Where to get good armor in fallout 4. Underwater suit in Far Harbor and Marine wetsuit

Power armor- This at its core, an exoskeleton on which strong armor was stuck, forming a kind of knightly armor, only in a modern version, this is exactly the kind of armor that can be found or bought in the vastness of Fallout 4. Power armor uses nuclear blocks to operate all its elements, including the exoskeleton.

For convenience, we suggest you use summary :

The exoskeleton is the central part of the power armor; various elements can be attached to it, assembling a single armor from disparate parts.

Description of Power Armor in Fallout 4

As mentioned above, the central part of the Power Armor in Fallout 4 is the exoskeleton; individual armor elements are already attached to it, turning the exoskeleton into a modern knight's armor; a soldier dressed in such a skeleton looks like a walking tank from the outside.

The power of Power Armor comes from the nuclear unit; when the energy in it begins to run out, many of the armor’s functions, such as acceleration, are turned off.

This armor consists of 6 components such as: 2 legs, 2 arms, helmet and body. Armor elements can be installed from different modifications, thereby sometimes getting a very fancy armor. Power armor can also be painted in different colors. What kind of armor your character will wear when walking around the territory of the Commonwealth depends only on your imagination.

When the main character gets into the Power Armor, it is immediately noticeable that the display of the game world changes a little, as if we are looking through a helmet placed on our head. The screen displays indicators related to power armor, the most important is an indicator showing how much energy is left in the nuclear unit and a set of power armor is also schematically indicated, each element indicates the condition of this part of the armor, they are not eternal and when damage is received the indicator will begin to color green to red, thereby indicating the general condition of the power armor. If armor elements are not repaired or replaced for a long time, they will completely wear out and disappear.

Power armor in Fallout 4 protects the main character from falls if you step in a radioactive puddle or lake, power armor will take over this, and also in such armor, the time spent under water significantly increases.

Types and parameters of Power armor

In the world of Fallot 4 you can find 5 types of Power Armor and basically one variety of each of them, except for X-01, this armor has 2 cool modifications and raider armor - it does not have an improved modification. We list the main types of Power Armor in Fallout 4 with their characteristics:

  1. Raider Power Armor – this armor is the simplest of those that can be found in the world of Falluot 4, the basic characteristics of the elements of this armor are as follows:
  2. T-45 power armor – the initial armor is of normal assembly, we do not take into account the armor of the raiders, since there the armor is made on the knee, from scrap materials. The T-45 power armor is slightly lighter than that of the raiders and with the same resistance to damage and radiation, the T-45 has more resistance to energy damage, more durability, a higher price and the armor itself is lighter. The basic characteristics of the T-45 armor elements are as follows:
  3. T-51 power armor– you can already fight in such armor, the basic characteristics of the T-51 armor elements are as follows:
  4. T-60 power armor – the first serious armor, in order to possess it, you need level 21, it has serious basic characteristics:
  5. X-01 Power Armor - this is the pinnacle of military engineering of the Commonwealth, this armor has 2 more modifications that have even better characteristics, but the characteristics of the X-01 are as follows:

Where can I find Power Armor?

Just starting the game, the main character almost immediately receives Power Armor by completing a quest for the Minutemen. But besides this method of Power Armor, in Fallout 4 you can often just find it, you walk through a destroyed world and bam behind a bush, there is Power Armor.

But don’t think that you can immediately find the coolest set of armor; unfortunately, the level of power armor that can be found on the territory of the Commonwealth directly depends on the level of the main character. To understand what you can expect, we offer you a list of armor depending on the character level:

Name Character level
T-45 1
T-45b 11
T-51 14
T-51b 18
T-60 21
T-60b 25
X-01 28
X-01 Mk.II 32
X-01 Mk.III 36

To find out all the places where you can find Power Armor, read “Fallout 4 Guide: Where to find power armor?”

Unique Power Armor Elements

Walking around the territory of the Commonwealth, looking into the most secluded corners and actively interacting with traders, you can find several unique elements for power armor; it is known for certain that, for example, for the armor of the T-51 and T-45, you can find a unique chest plate. Its uniqueness lies in its ability to restore action points when exposed to radiation. If you are interested in such an element of armor, then go to a laboratory called “Cambridge Polymer”.

Completing quests for the Brotherhood of Steel often leads to the appearance of unique elements of Power Armor for sale or the issuance of unique elements of Power Armor as a reward, for example, you can get unique parts from the T-60s, such as the seer’s helmet and chest plate.

You can also find Tessa's unique fist, which is super durable.

  • Treat your Power Armor with care, do not leave it anywhere, you will be surprised, but it can be “hijacked”;
  • T-60 power armor can only be obtained on the Brotherhood of Steel airship and only if the main character joins them;
  • If the armor does not have a helmet, you will still be able to see the interface as if you were wearing a helmet;
  • The map available in the Pip-Boy only shows the location of the most recently worn set;
  • The main character's companions can also be equipped with Power Armor; to do this, while in the orders menu, look at the armor and press the action button. An interesting fact is that the satellites’ nuclear units have an infinite charge, but the armor elements wear out;
  • If you destroyed the power armor, look at its wreckage, regardless of the model being destroyed, the wreckage looks like a T-60;
  • Painting in the same style gives bonuses;
  • Equipment bonuses do not apply when power armor is equipped;
  • Using cheat codes for Fallout 4, you can get T-60 Power Armor, the coloring of which will be called “Elder of the Brotherhood”. This Power Armor is one of the Brotherhood quests that were cut from the final release.

Known bugs

  • The backpack, which is attached to the power armor, sometimes flies on its own, and does not react in any way to the main character;
  • If you attach a jetpack to the X-01 Power Armor or to the T-60, you can notice a jamb related to the operation of the backpack; sometimes an animation of the operation of the backpack spontaneously appears (jet of fire from the nozzles), at moments when this should not happen.

Any game has secrets and unique things that are difficult to reach and even more difficult to obtain. Fallout 4 is no exception and offers its fans to get legendary armor.

Legendary armor in Fallout 4

The vastness of Fallout 4 is unpredictable in terms of its secrets and various possibilities. For example, did you know that you can get rare equipment in this virtual space? No, we are not talking about the epic properties of the equipment, but about one unique and interesting piece. There is only one legendary armor in Fallout 4. And it has a truly unique property - it absorbs the damage that you receive when jumping from a great height. Yes, this is exactly the legendary power armor in Fallout 4 that will allow you to jump over uneven terrain and jump from slopes, without thinking about heights and thereby surprising your enemies. But first, you should find the legendary power armor in Fallout 4.

Epic Gear Locations

The legendary properties of armor in Fallout 4 are not limited to just one item. There are quite a lot of them and sometimes they only affect the basic characteristics of your character and his skills. It’s worth noting right away that there is a list of IDs of legendary armor properties in Fallout 4, but there is no ID of the legendary armor in Fallout 4 that we are looking for. Therefore, to find the legendary pieces of power armor in Fallout 4, you need to go to a place called MassFusion and find the main scientific laboratory there.

It is tall and has a lot of space inside, although there are no stairs to these floors. Therefore, it is worth preparing power armor with a jetpack and a high level of hacking skill in advance, since a tightly locked chest awaits you at the top. But it will take a long time before you get there. At first you need to jump from ledge to ledge, trying to climb as high as possible, and once they end, you need to prepare for the rush, since you will need to climb along a smooth corner. Take off, crash into the corner and don't forget to press forward all the time. This way you can linger and use a jetpack to reach the highest room, where that same armor is located.

The only copy of happiness

Unfortunately, this piece of legendary equipment is presented in one form in the game. You will not be able to find any more such blatant legendary things. There will also be rare types of armor, but they will only affect your skills. Otherwise, they will not arouse interest, so don’t be upset and be happy with what you have. Perhaps with the arrival of new additions, even new types of this equipment will appear in the game.

In Fallout 4, the clothing situation is quite confusing. Leaving aside the , and just talking about casual wear, there are two options - full suits or component armor, consisting of separate elements for the limbs, torso and head. Some suits can be worn UNDER parts - for example, the suit from Vault 111.

Full suits usually have simply “no” protection - they are often worn by game characters whom you kill in the story. More reliable protection against various types of damage (physical, energetic and radiation) is provided by composite armor, but finding them is no less difficult than understanding what exactly they offer and in what combinations.

Countless raiders, shooters, super mutants, merchants and other people can find various options for armored, soundproof, lead, reinforced, enameled and other types of armor, looking at which, some players lose the desire to understand all these intricacies. Let's help with this.

We are looking for legendary enemies

From merchants you can buy armor, or its elements, marked “Legendary” - indicated by an asterisk to the right of the name, which has one or another unusual property, such as increasing the rate of recovery of action points, reducing damage by half when falling from a height, or reducing damage by 15% from robots (in total there are more than 20 such properties for armor). This armor can also be obtained from randomly encountered legendary enemies in the game. Especially in insects.

However, you can try to reduce this randomness to a minimum and look for a meeting with such enemies purposefully. To do this, there are many locations available on the map, for example, National Guard Training Site, Jamaica Plain, Supermarket and many others that do not say “CLEARED”. That is, you have not yet killed all the living things there, or after your clearing, the location was again populated by enemies.

When approaching a location, save the game, enter it, find a legendary enemy, defeat him and see what weapon or armor he gives you. If you don’t like the property, you can load the save and try again, since armor drops and properties are randomly generated! Or not save, but then several in-game days must pass for opponents to appear in this location again, after which the above actions can be repeated again.

Note also that there is a mod that increases the frequency of appearance of legendary enemies (at least, this is intended - after installing it, with a 20-fold increase in the number of legendary enemies, I stopped seeing them at all). Additionally, there are console commands that can assign any legendary ability to any weapon or armor. But this cannot be used by players on PS4 and Xbox One consoles.

This way, you can tailor your gear to suit your playstyle: some people like to get more shots in VATS mode, while others prefer to be able to deal more damage to Super Mutants or get a boost to S.P.E.C.I.A.L.

However, in this case we are talking about composite armor of six components, and we are interested in what is worn underneath them. At the start of the game this is the Treated Vault 111 Jumpsuit.

There are also interesting outfits that increase two by one point, such as the synth hunter uniform or the army uniform (+1 to strength and agility).

There are also variations of the basic clothing types, like the Dirty Army Uniform, etc., but the Hunter uniform is more interesting, since it already has resistance to external influences. Army uniforms can be found at the Marksman mercenaries, at the National Guard Training Site, or in Jamaica Plain.

Ballistic polymer fabric

So, we have decided on the basic clothes that we are going to improve. Now we need to learn how to do this on the workbench to improve armor. For this it is necessary, which is inevitable during the course of the main storyline. There are a lot of people in the Underground, but we are interested in the PAM assault robot.

For PAM you need to complete several quests related to opening intelligence department caches. On the Internet, opinions on exactly how many quests need to be completed vary. I did three PAM quests to find caches, but even before them, the quest “Mercer Station” is given, in which you need to install two simple machine gun turrets in the “Zimonja Outpost” settlement. I also did two quests for Dr. Carrington (he also lives in the Subway headquarters) - “Boston at Night” and “Kill List”, and several quests for technician Tom to install MILA devices on the roofs.

Sooner or later, a character named Drummer should speak to you in the Underground and tell you that Tom wants to talk to you. Apparently, these quests can be completed in any order and their number itself can be a random number.

As a result, technician Tom has to talk about the intelligence department and its coolest technologies. After this, you can buy armored clothing from him, and we will gain the ability to create ballistic polymer fabric on suitable types of clothing. For example, the hunter form initially has a defense of 30-15-15.

However, after applying a class 5 bulletproof layer to it, the protection increases to 140-125-15.

If we talk about what is the best Power Armor in Fallout 4, then there is no doubt - it is the X-01. Developed with the help of US Army specialists, it outperforms pre-war analogues in all respects and provides the best protection.

Its advantage is ultra-light, but at the same time very durable materials and reinforced seams with ceramic inserts. Let's take a closer look at the options for the best armor in Fallout 4.

Standard performance, no upgrade

  • Damage protection - 220;
  • Protection from energy damage - 140;
  • Radiation protection - 150.
  • Damage protection - 220;
  • Protection from energy damage - 210;
  • Radiation protection - 300.

Limbs

  • Damage protection - 170;
  • Protection from energy damage - 110;
  • Radiation protection - 150.

Total weight:

  • 92 kg.

Total price:

  • 1220 coins.

Best Power Armor in Fallout 4

About color and material modifications

The armor does not have any special improvements - everything that is available in these sections for it is also available for other types of Power Armor.

How to get a?

After reaching level 28, it is possible to find one of the armor elements on one of the frames in locations that the player has not yet visited before. There is also a small possibility of parts of this armor appearing on Rowdy from.

The helmet can be obtained in cunning ways from a merchant on Prydwen using a fat man or other methods.

There are also several almost fully equipped options that can be found by watching the video attached to the article.

If you don’t want to bother, then use the console - open it using the “~” key and enter player.additem [the number indicating the quantity].

Armor element IDs:

  • Helmet - 00154AC5;
  • Torso - 00154AC8;
  • Left hand - 00154AC3;
  • Right hand - 00154AC4;
  • Left leg - 00154AC6;
  • Right leg - 00154AC7.

Notes

The best Power Armor of Fallout 4 is extremely similar to the Remnant armor from New Vegas and the improved armor from the second part of the game. Apparently it is the same Enclave armor, or one of its early prototypes. Only it has a mention of the organization in the form of an “X” prefix in the name.

The helmet has lights placed in the eyes, while the others in the game have them on the forehead.

Sometimes when using a jetpack, the fire remains, but nothing is consumed - this bug can be fixed by reusing the jetpack.

If you didn’t have time to get power armor, or for some reason you don’t want to use it, then you can increase your protection using sets of regular armor. This armor consists of various parts and they can be worn either separately or as a complete set, unfortunately, if you assemble a complete “set”, this will not bring you any bonuses, but each individual element of the armor can be disassembled for parts and upgraded, Also in the vastness of the Commonwealth you can find individual elements of armor with unique qualities.

This is interesting: Another advantage of wearing regular armor is that it can be worn with most regular clothing, and the protection of the armor and clothing will add up.

Synth armor

A very interesting set of armor that the Institute equips synths with when they come to the surface.

Leather armor

This set of armor is almost the most common in the initial stages of the game in Fallout 4. There are three types of this armor, according to the degree of protection: light, durable or heavy leather armor. A set of leather armor consists of 5 elements, one for each limb, plus the torso; leather armor does not have a helmet, but due to the fact that each element can be worn separately, you can choose some other helmet for this armor.

Characteristics of leather armor:

  1. Torso
    1. light – defense: 3, weight: 5, cost: 25, id: 0007B9C6;
    2. durable – protection: 14, weight: 10, cost: 50, id: 0007B9C6;
    3. heavy – defense: 24, weight: 15, cost: 75, id: 0007B9C6;
  2. Hand (left/right)
    1. light – protection: 1, weight: 2, cost: 8, id: 0007B9C7/0007B9C3;
    2. durable – protection: 6, weight: 4.6, cost: 18, id: 0007B9C7/0007B9C3;
    3. heavy – defense: 11, weight: 7.2, cost: 28, id: 0007B9C7/0007B9C3;
  3. Leg (left/right)
    1. light – protection: 2, weight: 2, cost: 10, id: 0007B9C4/0007B9C5;
    2. durable – protection: 7, weight: 4.6, cost: 20, id: 0007B9C4/0007B9C5;
    3. heavy – defense: 13, weight: 7.2, cost: 30, id: 0007B9C4/0007B9C5;

Metal armor

Raiders love to use this kind of armor, but in addition to metal armor, they often use raider armor. This protective set consists of 6 elements, one for each limb, plus protection for the body and head. Like other types of armor, it can be worn piece by piece and combined with other types of armor. It is also possible to discover legendary pieces of armor in the vastness of the Commonwealth.

Characteristics of metal armor:

  1. Helmet – protection: 9, weight: 3, cost: 15, id: 000787D3;
  2. Torso
    1. light – defense: 12, weight: 8, cost: 40, id: 000536C4;
    2. durable – defense: 25, weight: 15.5, cost: 115, id: 000536C4;
    3. heavy – defense: 37, weight: 23.1, cost: 190, id: 000536C4;
  3. Hand (left/right)
    1. light – protection: 7, weight: 3, cost: 15, id: 0004B933/000536C1;
    2. durable – protection: 15, weight: 7.9, cost: 65, id: 0004B933/000536C1;
    3. heavy – defense: 22, weight: 12.8, cost: 115, id: 0004B933/000536C1;
  4. Leg (left/right)
    1. light – protection: 7, weight: 3, cost: 15, id: 000536C2/000536C3;
    2. durable – protection: 15, weight: 7.9, cost: 65, id: 000536C2/000536C3;
    3. heavy – defense: 22, weight: 12.8, cost: 115, id: 000536C2/000536C3;

This is interesting: For this armor set, the helmet comes in a single design.

Raider armor

The raiders are not whimsical comrades, they make their armor according to the principle: “I made it from what I had,” or whoever likes it, using the dendro-fecal method. The type of armor is often the most exotic; everything is used, fittings, pieces of plating, in general, everything that comes to hand. This armor set consists of 5 elements, since raiders do not recognize helmets.

Example of raider power armor:

Characteristics of raider armor in Fallout 4:

  1. Torso
    1. light – protection: 4, weight: 7, cost: 18, id: 0018E415;
    2. durable – protection: 14, weight: 12, cost: 33, id: 0018E415;
    3. heavy – defense: 24, weight: 17, cost: 48, id: 0018E415;
  2. Hand (left/right)
    1. light – protection: 1, weight: 3, cost: 6, id: 0018E411/0018E413;
    2. durable – protection: 6, weight: 7, cost: 81, id: 0018E411/0018E413;
    3. heavy – defense: 11, weight: 10, cost: 156, id: 0018E411/0018E413;
  3. Leg (left/right)
    1. light – protection: 2, weight: 3, cost: 8, id: 0018E40F/0018E40D;
    2. durable – protection: 7, weight: 7, cost: 13, id: 0018E40F/0018E40D;
    3. heavy – defense: 12, weight: 10, cost: 18, id: 0018E40F/0018E40D;

Combat armor

A good set of armor, with normal protective characteristics, consists of 6 elements. This is the pre-war armor of US soldiers; everything that was found in warehouses and military bases went to the “people”. You can find such protective ammunition in locations with military purposes, or remove it from a defeated enemy. If this option is for you, then look for Shooters, they like to equip themselves with combat armor.

Characteristics of combat armor:

  1. Helmet – protection: 10, weight: 4, cost: 25, id: 0011E2C8;
  2. Torso
    1. light – defense: 15, weight: 8, cost: 60, id: 0011D3C3;
    2. durable – defense: 25, weight: 11.7, cost: 140, id: 0011D3C3;
    3. heavy – defense: 35, weight: 15.5, cost: 220, id: 0011D3C3;
  3. Hand (left/right)
    1. light – protection: 9, weight: 2, cost: 25, id: 0011D3C7/0011D3C6;
    2. durable – protection: 13, weight: 4.5, cost: 85, id: 0011D3C7/0011D3C6;
    3. heavy – defense: 17, weight: 7, cost: 145, id: 0011D3C7/0011D3C6;
  4. Leg (left/right)
    1. light – protection: 8, weight: 2, cost: 25, id: 0011D3C5/0011D3C4;
    2. durable – defense: 12, weight: 4.5, cost: 105, id: 0011D3C5/0011D3C4;
    3. heavy – defense: 16, weight: 7, cost: 185, id: 0011D3C5/0011D3C4;

Diamond City Security Armor

All the guards in the Diamond City settlement wear this kind of armor, it looks quite ridiculous because this armor was created based on the uniform of a baseball catcher, if you remember that Diamond City is a former baseball stadium, then this choice of armor for the settlement’s guards becomes clear, apparently on There were a lot of such uniforms in the stadium warehouses.

Characteristics of the armor of Diamond City guards:

  1. Helmet
    1. simple – defense: 5, weight: 1, cost: 5, id: 000af0f6;
    2. heavy – defense: 5, weight: 1, cost: 5, id: 000af0f7;
  2. Torso – defense: 15, weight: 4, cost: 10, id: 000af0ee;
  3. Hand (right\left)
    1. forearm – protection: 4, weight: 1, cost: 5, id: 000af0ec/000af0eb;
    2. shoulder – defense: 5, weight: 1, cost: 5, id: 000af0ed/000af0ea;
    3. armor – protection: 15, weight: 4, cost: 10, id: 000af0f2/000af0f1;

Armor of the Pack

This armor appeared in Fallout 4 after the release of the Nuka-World add-on. Raiders of the Flock group are equipped with this armor; accordingly, the armor is made in their “corporate” style. Unlike other types of armor, this armor comes in only two variations, regular and heavy, and there is no helmet in the armor, well, raiders don’t like helmets.

Characteristics of the Flock armor:

  1. Torso
    1. normal – defense: 25, weight: 10, cost: 75, id: xx02741e;
    2. heavy – defense: 43, weight: 19, cost: 138, id: xx027414;
  2. Hand (left/right)
    1. normal – defense: 11, weight: 6, cost: 40, id: xx027415/xx027417;
    2. heavy – defense: 18, weight: 11, cost: 94, id: xx02740b/xx02740d;
  3. Leg (left/right)
    1. normal – defense: 12, weight: 6, cost: 40, id: xx02741a/xx02741c;
    2. heavy – defense: 19, weight: 11, cost: 94, id: xx027410/xx027412;

Trapper armor

This armor set is included in the Far Harbor DLC; in “pure” Fallout 4 this armor set is not present. The armor of trappers is somewhat similar to the armor of raiders, it is assembled from whatever comes to hand, mainly old tires are used for this armor, which are held together with various metal plates. Just like the Raider armor, this armor does not have a helmet. Trapper armor ranges from regular to heavy.

Trapper armor characteristics:

  1. Torso
    1. normal – defense: 16, weight: 12, cost: 33, id: xx00ee79;
    2. heavy – defense: 26, weight: 17, cost: 48, id: xx00f04e;
  2. Hand (left/right)
    1. normal – defense: 10, weight: 7, cost: 11, id: xx00ee75/хх00ee76;
    2. heavy – defense: 14, weight: 10, cost: 16, id: xx00f04a/xx00f04b;
  3. Leg (left/right)
    1. normal – defense: 9, weight: 7, cost: 13, id: xx00ee77/xx00ee78;
    2. heavy – defense: 13, weight: 10, cost: 18, id: xx00f04c/xx00f04d;

*xx is the number in order of the installed DLC

Adept Armor

The Adept Armor was added to the game with the Nuka-World expansion. The Adepts have not one set of armor, but 4, and they are all different, this includes armor made of metal and armor made of belts and even armor made of spikes, but in this section we will focus on the most successful set of armor - the armor of the Adepts made of belts, this armor protects well and is relatively light.

This is interesting: Adepts have metal armor with 122 points of damage resistance, but it weighs 109 points.

Characteristics of Adept armor made from belts:

  1. Torso – defense: 26, weight: 19, cost: 75, id: xx026bab;
  2. Hand (left/right)– defense: 12, weight: 10, cost: 40, id: xx03b559/хх03b558;
  3. Leg (left/right)– defense: 13, weight: 10, cost: 40, id: xx03b556/xx03b555;

*xx is the number in order of the installed DLC

Marine Corps Armor

This armor set was introduced in the Fallout 4 DLC Far Harbor and is considered one of the best in terms of damage protection to armor weight ratio. In terms of its characteristics, this armor is inferior only to power armor, but they cannot be put on the same level, after all, power armor is a separate class. Marine armor was released before the Great War and all sets in the game are armor that was released at that time. The followers of Atom can boast of such equipment.

Marine armor, in terms of damage resistance level, has a different division, different from other sets of armor, it can be:

  • Zealot - light armor class;
  • Assault - medium armor class;
  • Inquisitorial - heavy armor class.

Characteristics of Marine Corps armor:

  1. Helmet – protection: 19, weight: 14, cost: 90, id: xx056f7d;
  2. Torso
    1. Zealot – defense: 38, weight: 19, cost: 150, id: xx009e5b;
    2. assault – defense: 50, weight: 25, cost: 210, id: xx056f80;
    3. inquisitorial – defense: 49, weight: 25, cost: 210, id: unknown;
  3. Hand (left/right)
    1. Zealot – defense: 17, weight: 10, cost: 100, id: xx009e56/xx009e57;
    2. assault – defense: 22, weight: 14, cost: 140, id: xx056f7b/xx056f7c;
    3. inquisitorial – defense: 22, weight: 14, cost: 140, id: unknown;
  4. Leg (left/right)
    1. Zealot – defense: 18, weight: 10, cost: 115, id: xx009e59/xx009e5a;
    2. assault – defense: 23, weight: 14, cost: 175, id: xx056f7e/xx056f7f;
    3. inquisitorial – defense: 23, weight: 14, cost: 175, id: unknown;

*xx is the number in order of the installed DLC

Where to find Marine Corps armor : There are several ways to get Marine Corps armor, the easiest is to buy armor in the Core from Brother Kane, the second way is to complete the quest “It’s better not to remember,” and the third way is to kill an enemy wearing such armor, usually zealots.

Operator Armor

This set of armor was introduced into Fallout 4 with the Nuka-World add-on; raiders from the Operators group were equipped with this armor.

Operator armor characteristics:

  1. Torso
    1. normal – defense: 27, weight: 19, cost: 75, id: xx03b8ae (xx028743);
    2. heavy – defense: 45, weight: 33, cost: 138, id: xx028738;
  2. Hand (left/right)
    1. normal – defense: 13, weight: 10, cost: 40, id: xx03b8aa/хх03b8ab;
    2. heavy – defense: 20, weight: 19, cost: 94, id: xx028731/xx028733;
  3. Leg (left/right)
    1. normal – defense: 14, weight: 10, cost: 40, id: xx02873f/xx028741;
    2. heavy – defense: 21, weight: 19, cost: 94, id: xx028735/xx028737;

*xx is the number in order of the installed DLC

Robot armor

One of the most exotic armor sets in Fallout 4, was introduced into the game by the Automatron add-on. This type of armor is used by bandits of a group who call themselves “Rusty Devils”, and you can also get it from them. Armor is made from various parts of different robots and comes in three types: regular, durable and heavy.

Robot armor characteristics:

  1. Helmet
    1. robot eye – defense: 8, weight: 3, cost: 20, id: xx00864c;
    2. assault gun – defense: 9, weight: 3, cost: 20, id: xx00864a;
    3. security robot – defense: 10, weight: 4, cost: 20, id: xx00864e;
  2. Torso
    1. normal – defense: 14, weight: 8, cost: 25, id: xx00863f;
    2. durable – defense: 27, weight: 15.5, cost: 100, id: xx00863f;
    3. heavy – defense: 39, weight: 23.1, cost: 175, id: xx00863f;
  3. Hand (left/right)
    1. normal – defense: 8, weight: 3, cost: 8, id: xx008644/xx008642;
    2. durable – protection: 16, weight: 7.9, cost: 58, id: xx008644/xx008642;
    3. heavy – defense: 23, weight: 12.8, cost: 108, id: xx008644/xx008642;
  4. Leg (left/right)
    1. normal – defense: 8, weight: 3, cost: 10, id: xx008648/xx008646;
    2. durable – protection: 16, weight: 7.9, cost: 60, id: xx008648/xx008646;
    3. heavy – defense: 23, weight: 12.8, cost: 110, id: xx008648/xx008646;

*xx is the number in order of the installed DLC

Power armor

This type of armor is essentially an exoskeleton that is covered with durable armor. A resident of the Commonwealth in power armor is a strong opponent, he can be called a small tank. For example, the most powerful set of armor has damage protection of about 120 points at the usual level, but a set of power armor, depending on the type and condition, has damage protection from 500 to 1300 points, the difference is obvious. Of course, power armor has its drawbacks, but its characteristics outweigh any drawbacks.

Armored suits

This type of armor in the game is represented by separate elements, does not provide a noticeable addition to damage protection and is presented for additional ambiance. Usually these are elements of armor on the main character's torso or various helmets. As an example, a prominent representative of armored suits will be the “Pre-War Vault-Tec Security Guard Armor”, this armor can only be seen at the beginning of the game, on one of the guards; in the game it can only be obtained using cheat codes (id: 000821b4).

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