The best mods for vampires in Skyrim. Vampires Mod for Skyrim Butter Vampire Russian voice acting

“The Best Vampires” is one of the largest modifications on the theme of vampirism in . The main merit of the developers is that they managed to maintain balance and at the same time ensure the highest comfort in playing as vampires. The mod is equipped with flexible settings, thanks to which the player can choose the capabilities and skills of the vampire for himself. The variety of options will make you look at vampires in a new way and will attract the attention of those players who previously did not like to play as vampires.

Features of the mod

So, after installing this modification, the abilities of both the vampire and the lord will develop simultaneously with the player’s level. You can independently configure both the strengths of the vampire and his weak characteristics.

It should be noted that the creators of the mod considered maintaining game balance as a priority goal, while the player remains free and independent. So, for example, only he decides when and whom to attack and drink blood. You can assign hotkeys to all available spells and skills of the undead. By the way, new abilities and talents themselves have been added. Moreover, the creators of the mod also worked on the effects, graphics and sounds of such spells. It is possible to turn other characters into vampires, thus making them your companions.

Life as a vampire

The life of a vampire is greatly influenced by the type of food and the number of unfortunate victims of the player. So, for example, you can reach the apogee of your strength by being sated or, on the contrary, only by being hungry.

For the convenience of the player, a counter is provided for a detailed description of the stage of vampirism. It can be seen and reviewed in the “active effects” category. If the player constantly feeds as a vampire, then over time he will gain the ability to carry out more powerful attacks, his resistance will increase, and other abilities will appear.

The attitude of other inhabitants can be adjusted independently. To do this, the player just needs to choose the state of the vampire - satiety or hunger, in which he will be recognized as a vampire. If desired, recognition by a vampire can be set permanently.

The modification provides for achieving the highest vampire level - “Leader”. The resulting “Velvet Blood” skill gives the player the opportunity to drink blood from other vampires, thereby significantly increasing their skills.

The combat ability “Advantage in Battle” is no less interesting. It lies in the fact that during a combat encounter with an enemy, if the player has a higher level of health, the player can bite the enemy at a certain distance.

Miscellaneous

The mod allows you to store blood for a vampire for later use. It has the ability to transform its victim into the likeness of a vampire. Playing as a vampire in this mod, the player is 100% resistant to poisons and diseases, it is much more difficult to detect (by 10%), being a vampire the player can swim underwater without air for an infinite amount of time. In addition, a vampire, depending on the level reached, can carry an additional 20-100 units of cargo with him.

At the same time as the level increases, the jump height also increases. However, under direct sunlight, this ability does not work. The same principle applies to reducing damage when falling from high places; the ability to evade enemy attacks also increases with each rank.

A little about the vampire's abilities. There is an “Embrace of Terror” ability; to activate it, you need to quietly approach the intended victim and paralyze him with horror for a while. This is quite enough to drink blood from her. The “Mortal Appearance” skill will allow a vampire to transform into an ordinary citizen of Skyrim. And “Vampire Drain” takes away the victim’s health and increases it from the vampire himself.

Installing the mod

Requirements: Skyrim. If the player is going to customize the mod, Dawnguard, SkSE and SkyUI (MCM) are required.

In this collection I have collected the most, in my opinion, current vampire-themed mods, there are also animations and quests, I’ll tell you about all of this now. I took mods from different sites, some of them were partially modified.

Present:
1) Retexture of vampire armor, royal armor (Harkon, Serana) and Valerika’s armor. The armor is made in amazing quality and, in my opinion, the best retexture of vampire armor. The armor has been renamed, now Black armor is black, red armor is red, white armor is white. All armor can be forged at the forge in the “leather” section. Now the vampire simple armor does not have the Volkihar clan brooch (It was decided to remove it with the purpose (in my opinion) so that cave vampires knew their place, since without the mod they also had a clan brooch). The annoying shoulder pads have been removed from the male royal armor, but the brooch remains - the symbol of the real vampire lord of the Volkihar clan.

2) Master Vampire Armor Set. Now in Lord Harkon's room you can find a Solitude chest containing: Armor, gloves, boots, hood and sword.
Armor criterion "increases health by 50 units, destruction spells consume 60% less magic. Gloves - magic increased by the same amount (50) and damage from one-handed weapons increased by 60%, boots - endurance / (strength) increased by 50 units, fire resistance 50% (EXACTLY WHAT YOU NEED, FOR THE VAMPIRE IS VULNERABLE TO THE SAME UNITS), the sword absorbs health, strength and magic in the amount of 30 units, and with a critical hit the soul stone is filled, with the Harkon sword it’s just instant death , if the swords are used in pairs. And here, ATTENTION, the hood - placed on the head of a vampire blocks the influence of the sun! Urrrraaa...

3) Fix for vampire and dawnguard quests.

4) Death animation (enemies serve instantly, and do not perform in a circle after death, this also applies to dragons).

5) Normal vampire faces. After turning into a vampire of the blood of Molag Bal, the dovahkiin’s face acquires some changes (the face becomes ugly), with this mod the vampire’s face will remain beautiful, as in life, only the eyes will remain vampire.

6) Vampire fangs and eyes. The mod will help you become a real vampire with blood-brown bright eyes, and also change the vampire jaw.

7) Wings of the Vampire Lord. They will become 1.5 times larger.

8) Flight of the vampire lord. Now you can soar as a vampire lord over Skyrim. All you need to do is press the fast run button and move the mouse in the desired direction. It flies only in a huge room, or in open space.

9) Seductive Serana, Magnificent Valerika and powerful Harkon. Retexture of Serana's family, NOT TO BE CONFUSED WITH THE "SERANA AND HER FAMILY" MOD! In my opinion, the most successful and beautiful retexture of the Serana family, I personally especially like Valerika very much. That’s why I take it with me using the following modification.

10) Valerika Mother of Shadow. Now you can take Valerika, Serana’s mother, as your companion after completing the mission “Family Court”. The character in the game is voiced and translated (the voice acting is English, but very beautiful. VALERIKA IS AN INDEPENDENT CHARACTER, SO YOU CAN TAKE HER TOGETHER WITH SERANA, or with another friend. Valerika can turn you into the Vampire Molag Bal (like Harkon, alas, deceased and Serana ), if you fooled around with Falion and were cured of vampirism. And also after exchanging things, Valerika has a volume of the spell “Summon Valerika” from the school of witchcraft, it eats a drop of magic, and Valerika instantly flies in the form of bats to the place of the call, wherever you were not located.

11) Marriage to Serana. Quite simple and clear. A full description of the mod can be found on the Internet. I'll tell you briefly. Complete the main vampire quest, go to Riften, find out about weddings, buy Mara's amulet, talk to Valerika, she will give you another amulet, talk to Serana and, hmm, get married... Well, that's all, thank you all for reading and downloading. May Auriel's light protect you. And the wrath of the Ancestors against your enemies.

Requirements: Skyrim, Dawnguard respectively, game version 1.9.

Sacrosanct is a global game changer for vampires and vampire lords. Reverse progression (stronger when fed), new abilities, powers, perks, blood adept spells and gameplay changes for these undead monsters.

Peculiarities:
+ Improved vampire talents, spells and abilities.
+ Get stronger by draining victims to death, feeding on unique NPCs, earning ranks.
+ Improved Vampire Lord talents, abilities and perks.
+ Blood adept magic for mortal form.
+ More interesting gameplay for the vampire and vampire lord.
+ Lightweight mod that does not lead to bloated saves.

Curse of Molag Bal:
+ Vampirism is not a blessing. Ancient vampires have great powers and are feared and hated, but they begin their unlife weak and must work to become stronger.
+ The invisible presence of Molag Bal gnaws at every vampire from the inside and is known as "The Beast". This is a primal force that takes over weak vampires and destroys them. You need to stay well fed to avoid critical penalties to health regeneration, etc.

Thirst and nutrition:
Every day you spend as a vampire without feeding increases your bloodlust and weakness. There are 4 stages in total, which you can see in the active magic effects menu.
+ Saturation.
+ Thirst.
+ Withering.
+ Obsession.
At the last stage of thirst, you will be attacked by every NPC that sees you. Any food returns you to the “Saturation” stage, regardless of what stage it was. You can feed on sleeping or charmed victims, drinking them partially or to death. Perks allow you to eat in stealth mode, in combat, and under other conditions.

Capabilities:
+ Dominance - Illusion spells are stronger by<25>% and longer by<25>%.
+ Lunar waters - allows you to breathe underwater and walk on it, but not run.
+ Resistance - 100% resistance to poisons and diseases.
+ Frozen Heart - Vampire is 25% harder to detect.

Fines:
+ Curse of Burglary - When you break into someone's house, you lose 10 units. magic and power reserve per second.
+ Weakness - fire resistance is reduced by 20-50 units. depending on the stage.
+ Photophobia - health, magic and stamina are not restored during the day and are reduced by 25-100 units. depending on the stage.

Abilities depending on the stage of hunger:

Fortitude - When you take lethal damage, you return to your unlife and your bloodlust increases.
At the "Thirst" stage it turns into...
+ Madness - the beast awakens when health is less than 25% in battle, sucking health, magic and stamina and reducing them until you receive blood.

Kiss of Death - Draining a victim (killing with food) permanently increases health, magic and stamina.
At the "Withering" stage it turns into...
+ Beast - it is impossible to eat. You can only drain a mortal victim by killing him. You can't dry up immortals.

Presence - Vampire charisma doubles the chance of intimidation, and purchasing goods costs 5% less.
At the "Obsession" stage it turns into...
+ Taunt of Life - Healing spells and effects no longer restore health. Blood potion has no effect. You do not restore health.

Racial abilities.
+ Altmer - Wine and feasting - Eating temporarily increases magic.
+ Argonian - Shiny scales - Swimming temporarily removes photophobia.
+ Bosmer - Bitter Nectar - The ingredients are more powerful, but their effects are perverted (positive<->negative).
+ Breton - Dolmen Lair - You can feed yourself using the Standing Stone.
+ Dunmer - Alien blood - Nutrition gives the racial vampire talent of the victim. You can have one talent at a time.
+ Imperial - Cult of Shadows - Sanctuaries increase magic and strength, but their effect is perverted.
+ Khajiit - Failure - Enemies nearby will stumble and fall at times.
+ Nord - From ancient soil - Once in battle, touching a corpse revives it.
+ Orc - Refreshing Cruelty - Eating temporarily increases your stamina.
+ Redguard - Lord of the Locust - Once in battle, touching an enemy sends poisonous insects to him.

Blood Adept:
+Draining sleeping victims can reveal the secrets of blood adept magic.
+ The first ability requires one drain. Each secret requires one more victim to be drained.
+ The blood adept's spells belong to the school of Destruction and cause damage to living targets.

Bloody seed - the target is overgrown with thorns that cause constant damage.
Blood Brand - The target takes constant damage, causing it to explode.
Bloody Ankh - lifts a corpse into the air, then explodes it, causing damage in the area.
The Corrupted Sun is a bloody star that follows its target and burns it.

Potions:
+ Potion of hugs - (vampire ashes + flawless ruby) - infects with vampirism. Restores 100 vampire health points.
+ Blood Adept Potion - (vampire ashes + heather heart + fire salt (2) + moon sugar (2)) - speeds up learning the secrets of the blood adept. Restores 100 vampire health points. Requires knowledge of at least one blood adept spell.
+ Thirst potion - (vampire ashes + void salt) - increases thirst, restores 100 vampire health points.
+ Blood potion - (human meat) - nutrition effect. Restores 100 vampire health points. Requires the Court Cook ability.
+ Blood potion (2) - (human heart) - nutrition effect. Restores 100 vampire health points. Requires the Court Cook ability.

Vampire Lord:
Playing as a Vampire Lord has been greatly improved. It no longer restores magic in magical form or stamina in combat form. The new abilities are more thoughtful and don't become useless at high levels. The Vampire Lord can also search, interact with objects, and gain Destruction experience. However, all non-Volkihar creatures will attack you.

Perks:
The number of Vampire Lord abilities has been increased, and new ways to obtain them are also available. Some abilities also affect the vampire's mortal form.

Strength is Strength - Health, Magicka and Stamina are increased by 50 points in Vampire Lord form. The selected attribute will increase by another 100 points.

Wings of Legend - In magical form, wings allow you to glide, greatly reducing the speed of your fall.

Astral Poison - Claw strikes poison enemies, dealing 25 damage. poison damage and absorbing 50 units. magic for 5 seconds.

Nightcloak - In battle, you are surrounded by a flock of bats that feed on living enemies within striking distance, absorbing 5 health points per second from everyone.

Midnight Dragon - You receive 4 normal perk points and a crown in the form of a vampire lord. However, if you have a strong bloodlust, sunlight will kill you instantly.

Echolocation - Power of the Night: Sends a pulse that illuminates all living beings (magic: 15).

Mist Form - Power of the Night: Transform into mist for 15 seconds. You become invisible and invulnerable, but are unable to fight. Restores 25 health, magic and stamina points per second (magic: 50, cooldown: 30 seconds).

Supernatural Reflexes - Power of the Night: Unleash the beast within. Time slows down, movement speed increases by 40%, attack speed by 60%, and hits knock back victims. Lasts 10 seconds (magic: 75, cooldown: 40 seconds).

Shake - Power of the Night: A shockwave that knocks everyone within 25 feet into the air followed by a stun (magic: 75, cooldown: 30 seconds, 2 charges).

Court Cook - Allows you to create a blood potion in a cauldron. From human flesh you will get one potion, from the heart - two. A blood potion brings the Vampire Lord's skills closer to unlocking.

White Wolf - Vampire's Seduction works on targets 30 levels higher, and you can drain people under its effect depending on your thirst. Additionally, draining sleeping or charmed people grants Vampire Lord abilities.

Vampire Telepath - Feeding drains the victim's magicka and stamina, and increases the Domination and Frozen Heart abilities by 200% for 30 seconds.

Grasp of the Beast - You become stronger when hungry: attack damage is increased by 25%, Rending Wind lasts twice as long, and Vampiric Drain deals 50% more damage and has a 15% chance of casting Rending Wind on a humanoid. dealing 5 units magic damage per second for 10 sec.

Blood Bond - Feeding on sleeping targets makes them your allies and even available for marriage.

Amaranth - Vampire's Seduction works on vampires, allowing them to absorb their power. For such a vicious act, you receive a 30% increase in combat and social skills for 5 minutes, and weak vampires will run away in horror for the same period of time.

Fountain of Youth - Killing an enemy with a bite while in combat form fully restores health and 150 magic points.

A Lion Among Lambs - Attacks with a destruction spell reduce the damage dealt to enemies by 10% for 10 seconds. Claw strike damage increases by 10% for each target hit.

Cleaver - Power attacks deal 50% more damage and hit everyone in front of you.

Agility - Allows you to move at unnatural speeds. Movement speed is increased by 10% in mortal and magical forms and by 20% in combat form.

Unearthly Will - Blood Magic, Night Powers, Destruction Spells, and Blood Adept spells cost 25% less in mortal form, and Vampiric Drain is 50% cheaper.

Blood from the Stone - Blood Magic: The destruction spell in the right hand and the spells of the blood adept in mortal form are capable of destroying Daedra and mechanisms.

Lord of Destruction - The destruction spell in the right hand deals 0.5% more damage per level of the school of Destruction.

Blood Storm - Turns a destruction spell into a blood storm. Channel for a barrage of exploding blood orbs that deal 25% more damage.

Bleed - In mortal form, Vampiric Drain deals 50% more damage against a single enemy. Can be read with both hands to have some chance of stunning the enemy.

Hungry Artist - In mortal form, Blood Adept spells cast against humans absorb health equal to 25% of their base damage (deal additional damage and heal the caster for the same amount). Killing a blood adept with spells brings you closer to unlocking the skills of a vampire lord.

A Beautiful Sight - In mortal form, Blood Adept spells cast on humanoids have a 25% chance of tearing apart a victim below 25% health.

Auspex - In sweeping form, your supernatural senses alert you to the presence of enemies within 20 feet, briefly illuminating them through walls. Enemies can only be highlighted once, and those that are too close will not be detected.

Enter to Bow - Blood Adept: Briefly calms people affected by Blood Adept's spells to kill them by instantly decapitating them (magic: 1500).

Lami's Bonfire - Blood Adept: A 50-foot radius firestorm that surrounds the caster for 10 seconds. Enemies receive 75 damage. fire damage per second. Can be used once. To re-use, you need to drink the blood of a sleeping person (magic: 600).

Vampiric Grasp - Blood Magic: Allows you to pull a creature towards you. Absorbs 20 health and stamina points per second if the enemy is nearby (magic: 50 per second).

Summon Gargoyle - Blood Magic: Summons a gargoyle to fight for you for 60 seconds (magic: 50).

Nausea - Blood Magic: Focus allows you to absorb 5 health points per second from nearby living enemies. Continuous exposure increases enemy Agony by 25 points per second. If the agony exceeds the enemy's health, he will be torn apart (magic: 25 per second).

Whirlpool - Blood Magic: A constricting vortex that pulls everyone within 50 feet towards it, stunning them and reducing their magic resistance by 50% for 3 seconds (magic: 150).

Inside the archive there is a complete guide describing all the features of the modification, the procedure for installing, uninstalling and configuring it. One way or another, the player will need the original game, version no lower than 1.9, the official add-on for Dawnguard vampires, as well as the latest versions of SKSE and SkyUI.

It is best to use a modification installation manager (NMM or similar), but you can make changes to the game manually by copying all the files from the 00 Required (loosefiles) folder to the Data directory, and then selecting only one esp file, which will determine Will the mod be based on the Dawnguard DLC?

What changes does the mod make?

Having decided download mod for Skyrim for vampires on our website via a direct link or via TORRENT, you will have the opportunity to significantly improve your character’s vampirism skills. In particular, the skills inherent in the assassin's playstyle, mastery of certain weapons and defense will improve.

In addition, you can configure the ability to breathe endlessly under water, assign completely new skills, and even set resistance to the sun. Gradual character development with increasing rank will add dynamism and consistency to the game.

You can make your vampire almost invincible, or, on the contrary, you can weaken him to complicate the game. Everything you need for such interesting manipulations - download modification for Skyrim for vampires and install it...

The Elder Scrolls V: Skyrim - Magic for the Vampire


Game platform: TES V: Skyrim Legendary Edition
Name: Magic for the Vampire
Current version: 3.2
Mod language: Russian
Size: 2.6 MB
Noris

Description


The modification adds two dozen abilities and improved spells for the Vampire to Skyrim. The mod is recommended for the legendary (+) difficulty level of the game.

Set:

  1. Life Drain + Fire Damage.
  2. Life Drain + Cold Damage.
  3. Life Drain + Electric Damage.
  4. Life Drain + Poison Damage.
  5. The “Death Ball” spell is a long-range spell skill, similar to the Vampire Lord spell. Expert level.
  6. Ability “Night Vision” - 15 minutes. The skill can be disabled at any time.
  7. The ability “Vampire Invisibility” - duration 5 minutes, the effect ends with any hostile action or when using magic.
  8. The ability “Vampire Grasp” - attracts living creatures to itself from a distance, and also has the property “Suck Life” within a radius of 5 meters and “Suck Magic”. The more opponents around you, the greater the effect of the ability.
  9. Spell “Summon Gargoyle” - summons a Gargoyle for 3 minutes.
  10. “Life Drain” - Vanilla Spell with increased damage (25 damage).
  11. "Bloody Storm" - Long-range spell skill. Expert level.
  12. "Ice Strike" - Long-range spell skill. Expert level.
  13. "Blood Ray" - Long-range spell skill. Expert level.
  14. Ability “Summon Smoke Vampire” - summons the Smoke Vampire for 3 minutes (uses the vampire spell “Death Ball”).
  15. Mass spell “Deadly Explosion” - massive drain of life from opponents, with a chance to paralyze targets for 1 second. Range of action 60 meters. Adept level.
  16. Summoning “Magic Bow” - damage-30, duration 5 minutes.
  17. Summoning “Magic Dagger” - damage-14, duration 5 minutes.
  18. “Vampire Death Grip” is an analogue of the Vampire Lord spell.
  19. Summon “Death Hound” - summons the Death Hound for 3 minutes.
  20. Summon “Husky” - summons a Husky for 3 minutes.

Receipt:

  • Spell books are sold in Solitude from Sibylla Stentor (Blue Palace).

Archive:

  • “Main mod Magic for Vampire” - a mod with only spells.
  • “Vampire Lord +” - a mod only with increased damage for the image of the Vampire Lord (without new spells). The Vampire Lord's Life Drain and Close Damage skills are developed in stages. The damage of the passive skill “Bats” has been increased.
  • You can install 2 mods at once, since they do not conflict with each other.

Requirements:

  • Skyrim v1.9 and higher
  • DLC: Dawnguard
  • DLC: Hearthfire
  • DLC: Dragonborn

Installation:
Through NMM/MO managers or manually.​

  1. Place the contents of the Data folder from the archive into the Data folder of your game.
  2. Confirm replacing files if required.
  3. Connect the mod in the launcher.

Compatibility:

  • All spells have been duplicated and have their own unique ID. Thus, vanilla spells have not been affected by the mod, and the possibility of conflict with other mods is extremely unlikely. Perhaps they will arise in relation to the magic and damage of the Vampire Lord from the second archive.


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