Minecraft 1.7 2 star wars. The best Star Wars mods for various games

We have a good feeling about these modifications.

Skins for attack aircraft and X-Wing fighters appeared with the advent of the first mods for any computer game. Some of these projects develop into independent ones with their own rules: striving for complete independence, which implies fame and good feedback. Even after LucasArts moved the story in a direction that few fans of the series supported, fans tried to make your vision Star Wars universe.

It doesn't matter if you want a couple of minor changes or a whole galaxy of style Star Wars in your favorite game. Below is a list of the best Star Wars mods for computer games.

Retired from the main list

If you think Star Wars Battlefront doesn't provide the atmosphere you were hoping for, then you might want to take a look at the excellent soldier simulator Arma 3 and this mod that adds stormtroopers, scouts and speeder bikes. The mod is still being developed and is being released in small portions. There is also an official server where you can try the mod, and there is also a website where you will find everything Latest updates.

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Perfect for the growing world of Star Wars. The world overhaul adds a galaxy with nearly 1,000 systems, Republic and Empire ships, carefully named planets, hyperlines, custom loading screen screenshots, and Star Wars music. There is such a feature here as “Strength”, which may be characteristic of some leaders. It helps develop new technologies.

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This mod is a revival of an even older and forgotten modification for Star Wars Battlefront, which was never born, namely Hero Blast. The mod was found by data miners and restored by mod developers. This 6v6 Death Match mod surpasses the official mods with its small and intense battles. It's a shame that the mod was never released by the development team. But thanks to the new mod, we can appreciate their efforts.

Imperial armor from Star Wars (XCOM 2)

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XCOM 2 is ideal for creating a variety of modifications. So why not add some Star Wars stuff here too? The mod brings to the game a little old (classic stormtrooper armor) and a little new (First Order stormtrooper armor). In addition, the Death Troopers from Rogue One are present here. The developers plan to add more armor models in the future.

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Freelancer and Star Wars are a great match. A few years ago, developers teamed up to mix two realities together. The game begins immediately after Emperor Palpatine made a failed trip to the reactor, the rebels received energy, but Star Wars was far from over.

Star Wars: Requiem (Sins of a Solar Empire)

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While other mods try to completely change the approach to the game, Requiem took a different path. It promotes the theory that Sins of a Solar Empire and Star Wars take place in the same universe, and shows us what could happen if the two worlds collided.

Predictably, the Empire decides to take over Solar Empire in the name of old Emperor Palpatine. In response, the warring factions from the Sins unite into the "Union". As an addition, rather than as an independent project, Requiem is suitable for those players who, in addition to unnecessary things, do not want to lose the perfectly tuned balance of their games.

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An amazingly ambitious medieval slash-all-sword mod that integrates seamlessly into the Star Wars universe, from the galactic world map to lightsaber battles, custom races, and working speeder bikes. Not available for Mount & Blade: Warband, if that's your platform of choice you should take a look at the Bear Force II mod. Yes, that's the real name.

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In addition to the remaster version that is already on the way, this mod is one of the most stunning mods ever created for the Star Wars universe. It's more ambitious than all the others, combining all the factions from the films plus Yuuzhan Vong from the (so far underrated) universe storybooks. The scale is truly enormous, from X-Wing squadrons confusing everyone and everything to Super Star Destroyer.

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Sins of Galactic Empire is a completely game-changing mod that originates from Homeworld 2: Warlords. As the Galactic Civil War continues to rage, you will decide the outcome by choosing one of the presented factions: the Confederacy independent systems, Galactic Republic, New Republic, Galactic Empire, Separatist Alliance and Yuuzhan Vong with their strange organic ships.

Since we are talking about Sins, there will also be NPC pirates who will appear every now and then in order to destroy all your militaristic plans. The slow pace and vast galaxies of Sins are a perfect fit for the vast Star Wars universe, bringing the Galactic Civil War to truly epic proportions.

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Community 2142 has been fighting to maintain new multiplayer mods since EA cut the number of available servers until the next release for the Star Wars universe will be single-player only. A multiplayer mod may be available soon. Here's the good news: First Strike is an add-on to Battlefront II, with air battles, with a choice of transport, and huge variety kart.

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This mod for Battlefield 1942 allows you to choose between Galactic Civil War and the Clone Wars, and where the battle will take place, on earth or in space. Take over the BTV with your Airspeeder, or fly the Millennium Falcon among giant Star Destroyers, or choose something else from the Star Wars universe. This mod was released in 2006, but its creators still do not ignore it.

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Vector Prime is another mod that will help you explore territory torn by the Galactic Civil War if you played similar mods for Sins of a Solar Empire or Homeworld. The only difference is in the basics of the game, which bring their own flavor to each mod. Complex RTS mechanics complement the Star Wars universe very well, and this mod takes them to perfection. Vector Prime adds a random map generator to the walkthrough, so it's unlikely that two games will follow the same path.

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In truth, it's more of a facelift than a complete makeover, but it still adds a lot of Star Wars flavor to Prison Architect. The guards have been replaced by stormtroopers and officers, the dogs look like probe droids, and there are Imperial logos everywhere. Amazing. If you've ever wanted to try to control (or, conversely, escape) an Imperial prison, now you have the opportunity.

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Despite the outdated engine, this is one of the most beautiful games Star Wars series, not to mention mods. This is a complete overhaul of Modern Warfare multiplayer. The enormous effort put into creating maps that look exactly like the movie, plus the foundation of a quality shooter, enhances the feeling of battle from the very beginning.

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Since the Nexus 2 Kickstarter failed miserably in 2012, this mod is the only way to enjoy The Jupiter Incident again in the near future. The combat-focused tactical RTS is probably one of a kind, so if you're looking for a Star-themed strategy experience that doesn't require you to spend time building a base or gathering resources, then you've found the right place. Despite the possibility that Eternal Conflicts may never end, the ambition of this mod cannot be given credit: it covers moments from all over Star stories Wars.

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A complete game-transforming mod for an existing Star Wars game - what is it for? It is needed because the Star Wars universe is pretty damn big, and its history is long and at the same time described in great detail. In Republic at War, the main Empire game switches places with the Galactic Republic, while the Separatist Alliance switches places with the Confederacy. This allows the mod to tell the story of the lifeless prequel trilogy, while dipping into the Clone Wars animation to re-create individual campaigns, including the Outer Rim Siege.

Thrawn's Revenge II: Ascendancy (Sins of a Solar Empire: Rebellion)

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Ascendancy expands the Star Wars story beyond the original trilogy, exploring what happens after the Emperor falls and the Empire begins to crumble in his absence. You can play for the New Republic (formerly the Union), or for the remnants of the destroyed Empire, which is fighting for the territories of the fragmented Galaxy. Yes, this is still the same Sins of a Solar Empire: Rebellion, but in a different time, with different units, and a bunch of other changes that should breathe newness into the good old game.

Are you a fan of the Star Wars movie? This mod almost completely changes the structure of Minecraft PE as a whole, changing almost all mobs to characters from everyone's favorite star saga.

Droids(replaces the spider) - this mob will be neutral by default, but you can tame it using redstone. His main ability is to protect his master, which he does with a bang, due to the fact that he is armed with deadly lasers that literally burn the enemy alive. In addition, it has a container where you can store your things.


He will protect you not only from monsters, but also from hostile droids, of which, oddly enough, there are plenty of them in the world.


General information on the droid R2-D2

  • Replaces the spider;
  • Is immune to fire;
  • Vulnerable to water;
  • - Wild:
  • Health: 15 hearts;
  • Neutral position towards the player;
  • Shoots lasers;
  • Ability to tame and repair, 25% chance.
  • - Tamed:
  • Health: 35 hearts;
  • Monitors the player;
  • Protects the player by shooting lasers.

C2-B5(cave spider) is a hostile droid that serves the Galactic Empire. Attacks the player with lasers as soon as it sees him.


In addition, they are hostile to white droids.


He is also immune to fire and vulnerable to water, and has 15 hearts of health.

BB-8 Droid(replaces creepers) - a very cute droid who will try his best to avoid the player. But it’s easy to lure him to you with the help of redstone; with its help you can not only lure, but also tame the droid. After taming it, it will follow you, and you will be able to store things in it.

The wild droid has the smallest number of hearts, but the tamed one is much healthier, as much as 25 hearts. He will also protect you with his laser.

AT-AT(replaces pigs) - this is huge vehicle, which serves the Dark Galactic Empire. To defeat him, you need a lot of strategy, because there is a pilot inside who will shoot blasters at you. In addition, there will always be several attack aircraft near the AT, so initial stage games You better stay away.

They have a hundred hearts, which makes attacking them without any weapons useless. They are also immune to fire.

Stormtroopers(replace skeletons) - these are servants of the Galactic Empire. They are equipped with powerful blasters, which they will use to fight you. They have big damage, but quite little health, only 10-15 hearts. Don't let them near the house, they have the ability to break down doors.

Militia(replaces zombies and stray dogs) - this is part of the rebel army. Unfortunately, they are afraid of the Empire, but you can give one of them a bow or a sword, rather than hiring him as a soldier in your army. They will fight for peace in the world of Minecraft PE!

Elite Death Unit- from the name it is clear that this mob is the elite of the Galactic Empire. They are similar to regular stormtroopers, but their special features are attack range, increased health and attack speed.


Armor and weapons
In addition to mobs, the game has completely replaced armor and types of weapons. All armor types have been changed to Stormtrooper Clothes, Death Armor, Regular Armor, and Jedi Armor.
You can use the E-11 rifle. She will shoot laser lines that replace regular arrows. But the damage from a blaster will be significantly higher than from a bow. Unfortunately, the damage from swords remains the same, since there is no way to implement this in the game yet.

Installation:

Installation for .mcpack :

  • Download the addon and texture from the link below.
  • Run the downloaded addon And resource pack .
  • As a preliminary step, you imported the files into MCPE.
  • Launch Minecraft PE - open world settings.
  • Select imported: addon And resource pack .
  • Restart the MCPE game client - then enter the world for which you installed addon And textures.

Installation for .zip

  • Download the addon + texture in one file (.zip) below.
  • Extract files from the archive.
  • Resource "move to" resource_packs".
  • A folder whose name will be: " Behavior "move to" behavior_packs".
  • Launch the Minecraft PE game client - open the world settings.
  • Select imported: addon And textures.
  • Restart the MCPE game client - then enter the world for which you installed: addon And textures.
  • Enjoy the installed addon!

Parzis Star Wars Mod - a mod for weapons, heroes, vehicles, planets, furniture and everything else from Star Wars. Many things work differently on Creative vs Survival, so again, PLEASE WATCH THE ENTIRE REVIEW.

FULL REVIEW OF THE MOD FROM HERON (VERSION 1.3):

Part 1 - Weapons in Star Wars Mod

Part 2 - Cars in Star Wars Mod

Since some of you won't take the time to read the wiki, here are a few important points:

1. 1.3 is designed to be played in peaceful mode, all of our hostile mobs still spawn and function as they should and this way you don't have to deal with zombies, creepers, slugs, etc.

2. Download sizes will be slow. This will only happen with a large structure dimension such as Yavin 4 and/or Endor. You are also teleported to certain locations based on your faction, and this can result in longer than normal loading times if this is your first time in the structure.

3. Your ship is the mechanism by which you switch dimensions, but as soon as you switch dimensions, you will be on the ground from your ship, it will be nearby. You must travel ~60 blocks and then return for your ship to actually appear again. This is not something we can help you with because it depends on downloading and unloading chunks of Minecraft that we have no control over.

4. In Survival, using a ship to resize, once you have used a Hyperdrive for that dimension, you will never need another one for that dimension. Your measurement data is stored in the job log and the measurement will remain unlocked in the Hyperdrive GUI. 5. Ships no longer drop their item spawn as soon as you crash the ship, that's it for that ship.

5. You cannot freely enter a ship into survival mode, with the exception of T-16 Skyhopper, AT-ST and Imperial Speeder Bikes. Using the ship is now faction-locked, and you have to go through a faction to gain access, after which you have to buy a "license" to actually use it. Once you have a license, that type of ship is yours to use forever without any restrictions. Licenses are retained as a result of faction changes.

6. Rarely, ships will not follow you in your dimension. Unfortunately, we are not yet creating own system switching user measurements, we won’t be able to do anything (as mentioned earlier, we won’t talk about them right away). If this happens, just trick it into the "Creative" menu. We regret that this is the only solution for this moment, but we hope to change this in the future.

7. Lamps are not created using the traditional Minecraft crafting method. We have our own special system, and for different types lights required different quantity details. Kyber Crsytals are also an ore.

8. In Survival, Lightsabers can only be obtained through progression through Jedi Quest.

9. Sith Questline is only unlocked after completing Jedi Questline. The quest requires a quest log, which must be kept in your inventory at all times and must be created to change dimensions in survival mode. (It should stay in your inventory on death due to some tricks we pulled out, but let us know if it's permanent and we'll take a look).

Also world changes (with the exception of Hyperdrive and its use) are now done using the ship in survival mode, see the guide again. Here small list new things:

  • 1. Fully customizable Lightsaber paint system
  • 2. Complete quest system with 4 separate quests
  • 3. Tons of new structures (Great Temple, Ethota Hota Base, Sandwiches, Ilum Jedi Temple, Yoda Hut, etc.)
  • 4. Completely redesigned trading and hunting system
  • 5. Many new ships (ATST, Y-Wings, TIE Bombers and TIE Advanced, T-47, T-16, etc.)
  • 6. Tons of new blocks
  • 7. Lights hitting power
  • 8. New armor and NPCs
  • 9. Many other changes, please check the review.

1. (Great mod, helps slow computers do things a little better)

2. (an invaluable tool that gives you the minimalism of your world and allows you to commit and teleport to waypoints. This is an absolute must for good experience Questline because without it you are 100% lost and won't be able to find your way back to base AND also helps you see the area for a good amount of chunks around you which makes exploration missions cleaner and easier. Again, we HIGHLY, HIGHLY, HIGHLY recommend using the travel map if you search in PSWM)

Screenshots (click!):
























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