Tanker's manual: Medium tanks of Germany. Medium tanks of Germany Which German tank is better


Hello, fellow tankers! Today we will look at German branch development of tanks (in the game World of Tanks), or rather, I will describe to you all its pros and cons in as much detail as possible from my point of view and, perhaps, help you decide on the choice of nation. This will not be a guide, but a personal opinion, so there is no need to vehemently prove that I “didn’t write the guide based on guides.”

The popularity of German tanks in World of Tanks

German tanks, although inferior in popularity to Soviet and French ones, still found their admirers among players. These people play with German tanks all the time, their hangar is dominated by these tanks and they worry about everything that happens to this nation. Such players are called “German-philes”. Why this technique found its admirers - read below.

Advantages and disadvantages of German tanks

On the plus side Most of the equipment is worth noting guns. Many German tanks have accurate, penetrating and fairly fast-firing guns. It often happens that even on the move you can accurately hit the enemy with these weapons. According to its characteristics german guns are the best in the game. It is also worth noting the armor of the turrets of almost all the vehicles of this nation, as well as the hull armor of individual vehicles (Mouse, E-100, etc.). Most cars have good dynamics (speed, mobility), as well as excellent visibility.

Minus the Germans is the hull armor (mostly). And also small one-time damage (there are exceptions).

General

The technique is divided into 5 initial branches WoT development:
  • Fri-Sau
  • Heavily armored light tanks (up to Pz.IV)
  • Maneuverable light tanks (up to Indien-Pz.)
  • Medium armored light tanks (Pz.II)
  • Self-propelled guns (artillery).

Fri-Sau

German anti-tank installations famous for their guns (and subsequently armor). You can get a lot of fun from breaking through them at any level of battles. On JgPanther, the development tree is divided into two branches: JgPanthII and Ferdinand (the most popular tank destroyer, due to its level 10 gun and excellent armor). Then everything goes on one branch.

TB/M/SB light tanks (conventionally designated in my own way)

These tanks are somewhat reminiscent of entry-level French light tanks - this is armor. These tanks (from Pz.35(t) to Pz.38 nA) have excellent frontal armor, as well as some dynamics.

The Germans also have very fast and dynamic tanks, starting with Pz.I through “Aulyukhka-totampanzer” (or simply “Long-fat-pard”). They also have penetrating and rapid-fire cannons (but most of them are cassettes), and coupled with their speed, they can decide the outcome of a battle even when it is just beginning. And the Pz.I c with its “Mauser” became especially famous. The “fat guy” is also famous for its 105 mm high-explosive weapon with cumulative shells.

The Pz.II line is one of the most popular, because has access to Panther, after it on E-50. The Panther has a cannon with excellent penetration, while the E-50 has strong armor, a good cannon and a large mass, which it often uses for ramming. These vehicles are some of the best and most popular tanks in World of Tanks.

From the Pz.IV you can upgrade to the Maus heavy tank (by switching to the Tiger P), as well as to the E-100 (by switching to the Tiger). Both tanks are well armored, and the Tiger and Tiger P heavy tanks have accurate, fast-firing and penetrating cannons.

self-propelled guns

Artillery - the gods of war. It’s not for nothing that they were called that, because a skilled artillery commander can crush all enemy tanks and keep all enemies at bay. Self-propelled guns fire along a hinged trajectory from a howitzer aiming mode at long distances. The advantages of German artillery are damage, accuracy and horizontal aiming angles. Some self-propelled guns have good screen armor. Otherwise, they take a long time to come together, but are still loved by players. Hummel, Grile, and GwPanther are the most popular artillery in the game.

Bottom line

To summarize, we can say that German tanks are good. But they practically do not forgive mistakes of inexperienced players, so it is worth buying the equipment of this nation if you are an experienced player who has played several thousand battles. The biggest disadvantages are only in armor and one-time damage. Otherwise, they may well be a good competitor to any nation. German tanks need to be upgraded to try what breaking through the “omnipresent” guns can do.

2017 is coming to an end, and Wargaming has already shown us about 20 premium tanks, many of which have already been sold or are still on sale. 2018 is already ahead and Wargaming is unlikely to slow down the pace of riveting premium vehicles for World of Tanks. Among all this diversity, let's figure out which cars are the best in terms of their performance characteristics and are still relevant for farming credits and upgrading the crew for this moment, that is, at the end of 2017 and the beginning of 2018, and which of all this is worth buying for your hangar.

We will divide our review into several “Top 5” sections in order to cover as many wonderful premium vehicles as possible, of which there are quite a few in World of Tanks. In this article we will consider only premium level 8 tanks - because if you want to farm more and upgrade your crew faster, you should only take them.

Top 5 best promotional premium tanks in World of Tanks in 2017

This top will consist of the most the best cars, at the moment, which will be relevant for farming and upgrading the crew in World of Tanks in 2018. These vehicles can only be purchased through promotions in the World of Tanks premium store.

First place. Well deserved! The best heavy tank of tier 8 in World of Tanks in terms of overall performance characteristics. Many people generally believe, and not without reason, that this is a Tier 9 tank. The alpha strike of 440 makes it the ultimate dispute resolution solution in many situations. Only tank destroyers have higher one-time damage at level 8. The tank, moreover, is also well armored. Disadvantages: poor visibility, long aiming times and average mobility. It went on sale only once on Defender of the Fatherland Day on February 23, 2017. Many who have not yet purchased the Object 252U Defender want to get this Soviet tank in their hangar, but it is still unknown when it will go on sale again in the WoT premium store.

Second place. or just Grisha! Second place in our top. Not because this tank destroyer is worse, but because it is more difficult for the average player to play on it, and the new balancer that appeared in WoT in the spring of 2017 did not make the situation easier, and in some places even vice versa. But the best weapon in terms of its performance at level 8 is the 12.8 CM KANONE 43 L/55, popularly known as a “Mousegun”, which has excellent armor penetration and one-shot damage. In addition, this tank destroyer has a circular rotation turret, which turns it into medium tank, but the car was designed on the basis of a tank. In the end, all this gave Grishka the people’s love. Of the minuses Rheinmetall Skorpion G - these are large dimensions and a small number of strength points. Quite a frequent visitor to the WoT premium store, so if you have not yet purchased this machine for your hangar, then such a chance appears quite often.

Third place. New American heavy tank - ! As is clear from the GF prefix, this tank was sold for the WGL Grand Final in the spring of 2017, which is why it has black camouflage. Despite the large dimensions and rear position of the turret, the tank has excellent dynamics, stabilization and armor characteristics. And also a very good weapon, but gold-dependent. 198 mm of armor penetration for an BB is very little for level 8. It is still unknown when it will be possible to purchase it again in the World of Tanks premium store, but most likely the tank will also go on sale at the WGL Grand Final in 2018.

Fourth place. American heavy tank premium tank tier 8 - . Popularly nicknamed "Pershing without a driver"! The best premium medium tank, which for some reason was made heavy. If you like the gameplay of American CTs, in particular, then feel free to buy, the tank is a frequent guest of the premium store. Among the advantages is the excellent DPM and armor penetration of both basic and premium projectiles, in addition, it has good armor for its level, and it also has very comfortable UVN! Of the minuses - this is a Pershing without a mechanical drive! In addition, the tank is head and shoulders better than such premium garbage as . Because the one who balanced these machines clearly did not cope with his task, and, it seems, did not try.

Fifth place. The first premium tank of level 8 in World of Tanks is . Yes, many have already forgotten about this little face, popularly simply called the black bulldog. Yes, this is a version of the American light tank with a 90 mm gun. From the GF prefix it becomes clear that this tank was timed to coincide with the WGL Grand Final, and was sold in 2015. It is an imbad one, since this tank was balanced under the old light tank balancing system and after the LT branches were stretched to level 10, it did not receive a change/nerf to its characteristics, but received a normal level of battles, so yes, it is now very good tank. But alas, World of Tanks is unlikely to sell it anytime soon.

Top 5 best premium tanks in World of Tanks in 2017, which can be purchased in the game client

Yes, those premium tanks that can be purchased through the WoT in-game store should always be considered in a separate top, which is what we did for you!

First place. A newcomer among premium vehicles and just recently appeared in the in-game store is the Chinese premium tank destroyer! Yes, this new premium tank destroyer has very comfortable performance characteristics and will be an excellent purchase for those who love Soviet tank destroyers. The vehicle is easy to learn, and with an alpha of 440 units, high damage per minute, good armor and a low silhouette, it has already appealed to many players. WZ-120-1G FT! did not make it into the previous top not because of some of its shortcomings, but because it can be purchased in the game client. Perfect for getting to know new branch Chinese tank destroyers and pumping out crew for them, and not just farming silver. The tank destroyer is perfect for WoT beginners. Cost: 10200 gold

Second place. Also occupied by a newcomer to the World of Tanks in-game store. Swedish premium Tier 8 tank destroyer! An excellent premium car that has been setting records for farming on the server since its introduction. A well-deserved second place due to some difficulty in mastering this vehicle due to the mode (X key) that you need to switch to when playing Swedish tank destroyers. Excellent dynamics, low silhouette and alpha of 390 units, coupled with high damage per minute, make this tank destroyer a strong opponent. Cost: 10900 gold

Third place. Far from being a newcomer to the World of Tanks battlefields, the French medium tank is a Tier 8 tank! The gameplay of a medium tank with high one-time damage will appeal not only to fans of French technology, but also to everyone who likes Soviet destroyers. Alpha of 390 units, coupled with good UVNs, will give a lot of comfort when farming credits, which is also important; this medium tank has a low cost. Cost: 7200 gold

Fourth place. It is occupied by an old man and one of the first premium tanks of tier 8, into which the developers breathed new life not so long ago by making a good upgrade for the car, and this is a German premium tank of tier 8. Good dynamics, excellent UVN and excellent armor make this TT a worthy purchase for farming credits and upgrading the crew. The disadvantages include low DPM and one-time damage, but nevertheless the tank is one of the most popular and well-deserved premium vehicles. This tank is also perfect for beginners. Cost: 12500

Fifth place. Rightfully ranked as the Japanese premium medium tank of level 8!. After a good upgrade, the tank turned from a piece of garbage into a good machine for farming and leveling up the Japanese crew. Good mobility, small dimensions and comfortable air pumps, coupled with low cost, make this tank a good addition to your hangar! Cost: 7400 gold

Top 5 preferential premium tanks in World of Tanks in 2017

And we continue. Once upon a time, the preferential level of battles was a feature of a number of premium vehicles and made them very comfortable vehicles for farming credits and leveling up the crew. But the developers have not released new benefits for a long time, and with the introduction of a new matchmaker, playing on non-benefits tanks has ceased to be a pain, especially at lvl 8. This top will contain only current and comfortable cars at the moment.

First place. And our gold goes to a Tier 8 American medium tank! Yes, this tank even in the current realities of World of Tanks feels great at its preferential level of battles, as it has excellent armor. however, not without vulnerabilities. But the most important advantage of the tank is its armor penetration; the Super Pershing gun allows you to farm comfortably and penetrate 9 levels. Great for newbies WOrld of Tanks. The tank is also sold in the game client and has a low price. Cost: 7200 gold.

Second place. Silver is rightfully occupied by a representative of the French school of tank building - a heavy tank of level 8! The tank, just like the American, feels at a preferential level of combat; the only thing that distinguishes it is the complex, in terms of gameplay, mastering the vehicle, which requires higher gaming skills from the player. Perfect for farming credits and upgrading French crews of heavy tanks, besides, a second branch of TT will appear in the French tree with update 0.9.21. Cost: 11900 gold

Third place. In this place of honor in our top is the German premium Tier 8 tank destroyer! One of the best preferential credit farmers on the server - what else do you need to buy this car for your hangar?! Unfortunately, this tank destroyer has been withdrawn from free sale and appears in the premium store only during certain promotions. So don't miss out when it's available for purchase again. Among the shortcomings, it is worth noting the general slowness and sluggishness of this machine.

Fourth place. This place is occupied by one of the rarest representatives of preferential premium Tier 8 tanks in World of Tanks -! The fact is that this TT could only be purchased in a package with a large amount of gold, which was then removed by the developers for sale. Many players for a long time wanted to get this premium car for themselves, and such an opportunity presented itself in 2016, when it was put on sale for a short time. It is possible that someday such an opportunity will present itself again. The tank has excellent armor and a good gun, against the backdrop of general slowness and very large dimensions. We recommend for purchase.

Fifth place. This place is occupied by a Chinese premium heavy tank of level 8 -! Yes, it does last place in our top, but not the least in terms of its performance characteristics, is a Chinese premium tank. Unfortunately, it is a rather rare visitor to the premium store, and it is unknown when it will go on sale again. At one time, many players got it through a marathon. Then the tank was given a gun and now, thanks to it, it is head and shoulders above its Chinese counterpart and the Soviet heavy tank. Good armor, good mobility and excellent armor penetration - that's all you need to know about this tank.

As you can see, we have such an impressive list of 15 tanks that we can safely recommend for purchase! Here you will find both tanks that are inexpensive and available for free sale, as well as those vehicles that are very difficult to get into your hangar. But rest assured that each of them will bring you a lot of credits and fun from the game. Choose!

The article will talk about the five most inconspicuous and bending tanks from Games World of Tanks. By upgrading them, you will be able to play very effectively from disguise and shoot a lot of damage in each battle. Let's begin!

Fifth place

Chinese tanks have always been famous for their camouflage. 121 is no exception: the tank has an excellent camouflage coefficient and a very powerful 122 mm gun. Due to its large caliber, the 121 glows a little better than others when fired, but in a stationary position the tank can be invisible for a long time, and only after a powerful shot at the enemy will it perhaps light up. But the “Chinese” is nimble and can always leave on time.

The 121 has the largest alpha strike of any tier 10 medium tank, which is quite impressive. The gun is not as accurate as Soviet tanks, but it is always enough at any distance. In addition, this gun has good DPM and excellent penetration. We must not forget that the “Chinese” is a rather tough nut to crack for a medium tank. Its frontal hull is well armored, and its turret can be used to deal damage well.

The only thing that doesn't make me happy is the terrible UVN. The cannon goes down very poorly, and you have to get used to it. The rest of the tank is very good.

Fourth place

In fourth place is the stealth tank, Object 140. It is worth noting that the T-62 can be used instead. They are similar in style, although the T-62 has slightly poorer camouflage. Object 140 is a small tank with a low silhouette. With upgraded camouflage and purchased camouflage, a tank can often and for a long time disappear from enemy radars. At the same time, thanks to the small caliber of the gun, the 140th can shoot enemies without glowing.

The undoubted advantage of the tank is its high DPM, remarkable accuracy and good stabilization of the gun. In addition, the gun is quite punchy. The tank is very agile, nimble and fast, which allows it to be the first to occupy the most convenient bushes.

The tank attacks well with relatively weak armor. Although the turret sometimes reflects enemy shells, it is also often penetrated, and the hull is easily “sewn.” In any case, the Object 140 is a great tank and is perfect for most players who want to play carefully from camouflage.

Third place

Third place in the top of the best medium tanks in World of Tanks is Object 907. This is an auction tank, it’s difficult to get, but you can upgrade Object 430 instead, they are similar.

Object 907 has very good camouflage and is excellent for ambush tactics and reconnaissance. The Object 907 has the best dynamics among all Soviet medium tanks. It quickly picks up speed to 55 km/h. Tank small size, bizarre design, the shape of the tower may resemble a flying saucer to some. Due to this specific shape, the Object 907 is often punched into the turret, which is one of the disadvantages of the vehicle.

But the body is at a good angle and often reflects enemy shells. Like other Soviet medium tanks, this tank has a fast-firing, accurate, penetrating gun, allowing it to effectively shoot damage over long distances. In general, the emphasis in the Object 907 is on camouflage and driving performance, while playing it aggressively is not so easy, but possible.

Second place

In second place is the 8th level tank Object 416, essentially half-PT, half-ST. This vehicle has better camouflage than other medium tanks in this TOP. At level 8, many enemies have poor vision. Therefore, being in the first lines, Object 416 turns on invisibility and bombs enemies from the bush.

Incredible camouflage is not the only advantage of this tank. Object 416 has a level 9 weapon! This usually only happens on tank destroyers, but here on a medium tank. The gun is really impressive! Good penetration with the main type of projectiles and excellent penetration with gold. The gun has good accuracy and fast aiming, high DPM and decent alpha. The tank is very fast, agile and dynamic, but there is one drawback: the turret only partially rotates. Therefore, Object 416 does not perform well in attack.

But he is an excellent ambush fighter who can quickly change his positions to fire at the enemy.

First place

The best medium tank for the game World of Tanks against camouflage and bending of enemies - french tank Bat.-Chatillon 25t. An excellent camouflage coefficient allows this tank to occupy the most risky positions on the map without being visible. High maximum speed, excellent dynamics will be useful in any battle, for example, for occupying key points on the map or for retreating to a safe place. “The Frenchman” has a drum for 5 shells, which is especially useful at the most critical moments of the battle, for example, when an ally needs help.

There are simply a huge number of German tanks in World of Tanks, eight can be distinguished


Heavy tanks


Of course, it’s worth starting the review with a review of the branch that ends with the legendary Mouse. Unfortunately, this machine has long lost its relevance. Once upon a time, Mouse was a real “thunderstorm of randomness”; on many maps you could put a competent diamond and not be afraid of your opponents at all. Over the four years of the game's existence, the situation has changed dramatically: the widespread use of level ten tank destroyers and the widespread use of gold shells have greatly reduced the value of armor. Unfortunately, some tank destroyers are capable of penetrating the upper frontal part of the Mouse with cumulative shells.

But this does not mean that all the cars in the branch have lost their relevance. At the fifth and sixth levels there are medium tanks Pz. IV H And VK 30.01 P. In general, these are fairly passable cars without any bright pros or cons. Playing them does not require any special skills, but it is not memorable either. Once upon a time on Pz. IV H had a much more powerful gun (from a single-tier tank destroyer), then it turned into a real imba with a landmine when the ability to purchase premium shells for silver was introduced... But now, after several nerfs, it is a completely ordinary tank.

At the seventh level there is already a heavy tank Tiger (P), which is also called “Pigr”. And this machine, when used correctly, can show outstanding results. The fact is that the thickness of the front of the hull is 200 mm, the arrangement of the tank in a diamond shape allows you to tank against tanks of the eighth level. In this case, the gun penetrates 203 mm with a regular shell, but the one-time damage is only 240 units. But the accuracy (0.34) and visibility (380 meters) are pleasing. All this is balanced by weak dynamics and large dimensions, but the Tiger (P) is still a very comfortable car. He can play the role of a sniper and tank in close combat.

VK 45.02 A, who received the nickname “Alfatapok” among the players. This is due to the fact that next comes a car with a rear turret, which makes it a bit like a slipper. The VK 45.02 A itself does not have any outstanding advantages. In general, it combines the features of medium and heavy tanks: the maximum speed is mediocre (38 km/h), but power density quite high (almost 15 hp). The armor can hardly be called good (for example, there is 120 mm in the front of the hull at a slight angle), but good dynamics make it possible to often expose the tank to a shot from an advantageous angle. Penetration by both a conventional projectile (200 mm) and a sub-caliber projectile (244 mm) is frankly small. One-time damage is 320 units, this is the standard for this level and class.


On the ninth level there is that very “Slipper”, that is VK 45.02 B. In patch 9.2 this car was heavily upgraded. Now the thickness of the hull’s forehead is 200 mm (this applies to both the upper and lower frontal parts), and the thickness of the turret roof has been increased to 60 mm, into which the Slipper could easily penetrate. You have to pay for such a booking with very poor dynamics. And the weapon leaves much to be desired. It has good penetration (246 mm for a regular projectile) and one-time damage (490 units), but the rate of fire is low (less than 4 rounds per minute), and the long aiming time (2.9) leads to frequent misses in dynamic firefights.

VK 45.02 B



About Mouse, which is on the tenth level, we have already said. With this tank and modern realities, you can play from armor and take out a huge amount of damage. But, unfortunately, this can only be done on just a few maps. On some Prokhorovka, Mouse is an easy target. Its record strength reserve (as much as 3000 units!) will only delight opponents.



The second branch of heavy tanks starts from the fourth level. D.W. 2 is one of the few heavy tanks at this level. It has good armor, but you have to pay for it with a weapon with weak penetration. In this way it resembles the French B1. At the fifth and sixth levels are the VK 30.01 H and VK 36.01 H. By the way, they were once medium tanks (and both were at the sixth level), but the developers decided to change this. Unfortunately, when the class was changed, the reservation remained the same. These tanks do not hold up well in close combat. But they perform excellently as “snipers”, because they can be equipped with the famous Konik gun (Waffe 0725), which has good penetration (157 mm for a regular projectile and 221 mm for a sub-caliber projectile), which is complemented by excellent accuracy (0.34) .

On the seventh level is the famous Tiger I. This vehicle is distinguished by its large size and weak armor (for example, only 100 mm in the front of the hull), but this is compensated by a simply magnificent weapon. It is identical to the one installed on the Tiger (P), but its rate of fire is much higher. The damage per minute is as much as 2150 units, which even level eight cars can envy. The safety margin in the top configuration is 1500 units; with many opponents you can simply make a trade. The Tiger is currently one of the best tier seven heavy tanks, although realizing high DPM can be difficult for inexperienced players.

On the eighth level is Royal tiger, which is a fairly versatile heavy tank. A gun with a penetration of 225 mm with a conventional projectile (and 285 mm with a sub-caliber projectile) and good accuracy (0.34) allows you to successfully hit targets from any distance. The overview is 390 meters, which is 10 meters less than the maximum value for this level. There are several vulnerable areas in the armor (lower frontal part, turret roof and surveillance devices), but with proper use of the terrain they can be hidden. But the upper frontal part is 150 mm thick and is located at a good angle. If you place the tank in a diamond shape, then only a level ten tank destroyer will be able to penetrate it with great difficulty.

Tiger II


E 75 is a logical continuation of the Royal Tiger and is located on the ninth level. This is one of the few "real" heavy tanks with good armor. The gun is identical to the one on the VK 45.02 B. We are also pleased with the good dynamics, which allows, for example, to return to base if opponents have begun to capture it. Finally, the branch ends with E 100, which can often be found in random battles. This heavy tank has several vulnerable areas in the frontal armor (the huge lower frontal part, the turret forehead), but if you put the right diamond shape and rotate the turret a little, it will be difficult to penetrate you. The low penetration of a conventional projectile (only 235 mm) forces the constant use of cumulative ones (they already penetrate 334 mm). But I’m very pleased with the high one-time damage (as much as 750 units). The safety factor is 2700 units, E 100 shows itself well in pushing through directions.



Medium tanks


Medium tanks are also represented by two branches. First we will look at the one that leads to E 50 M, because it appeared a long time ago. It starts from the sixth level, where it is located VK 30.02 M, it opens with VK 30.01 H. VK 30.02 M is a good medium tank that can act actively on the first line and play the role of an “ambush sniper”. The top gun penetrates 150 mm with a regular shell; against tanks at a higher level you can use sub-caliber ones with a penetration of 194 mm. The dynamics also make a favorable impression.

But about Panther, which is located on the seventh level, you can’t say that. It drives frankly poorly for a medium tank, which is further aggravated by its rather large size (the famous German “barn-likeness”, which is typical for all tanks of a higher level). The top gun, nicknamed for longer length“fishing rod”, penetrates as much as 198 mm, but the one-time damage is 135 units, but the accuracy is simply excellent (0.32). Panther suggests a unique style of play: you need to keep a respectful distance from your opponent in order to realize your advantage with precision. But it doesn’t work well to play the role of a classic tank destroyer, because this requires a lot of one-time damage.

On the eighth level is Panther 2, which drives even worse, and the dimensions are about the same. The weapon came from a level seven Tiger. The upper frontal part is 85 mm thick at a good angle, but this is not enough to clear shots from single-tier tanks. Parts of the turret's forehead that are not covered by the gun mantlet are easily penetrated (other tanks in the branch also have this problem). Another problem is the location of the transmission behind the front front part; because of this, the tank often burns when it is penetrated in the front. Overall, Panther 2 is a fairly mediocre medium tank of its tier.

Panther II



But about E 50(ninth level) this cannot be said. One-time damage has increased to 390 units, while the thickness of the upper frontal part is as much as 150 mm at a good angle, which allows for good tanking, this makes the E 50 look like a heavy tank. Unfortunately, the lower frontal part is only 80 mm thick; the forehead of the turret also penetrates well. The E 50 is also large in size, but this also has a positive side: the combination of large mass and high speed (up to 60 km/h) allows the enemy to ram a huge amount of safety margin. Unfortunately, this is not possible to do very often: a competent enemy immediately shoots at the caterpillar.


On the tenth level is E 50 M, which is an improved version of the ninth level tank. The armor has not changed at all, as has the one-time damage, but the specific power and safety margin have increased. E 50 M almost does not burn when penetrated head-on, because the transmission is moved to the rear of the body. The gun remained the same, but reloading was faster, accuracy and aiming speed were improved. Sub-caliber projectiles are now the main projectile; cumulative projectiles are available as premium ones. The E 50 M does not boast high damage per minute, but it makes up for it with excellent accuracy.


The second branch appeared relatively recently. More precisely, this can be said about vehicles from the eighth to tenth level and some tanks of a lower level. There is no point in considering vehicles from the second to the fourth level: they do not stand out in any way, and they can be completed in a few dozen battles. On the fifth level there is Pz.Kpfw. III/IV, which combines good dynamics with high one-time damage for its level (110 units). The overview and booking cannot be called outstanding, but still the Pz.Kpfw. III/IV is a very comfortable machine to play, which leaves behind mostly positive emotions.

The same can be said about VK 30.01 D, it is on the sixth level and is a logical continuation of its predecessor. One-time damage has increased to 135 units, the gun is identical to the one installed on the VK 30.02 M. It performs well both in long-range firefights and in close combat. But on the seventh level there is a rather controversial tank VK 30.02 D. His main problem is his low penetration. For example, a regular shell from a top gun penetrates only 132 mm! You can install a cannon from its predecessor, but a penetration of 150 mm is not enough for the seventh level. This should be compensated by good dynamics and good (especially for a medium tank) armor, but in modern realities it is breaching weapon is the main advantage.

Next comes Indien-Panzer nicknamed "Turkey". The top gun penetrates 212 mm with a regular shell, which is a good indicator for the eighth level, but you have to pay for it with mediocre dynamics and cardboard armor. The front of the hull has a good slope, but the thickness is only 90 mm, so the “Turkey” rarely deflects projectiles. This tank It easily penetrates directly into the gun mantlet, so it is difficult to achieve good vertical aiming angles.

Indien-Panzer



On the ninth and tenth levels are Leopard PT A And Leopard 1 respectively. A huge disadvantage of these vehicles is the complete lack of armor: they can easily penetrate even the sixth level directly into the forehead of the tower, and a high-explosive shell always causes full damage when hit. This is compensated by excellent dynamics, which will be the envy of some light tanks, but on many maps it is of little use. The tenth level Leopard differs from its predecessor in a slightly larger margin of safety, aiming speed, etc. Penetration and one-time damage are identical. The problem with these two tanks is that they often have to pretend to be tank destroyers and shoot from behind the bushes, while medium tanks are still expected to have active gameplay...

Leopard PT A



Leopard 1



Tank destroyer


The German nation also has two branches of tank destroyers. The vehicles of one branch are characterized by good frontal armor at high levels, these are real assault tank destroyers, while the vehicles of the other branch are the implementation of the “crystal cannon” concept, they are almost completely devoid of armor, but are capable of inflicting simply enormous amounts of damage. We will start the review from the first branch; assault tank destroyers start only at level eight, while low-level vehicles are fairly classic ambush-type tank destroyers.

It is worth noting the famous Hetzer, which is on the fourth level. It has good frontal armor (60 mm at an angle), good dynamics and a low silhouette, which allow it to both successfully shoot from behind the bushes and tank, if necessary, on the first line. The available weapons include both a punching hole puncher and a land mine. The latter once made Hetzer a real hitch due to its gold cumulative shells, but they were nerfed, so Hetzer became a balanced machine. You can no longer call it an imba, but you can still show excellent results with it.

Next comes Stug III G, which can no longer boast of such good reservation. The front deckhouse is covered with 80 mm thick plates, but the large lower frontal part can be broken through without difficulty. But the Stug III G has a low silhouette, which means a good stealth factor. The top gun with a regular shell penetrates 150 mm of armor and deals 135 units of damage. Good dynamics allow you to act actively and quickly change position.

On the sixth level is Jagdpanzer IV, about which there are many conflicting reviews. Some praise this tank destroyer for its low silhouette, which allows it to remain undetected for a long time. Others speak negatively about the top gun, which with a conventional shell penetrates only 132 mm, and one-time damage is 220 units. Both sides are right: on the Jagdpanzer IV you have to carefully choose a position so as to remain unnoticed and shoot the enemy on the side, because it will be very difficult to penetrate many tanks head-on.

On the seventh level is located Jagdpanther, which also causes conflicting feelings. The main problem of this tank destroyer is that it combines the large size of assault vehicles with the weak armor of an ambush-type tank destroyer. Thus, Jagdpanther is easily detected by opponents and quickly destroyed. You can only hope for rare ricochets from the frontal armor, which is located at a good angle. You have to keep a maximum distance and look for double bushes. There are two top guns to choose from; they have almost identical penetration (200 and 203 mm), but the one-time damage is different (320 and 240 units).

At the eighth level, this branch has two cars at once: Jagdpanther II And Ferdinand. The first is a logical continuation of the seventh level tank destroyer. The armor still does not withstand impact, but sometimes it pleases with ricochets. The gun has been significantly improved: now it penetrates 246 mm with a regular shell, and the one-time damage is 490 units. Ferdinand has the same gun (only the rate of fire is slightly lower), but its armor is noticeably better: 200 mm in the forehead allows you to tank single-tier tanks quite confidently if you position the vehicle in a diamond shape and hide the vulnerable lower frontal part. Ferdinand can sometimes even lead an attack, but you need to watch the flanks: this tank destroyer does not have a turret, and its dynamics make it very similar to a heavy tank.

Jagdpanther II



Ferdinand



On the ninth level is located Jagdtiger, it continues the concept of a heavy assault tank destroyer, which in the branch begins with Ferdinand: large sizes, terrible dynamics and good frontal armor. The thickness of the frontal armor of the Jagdtiger is 250 mm, the upper frontal part is 150 mm thick and is located at a good angle. Unfortunately, the lower frontal part is very thin (only 80 mm) and can be penetrated by almost everyone, even at a large angle. Because of large sizes And the Jagdtiger’s sluggishness is loved by enemy artillery, because through the thin roof a high-explosive shell inflicts full damage. But the gun of this tank destroyer is simply magnificent: it is quickly mounted, penetrates 276 mm with a regular shell, and the one-time damage is 560 units. This is not so much, but the damage per minute reaches almost 3000 units.



Finally, on the tenth level is Jagdpanzer E 100(Tank destroyer based on the E 100 heavy tank). This tank destroyer is also distinguished by its simply gigantic size. The side armor has improved somewhat, but still leaves much to be desired. The lower frontal part breaks through easily, cumulative shells without any problems they hit the Jagdpanzer E 100 directly in the front of the wheelhouse. But all this is compensated by a very powerful weapon, which deals an average of 1050 units of damage per shot, which is slightly more than the safety margin of top medium tanks. Penetration is standard for level ten tank destroyers (299 mm for armor-piercing and 420 mm for sub-caliber). Overall, this is a balanced car with clear pros and cons.

Jagdpanzer E 100



The second branch of German tank destroyers is radically different from the first. There is no need to talk about armor here; even a level ten vehicle can get through some kind of MC-1 right into the control room. But first things first. On the third and fourth levels are Marder II And Marder 38T respectively. The first one was once a real imbecile for its level, but it was nerfed a long time ago. However, both tank destroyers are different good tools and completely cardboard cuttings. You have to constantly stand behind the bushes, but this can be said about all the machines in the branch.

Pz.Sfl. IVc Located on the fifth level, this tank destroyer received the affectionate nickname “Grobik” for its unique appearance. This vehicle simply has no armor, but it has good mobility and excellent weapons. The top-end one penetrates as much as 194 mm of armor with a conventional projectile (this is a real record), but it has to sacrifice poor horizontal aiming angles. And rather long mixing further aggravates the problem. Many players go through the “Coffin” with the previous gun, which only penetrates 132 mm with a regular shell, but this is enough at the fifth level.

Nashorn, which goes further, completely repeats this concept: a complete lack of armor, which is compensated by a powerful weapon. It came from the Jagdpanther, a level seven vehicle from another branch. A penetration of 203 mm is enough even for tanks of the eighth level, and the damage per minute is as much as 2250 units. Accuracy allows you to consistently hit the enemy from a distance of 500 meters. Pz.Sfl. V, which is at level seven, also suffers from extremely weak armor. The dynamics have decreased significantly, which is compensated by one-time damage of 490 units and penetration of 231 mm. There are simply no premium shells for this tank destroyer; they are not needed, because ordinary armor-piercing shells are more than enough.

On the eighth level is Rhm.-Borsig Waffentrager, who received the affectionate nickname “Borshchik”. This vehicle has the best camouflage among tank destroyers at level eight. The stock gun is similar to the one found on a tier 8 tank destroyer from another branch. The top one has a gigantic one-time damage of 750 units. Penetration by a conventional projectile is low (only 215 mm), but the cumulative penetration is as much as 334 mm. The Borschik still has no armor, but it boasts a turret with full rotation. This sometimes even allows you to exchange fire with the enemy from around the corner. A significant advantage of the Borshchik is that it is absolutely not necessary to upgrade a top-end weapon; it is only better in terms of one-time damage. Most players use stock.

Rhm.-Borsig Waffentrager



Next comes Waffentrager auf Pz. IV, which also has a full rotation turret. The dynamics have improved slightly, but the dimensions and armor have remained virtually unchanged. The gun is similar to the one on the Jagdtiger, although you can also install a gun from the E 100. Waffentrager auf Pz. IV is the best ambush-type tank destroyer at level nine, and the turret sometimes allows for firefights from behind cover. But the lack of armor means that after exposure you will be instantly destroyed. Sometimes only its small size can save you; it can be difficult to hit this tank destroyer from a long distance.

Waffentrager auf Pz. IV



Finally, at the tenth level there is the famous Waffentrager E 100: a tank destroyer with a loading drum and a wheelhouse rotating 360 degrees, which is made on the basis of the heavy tank E 100. In general, this combination looks somewhat strange: the hull can withstand a blow well, but everyone shoots completely a cardboard cabin that even a level 1 tank can penetrate. You can install both a Jagdtiger gun and an E 100 gun. The drum of the first can hold five shells with one-time damage of 560 units, the drum of the second - only four, but the one-time damage is 750 units. Thus, this German tank destroyer can inflict approximately 3000 units of damage from the reel. Perhaps this is the most imposing car of the tenth level, which has already been nerfed several times. The huge size and cardboard cabin force you to stay at the maximum distance from the enemy, but this is redeemed by the ability to inflict about 3000 units of damage in 8 seconds.

Waffentrager E 100



Light tanks


The light tank branch cannot be called complete: there is not enough Tier 8 vehicles, the developers simply have not found a suitable tank yet. Level 4 car ( Luchs) is absolutely passable, tanks are fifth ( VK 16.02 Leopard) and sixth level ( VK 28.01) also cannot be called outstanding. They have a decent weight for light tanks, which sometimes allows them to ram other fireflies, but, perhaps, that’s where their advantages end. Once upon a time, the Leopard (don't confuse it with a tier ten medium tank) was a real gem, but it was heavily nerfed.

At the seventh level of the branch there is the infamous Aufkl. Panther: light tank based on the Panther. Perhaps this is the worst firefly at its level: its huge size means a weak camouflage coefficient, but for a light tank this is the most important characteristic. The large mass sometimes makes it possible to successfully ram even medium tanks, but it greatly reduces the dynamics. A big and slow light tank, what could be worse? The famous “Konik” (Waffe 0725) is installed as the top weapon, but at the seventh level, penetration with a sub-caliber of 221 mm will not surprise anyone, and the damage per minute leaves much to be desired. With Aufkl. Panther can be opened "Turkey", but it is better to go along the branch of medium tanks.

Aufklärungspanzer Panther




The SPG branch turned out to be quite controversial. Up to the seventh level inclusive, there are vehicles with good accuracy, aiming speed and reload time, which is compensated by not the greatest penetration and one-time damage. Some also have good horizontal aiming angles, and their mobility leaves a pleasant impression. SPGs of the eighth and ninth levels are radically different: huge one-time damage is balanced by a long reload time, terrible accuracy and poor mobility. They are very similar to Soviet level eight and nine self-propelled guns. And the German top self-propelled gun represents the “golden mean”: mobility is not the best, but it can no longer be called terrible, the gun is not very accurate, but this can be said about almost all artillery.


There really are a lot of German tanks in World of Tanks. A beginner can easily get confused in the intricacies of the branches, between which there are many transitions. But this nation can offer the player truly different vehicles: there are also well-armored ones heavy tanks, and something between heavy and medium vehicles, and tanks with complete absence armor.

In World of Tanks, they are the most long-suffering combat vehicles among all representatives of other nations. No matter how much the developers mocked them and did whatever they could with them, they still remained in their place. This versatile technique has the largest number representatives of this class, the number of which reaches 22 copies, among which there are vehicles that cannot be purchased at the moment: Pz.Kpfw. S35 739 (f) and Pz.Kpfw. V/IV Alpha. Among them there are everyone’s favorites and premium representatives, and misunderstandings, and real benders. All in all, german class ST has gathered in its ranks a wide variety of vehicles, which, although not superior in combat, can be quite successfully used in various tactical solutions. And what they deserved their attention, we will look at in our article.

So, how do they differ from other similar models? German STs have all the properties (except for the presence of a loading drum) as other national models. But German STs are larger in size than other tanks. For example, it has dimensions that exceed even some top heavy tanks, and also exceeds them in weight, which allows them to be successfully rammed. Isn't it a strange phenomenon? Nothing special, the German designers did not try to be original here either and created practically analogues of their own, only with weaker armor, a more accurate weapon and increased speed. Yes, German tanks are versatile and can be used in different directions on the map and in different tactical techniques and there is no point in pointing out their shortcomings, since they play practically no role in battle, except perhaps only in exceptional moments.

Comparison with other nations

No matter how we compare German STs with other nations, they will still be on the same level as Soviet STs. Only Soviet tanks are improving all the time, and German tanks, using their main advantages, do not allow them to get far in terms of efficiency. What can be said about the distribution of nations? Here things are exactly the same as with TT. , s, they all have an advantage to one degree or another, but they do not have such high versatility as the Germans and such a command ratio of tanks as the Germans. Despite all the loading drums, high damage, speed and maneuverability, a few Germans will be able to get the job done and will definitely leave a mark on the battle. Germany's ST is a real crown of tank building and design excellence; you just have to pay attention to the Pz series of tanks. and Panther, it is already becoming clear how dangerous German tanks could be in real combat and in the battles of the World of Tanks game. They have colossal accuracy, but are deprived of damage, although this is the main indicator, but for the Germans it is perfectly balanced with other elements, which in the end simply does not give the enemy a chance to survive. Do other tanks have such advantages? I think it's unlikely.

Features and Disadvantages

Now it’s worth paying attention to the main advantages and disadvantages German technology. First of all, and also based on the data described above, it is worth noting high accuracy, high speed, the hefty mass of tanks, as well as their universal application. All these advantages were transferred to the German representatives directly from Soviet tanks. But the armor, vertical aiming angles, angularity of the armor and damage from guns became the most noticeable negative sides this military equipment. But it is worth noting one surprising fact. It seems that all the disadvantages are obvious, they play a fairly significant role in the battle, but you won’t believe it, they are completely offset by the advantages of German tanks, which, although rather banal, bring invaluable benefits in real combat. Therefore, you should not immediately hide all your shortcomings in battle, play freely and confidently, and some miracle will definitely happen that will allow you to destroy even the most formidable enemy. This is the only nation in the game where tanks behave quite professionally in relation to battle. Although it can also be attributed here. Other nations cannot boast of this; they have all mediocre indicators and efficiency, which is slightly underestimated in contrast to the main backbone of nations, which includes the USSR, Germany and. But let's not pay too much attention to this aspect and move on to considering additional equipment for steel monsters.

Recommended equipment additional modules and crew skills

As has been said more than once, tank module slots have a base, that is, they have a rammer. Our class also received this basis, so we will consider only two module slots. One slot should be reserved for a stereo tube, which will allow you to conduct passive exposure and shoot with impunity. Yes, this is exactly what you will have to do very often. There is no point in disclosing this point. In the second module slot it is worth placing an aiming stabilizer, which will increase the accuracy of already accurate weapons. This module will allow you to make the most accurate shots while the tank is moving.

The equipment remains standard, that is, it includes: a fire extinguisher, a small first aid kit and a small repair kit.

If you turn your attention to the state of the crew’s skills, they have only a slight change, or rather completely exclude camouflage from their skills. As a rule, the first row belongs to repair, the second row is reserved for the military fraternity, as for the 3rd and 4th rows, skills are set there depending on your tastes and style of play. Don't forget to purchase a light bulb and skills for improved mobility.

Tactical Application

Well, now we have reached the tactical application, which basically determines the main beginning of the game. It is worth noting that for German tanks there are two main tactical components: this sniping against the enemy and further support of the allies. That is, you must take the most advantageous position on the map, damage enemies, and only then slowly join the battle itself. This the best option action, however, it is almost standard for all STs. But not all CTs have such accurate weapons, so German CTs carry out these tactical instructions in the best possible way. And remember, you should never rush into battle on ST, you the main objective To destroy, it is best to wait a while and then, having soberly assessed the situation, you can act in battle. Taking into account all the recommendations, you will be able to achieve victory in battles, or at least decide on your playing style.



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