Vehicle classes in Armored Warfare. The best tanks of the Armata Project. Which technique in the game is imba? How to play armored fighting vehicles

Which tanks are currently leading in power and how newcomers perform on the battlefield.

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A few months ago, the developers of the tank action " Armored Warfare: Project Armata» presented a fresh concept for game updates. Now the patches are connected by a common theme and storyline: the first season, called “Caucasian Conflict,” recently opened to everyone.

New content awaits tankers: vehicles, among other things! The Israeli branch is not only not inferior to the “old guys” in firepower, but is also friendly to new players: the vehicles do not have serious drawbacks and do not require special tactical knowledge. Moreover, entry-level Israeli tanks are upgraded faster than similar equipment from other countries.

New cars can be tested a little later, when the second part of the “Caucasian Conflict” is released. And now we have time to figure out which tanks are currently leading in power and how newcomers perform on the battlefield.

Leopard, dragon, wolf and... barberry?

In the Armata Project, equipment is divided into five classes: main battle tanks (or simply MBT), light tanks (LT), armored fighting vehicles (AFV), tank destroyers and self-propelled artillery. The thickest of the MBTs is the Challenger 2 ATDU, an upgraded version of the British Challenger 2. With a hull strength of 4,200, it can easily withstand about ten hits; powerful armor will help the player if he makes a mistake or finds himself under crossfire. Another modernized version (already German), Leopard 2AX, is characterized by increased lethality. In one shot, a 130 mm projectile can penetrate up to 875 mm of armor.

The domestic T-14 "ARMATA" does not lag behind these steel monsters in terms of characteristics. The tank penetrates 750 units of armor and deals 850 units of damage, and in a minute - as much as 5880, thanks to fast reloading. The performance of the premium version of the T-14 - T-14-152 - is even more impressive: 1000 units of armor and damage. In terms of firepower, it generally outstrips all other MBTs. True, the speed suffered a little from the improvement in strength - 152 is 5 km/h slower than the regular T-14.

Despite this, it is the ARMATA series that holds the leadership in the class of main battle tanks. Yes, the T-14 has less armor and penetration is weaker than its counterparts, but this is more than compensated for by its speed and acceleration.

But with light tanks everything is not so clear. The Polish beauty PL-01 has the best penetration in its class, good damage and durability. The five-level premium Begleitpanzer 57 Joker is much inferior to the PL-01 in damage and penetration, but reloads twice as fast. Thanks to this, the German produces a cosmic 10,072 units of damage per minute! PL-01, tank tenth level, capable of only 6316.

High-level premium tanks ASCOD LT-105 and VT5 also have high damage per minute: 7894 at the eighth and 6493 at the ninth levels, respectively. VT5, by the way, is also stronger than PL-01 by 200 units.

Thus, if you want to play LT, it is better to choose premium equipment. The same Begleitpanzer destroys not only all living things of its own level, but also opponents a couple of levels higher. In the end, it all depends on your tactical preferences: more damage with ASCOD or more survivability plus fast reload with the Chinese VT5.

Next up are armored fighting vehicles. They are not distinguished by high strength and damage, but are fast and unnoticeable due to their small dimensions: them it’s harder to hit than some Panzer waiting for prey in the bushes. Playing on such a vehicle forces you to be careful and maneuver a lot, which means it is better to choose a faster car. Alas, the only thing that stands out here is the French Sphinx. The Mercedes-Benz engine accelerates it to 109 km/h, and the damage can be increased to 10,158 units per minute. The domestic Kornet-EM can act as an alternative: it is at least not inferior to the Sphinx in either mobility or firepower.

Name " fighters tanks" speaks for itself. The high damage and penetration of these vehicles are combined with good maneuverability, which allows you to “open” almost any defense and avoid dangerous situations. The T-15 "Barberry" is easier to detect at a distance than an armored fighting vehicle, which is why its hull strength is excellent - 3000 units.

But it is armed with a 30-mm rapid-fire cannon that penetrates 155 mm of armor. Deals only 50 units of damage - not much, especially in battle with heavy MBTs. But if you replace standard shells with expensive ATGMs, you can fight with 1200 mm of protection. Or, for example, take the Italian B1 Draco self-propelled anti-aircraft gun, which rushes across the map at a speed of 100 km/h, penetrates 350 mm of armor, but is “thinner” by 850 units.

On guard

We sorted out the existing equipment. What lies ahead for players? The Israeli branch is represented by Solomon Schreiber. He will have thirteen MBTs at his disposal, two of them premium ones.

Entry-level tanks - M50 Super Sherman, M51 Isherman, Sho't Kal Dalet and the Magach family - are distinguished by good accuracy. Their real strength, however, lies in their long-range guns. In addition, the Magach 5 will receive a thermal imager, an increased viewing range, will become more invisible, more accurate and will be able to aim faster than its American counterpart M60A1. But the tank’s maneuverability is frankly average.

Merkava tanks are more versatile. Although the armor of Israeli tanks is not the most powerful in the game, this series is equipped with advanced systems active protection. The Super Trophy system installed on a level ten vehicle can (hypothetically) shoot down any shells. The vehicle will also receive a first-stage ammo rack: it briefly increases the rate of fire. In addition, the Merkava line is equipped with LAHAT anti-tank guided missiles, which allows you to play from both passive and active defense.

Merkava Mk.1 is the most durable among the fifth tier tanks. This makes him both a good defender of allied vehicles and an effective frontline fighter. The model is equipped with a first-stage ammunition rack for four shots, but the performance of the 105 mm gun is average. The Mk.1 pays for its strength with speed: it is the slowest Tier 5 MBT. When playing on the Merkava Mk.1, you will have to carefully think through your position and movement on the battlefield, since you won’t have to count on speed in battle.

All the equipment is well balanced, and there is simply no single “immune” here. T-14 "Armata", T-15 "Barberry", Sphinx - almost the best tanks in the game, but you have to pay for them no need. And those that are available for purchase for real money are strong, but they won’t make you an invincible tanker.

WITH new technology everything is clear: accurate and inconspicuous, but less durable and inactive tanks. All that remains is to wait for the Israeli branch to appear in the game and test the ammunition rack in real combat.

Beginners, as they say, are lucky.

Concept, game mechanics and tactical tricks of “Project Armata”: learning to win in a new generation tank shooter

« Armored Warfare: Project Armata» - new tank A new shooter from Obsidian Entertainment. The game is seriously different from other representatives of the genre, so if you want to spend a minimum of time getting used to it and play at a decent level from the very first battle, read our guide.

Suppliers and the beginning of the game

The Armata Project does not have a classic division of equipment by country, but there are two independent suppliers: Sophie Wölfli and Marat Shishkin.

At the start, only two vehicles are available to you: the Soviet light tank PT-76 from Marat and the American M113 armored personnel carrier from Sophie. Fans of traditional tank shooter gameplay should start playing on the PT-76. Those who came to Project Armata in search of a new gaming experience should pay attention to M113.

Leveling system and resources

Each supplier has several blocks (branches) of equipment. Starting branches from PT-76 and M113 will only allow you to level up to the second level. To open more blocks you need to complete special conditions suppliers.

Leveling up within each block is based on the principle of gradually opening models of increasingly higher levels. For example, to play the eighth level MBT Leopard 2A5 from Sophie Welfi, you must unlock its MBT branch, and then sequentially open all the tanks starting with Leopard 1. The next level tank opens to you only after the previous one has been fully upgraded. After you have opened a new tank, you will need to buy it - for this you use the usual game currency, credits.

The more effectively you play, the faster your tank upgrades. For each battle, you get quite a lot of experience for upgrading a car that was used in battle, credits and a little general reputation, which can be spent on upgrading any car in your garage.

If you have fully upgraded a tank, but you still like to fight in it, you can do it for your own pleasure, and you will accumulate so-called free reputation. It can be turned into a common one by spending a little gold - a resource that is bought for money.

Game modes

The game features both cooperative PvE missions and multiplayer PvP battles. It’s better to start with PvE: here you can get acquainted with the controls, undergo training and earn your first credits and reputation.

PvP is fun for more experienced players. There are two modes: control point capture and classic capture-and-hold derby.

Ammunition types

There are three main types of ammunition in the Armata Project: armor-piercing cumulative projectile (APC), high-explosive fragmentation projectile (HEF), and armor-piercing ammunition (AP).

HEAT rounds deal more damage than other ammunition, but have slightly less penetration than AP rounds. It is also worth remembering that protection on many modern cars designed specifically for BCS, so do not use them thoughtlessly. To understand whether the armor of a particular tank will be penetrated, you don’t have to remember the entire model range; it is enough to know that the sight changes color: green - the probability of penetration is 100%, yellow - there is a chance of penetration, red - it is impossible to penetrate the armor in this place.

Armor-piercing shells have the highest flight speed and accuracy, therefore they are especially effective when firing at long distances, as well as against screens and combined armor that absorb damage from the BCS. Their main drawback is that BBs often ricochet.

High-explosive fragmentation is the slowest and weakest type of ammunition. High-explosive fragmentation shells cause area damage. This allows you to quickly disable units of enemy vehicles. Also, OFS are capable of inflicting small damage without penetration, which makes them effective for finishing off already battered vehicles.

One of the key features of Project Armata is the presence of anti-tank guided missiles in the game. ATGM guidance systems allow you to adjust the flight of a missile until it is destroyed. The missiles have high penetrating power and cause serious damage upon impact. Their disadvantage is their low flight speed, as well as the presence of an indicator signaling the enemy about the approach of an ATGM.

The game has tactical ammunition. Some vehicles are equipped with smoke grenades. They need to be used if several enemies are shooting at your tank at once - the smoke screen will hide the car from view and you will have a chance to get to cover.

Self-propelled guns can illuminate a small area using illumination ammunition. They can be used to locate a group of enemies anywhere on the map. For damage to enemies highlighted in this way, reputation and credits are awarded.

The second type of tactical ammunition for self-propelled guns is smoke shells. With their help, you can hide comrades who get into trouble. Credits and reputation are also awarded for successful use.

Remember, you need to use tactical ammunition carefully so as not to accidentally hide enemy equipment or highlight your team members.

Vehicle classes

The Armata Project features five classes of vehicles: main battle tanks (MBT), light tanks (LT), tank destroyers (IT), armored combat vehicles (AFV), and self-propelled artillery units (SPG).

Best class for a beginner - MBT. Moderate dynamics, heavy armor and powerful weapons will allow an inexperienced player to get to grips with shooting and controls, as well as learn the features of other classes.

How to play main battle tanks

MBTs are heavy, well-protected tracked tanks with a powerful gun. Their task is to cause damage and destroy enemy equipment. Vehicles of this class set the vector for the development of the entire battle. Main tanks are always at the forefront of the attack.

The only winning tactic in MBT is to gather in groups, enlisting the support of a reconnaissance vehicle, and break through the enemy defense line. Due to their bulk and slow speed, these tanks are most effective on city streets and other places with a lot of cover.

When playing on MBT, follow these tips: enter a clinch when reloading, move jerkily to throw off the enemy's aim. Shoot at the lower armor plate or target weak areas of the turret and upper frontal part. And most importantly, be cool.

How to play light tanks

Light tanks are high-speed tracked vehicles with weak armor and a good weapon. They do not lose accuracy when shooting on the move and have increased maneuverability.

When playing on LT, you cannot engage in head-on collisions with heavy tanks. Therefore, at the beginning of the battle it is better to avoid cities, factories and other places where heavy equipment is mainly fighting. The tasks of light tanks include breaking through the flanks and destroying fighters entrenched there, as well as reconnaissance officers occupying an observation position. If you successfully break through your sector, you should destroy the enemy artillery, and then go to shoot enemy MBTs in the rear.

How to play armored fighting vehicles

AFVs are high-speed wheeled and tracked vehicles with weak weapons and armor, but with powerful observation devices. The main source of reputation is the damage your allies deal to detected targets. The only class whose representatives are equipped with a rapid-fire weapon. They are able to “tag” enemy equipment - as a result, the enemy remains visible for some time and receives critical damage. Also, AFVs capture a base faster than others.

Best Tactics for armored vehicles - take a competent position for reconnaissance. It is often more profitable to mark the enemy than to open fire and reveal your location.

How to play tank destroyers

Tank destroyers are fast but lightly armored wheeled and tracked vehicles with powerful guns. Designed to destroy heavy and light enemy tanks from cover.

When playing as a tank destroyer, you need to quickly take advantageous positions with good review. These vehicles are often positioned at heights behind a group of allies, from where they provide powerful fire support comrades on the front line.

How to play self-propelled artillery

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A joint product of Mail.ru and Obsidian, the tank simulator Armored Warfare: “Project Armata” continues to win the hearts of the gaming audience. Obsidian's brainchild has to compete with such monsters of tank simulators as World of Tanks and War Thunder. But Armored Warfare has an ace up its sleeve - branches of modern combat vehicles with formidable missile weapons, smoke screens and incredible speed.

Which tanks should a newbie download in Armata?

A novice tanker in the Armata project, looking at the large selection of different combat vehicles, will certainly think: which tank is better? Let's try to figure it out together. It’s worth starting with a general analysis of the suppliers, of which there are two in the game - Sophie Wölfli and Marat Shishkin.

When visiting Sophie, you can find:

  • American branch of main battle tanks (MBT);
  • German branch MBT;
  • a branch of light reconnaissance vehicles;
  • excellent set of tank destroyers (IT);
  • a series of BMP - infantry fighting vehicles;
  • Soviet and German artillery installations.

Marat Shishkin suggests tank crews upgrade:

  • the Soviet-Russian “T” series of MBTs, the crown of which should be the mysterious Armata tank;
  • European MBT (British and Italian vehicles);
  • branch of fire support vehicles;
  • US and Italian artillery;
  • light tanks.

In order to decide which branch to choose for leveling up for a beginner, you can watch a short video review from an experienced tanker and streamer. The video shows which branch of tanks you should download first, and why.

Hit parade of the best combat vehicles for a beginner

For beginners, the real difficulties begin at level 3-4 of the tank branch. At the IV level of battles, artillery appears, making its own adjustments to the development and dynamics of battles. It is for this reason that the hit parade of the best tanks for a beginner in Armata should start at level 4. To make the task easier, it was decided to select five combat vehicles that would bring significant benefits to the general understanding of the game and the growth of personal statistics. There will be no prizes or podium, so let’s go list:

1. Swingfire (supplier Sophie Wölfli)- an armored fighting vehicle class vehicle armed with an ATGM installation. There is no alternative to missiles on it, and that’s the beauty of the “pig,” as tankers affectionately call it. It is on this vehicle that you can hone your ATGM shooting skills, learn to take the right lead and provide competent coverage for your allies. The Swingfire has no armor or speed, so choosing the right position with the ability to retreat is very important.

2. T-62 (Marat Shishkin) MBT level 3. This tank starts a winding, difficult path through the T-series of battle tanks. Despite some disadvantages of the vehicles (lack of elevation angles, weak armor and slow aiming of the gun), it is on these masterpieces of Soviet-Russian tank building that you can feel the full power of the 125-mm gun.

3. Dragoon 300 90- wheeled IT level 3 (Sophie Wölfli). Will teach a beginner to play on wheeled, fast vehicles with excellent weapons. Speed ​​will allow you to take advantageous positions at the beginning of the battle, fast reload will allow you to pour a large number of damage Smoke grenades on the car will allow you to escape from the concentrated fire of angry opponents.

4. BMD-1- Level 3 airborne combat vehicle (Marat Shishkin). Equipped with ATGMs, it has the ability to mark an individual enemy unit and keep it in constant coverage. The excellent visibility of the BMD-1 will teach new tankers to correctly determine the positions of hiding enemies, and to perform tricky maneuvers with speed. In addition, the BMD-1 branch allows you to open several vehicles of levels 8 and 9, in which the acquired skills will allow you to win more often and faster.

5. Sheridan - light tank tier 4 (Marat Shishkin). Despite the “light” prefix, the Sheridan is equipped with a powerful 152 mm gun with huge single-shot damage and an ATGM system. With this unusual and interesting car The conquest of a whole branch of light tanks begins. Playing on the LT class is quite difficult, so it is best to level it up after several hundred battles on other types of equipment.

Conclusion

Naturally, the above vehicles in the hit parade are not a dogma, and Almaty newcomers may well begin their journey with other types of equipment. Those who like the power of armor and a leisurely fighting style can choose the European MBT branch. Some will choose the German Leopard, others the American Abrams. In general, each tank in Armored Warfare has its own highlight and its own disadvantages. They will be determined by those who downloaded this game and set out to conquer random terrain on modern combat vehicles.

Available in the game Armored Warfare: Project Armata five classes of military equipment. You can choose main battle tank, light tank, tank destroyer, armored combat vehicle or a self-propelled artillery unit (for PvE).

Main battle tank

Main battle tank- home impact force in Game. It has high firepower, strong armor and modern means protection, and relatively good maneuverability makes it truly universal machine. In addition to the main armament, the MBT can be equipped with guided missiles. If you prefer to be in the very center of the battle, drawing enemy fire on yourself, then the main battle tank is perfect for you!

Light tank

Light tank- a lighter version of the main one battle tank. It is equipped with a fairly powerful weapon and has high speed, but its relatively weak armor does not allow it to remain on the front line for a long time. The main trump card of LT is mobility. Moving quickly and changing position, he constantly fires at the enemy. Increased accuracy when firing on the move helps him perform this maneuver effectively. Has no penalties to movement speed when moving over rough terrain. This vehicle is perfect for reconnaissance, covering flanks and destroying lightly armored targets.

Tank Destroyer

Tank Destroyer- a fast car with the most powerful weapon in the game. He poses a serious threat to all types of enemy equipment, but is vulnerable to enemy fire, so he must carefully choose his position and move quickly. In addition to a powerful gun, a tank destroyer has a number of features that allow it to dominate the battlefield: thanks to technologies that reduce firing noise, vehicles of this class can temporarily receive a bonus to stealth when firing from a standstill. TO weaknesses IT can be attributed light armor and low viewing radius. If you want to deal the highest damage on your team, then the Tank Destroyer is definitely your choice.

Armored combat vehicle

Armored combat vehicle- quickly accelerating light equipment with high viewing range. It is practically invisible to the enemy due to its small size. Her the main role in the game - reconnaissance. When stopped, the car receives an additional visibility bonus. Another important feature of the AFV is target designation. With this skill, you can target an enemy target, making it vulnerable to your allies. The invisibility of the marked target will be reduced, the vehicle will be displayed on the mini-map, and all hits to this vehicle will cause critical damage. Among other things, the AFV has the highest speed of capturing an enemy base. Weak side This type of vehicle is characterized by an almost complete lack of armor. To survive, you must be cunning, hide and not stop.

Self-propelled artillery unit (PvE)- a special class of equipment that hits the enemy at a long distance. It features the ability to view the battlefield from above. Has a powerful weapon, but weak armor. It is not adapted for close-range combat, so it is usually located in a relatively safe area and requires escort. Artillery is not suitable for fighting single targets, since it deals little damage to them; it is much more effective when hitting a group of vehicles, since it covers a fairly large area with one shot. For all its strengths, the artillery is poorly protected, and is also detected by enemy self-propelled guns after each shot.

Armored Warfare is incredibly similar to World of Tanks. In some cases, the brainchild of Obsidian Entertainment simply shamelessly copies the Wargaming game. However, if these games differ in any way, it is in the assortment of equipment. And if World of Tanks paid attention exclusively to tracked vehicles, then Armored Warfare also has devices for rubber run.

There are five types of vehicles in Armored Warfare: Main battle tank, Light tank, Tank Destroyer, Armored Vehicle, and Self-Propelled Artillery. Even an avid WoT fan will have a hard time figuring out what’s what, what to download, what to choose. Let's talk about this.

Let's start with the most basic: main battle tanks.

The most popular, non-specific class falls under the category of main tanks. This type of technology has the lowest barrier to entry and is the easiest to manage. Although, on the other hand, your responsibility will be higher. And it just so happens that he rides in heavy tanks greatest number so-called deer, who take them because of the ease and clarity of control.

You can “tank” with this vehicle. She decides the outcome of the battle. But it should be noted that the most effective powerful tanks of this branch are the most expensive to maintain. In short, an expensive elite with the ability to fire not only from the main large-caliber gun, but also from homing missiles.

Light tank.

Light tanks for those who believe that mobility is much more important for survival on the battlefield than thick armor.

In Armored Warfare, if you compare it with the familiar World of Tanks, two categories have merged here: medium and light tanks. Although there is a difference between them, it must be admitted that it is often small. On light tanks it will not be possible to “bend”. Light tanks will not be able to confidently penetrate enemy armor or arrange positional firefights. The task of equipment in this category is to shine and scour the rear. The best thing that can happen to this category of tanks is a breakthrough to the rear, where enemy artillery or “sleeping” tanks are stationed. But even here it won’t be for him easy life, since artillery in Armored Warfare is not such a defenseless creature as in World of Tanks, but more on that later.

Light tanks are also used as support and escort vehicles for heavy vehicles. It is not clear what will happen next, but so far the support game is not ending very well for light and medium tanks. They most often simply play the distracting role of victims, who are often shot at because they are more vulnerable. Therefore, a typical game on light tanks involves fleeting shooting at enemy positions and constant exposure of them. Shine, and you will be useful for the team, since you try to decide the outcome of the battle at the expense of your light gun, which is not always capable of inflicting damage in the region of 200 - it is not effective.

To survive you must rely on smoke grenades.

Now this is where it gets interesting. Most often, these are armored, fast, maneuverable vehicles on rubber wheels, free of tracks. Representatives of this class have the thinnest armor, the most powerful weapons and are capable of reaching the highest high speeds along with the class of light tanks. The classic tank destroyer is an inconspicuous, low-profile unit that has the bonus of sitting motionless in the bushes. Their guns are very accurate and powerful. If you like to aim vulnerabilities in enemy vehicles, this class is for you.

It is worth adding separately that it is good to shoot with this technique, leaning out from behind a hill, when the enemy does not see you, but you already see him. This is achieved due to the high reach of the gun. Those. the machine itself is below, and the gun is high above. The only negative is the insufficient vertical aiming angle.

The guns of fighters are located quite high, so they have large declination angles, which gives certain advantages in battle.

Otherwise, tank destroyers cannot be hit by shots. One-shots in Armored Warfare are not very common, here even artillery does not always kill the first time, but even the most powerful fighter tanks.

Armored vehicle.

The creators of Armored Warfare considered that going on reconnaissance missions and shining light on light tanks is the same as shooting sparrows from a cannon. Therefore, they introduced a special reconnaissance class into the game called the Armored Fighting Vehicle. By the way, it has the same name as a combat weapon. But in fact, we have very, very fast, small, inconspicuous, nimble cars that have a special bonus for detecting opponents, as well as a bonus for their own detection. Yes, armored vehicles are equipped with the famous "light" that will alert you if you are detected.

As a final argument in favor of using the vehicle as a skirmisher, it was equipped with a target designation module, which acts in a special unmasking manner: you point it at the enemy, and no matter where and how he stands, he becomes visible to all your allies. A tank illuminated in this way needs to immediately change its location, because artillery shells are most likely already flying at its address.

Armored fighting vehicle can mark targets

To top it off, you can also add high efficiency in capturing the base. A couple of armored vehicles entering the base will be more effective at gaining capture points than four heavy tanks.

Well, the disadvantages of armored vehicles are clear even to those who have little understanding of the topic of tank network actions: an almost complete lack of armor and a useless gun that can only penetrate the same vehicles, tank destroyers, and artillery, and only if you’re lucky.

Self-propelled artillery installation.

This is old, familiar artillery. But it seems so only at first glance. In reality, she's not that familiar. The main thing that needs to be said is that the developers of Armored Warfare, who licked almost everything from World of Tanks, rightly decided that playing as an artillery can be very boring and tedious, and she herself sometimes causes real rage among players whose tanks are destroyed on the first hit. Therefore, it was decided to rethink the artillery here.

To begin with, it must be said that artillery has a considerable supply of lives. Often, a similar safety margin heavy tanks only twice the similar reserve of seemingly fragile artillery. In World of Tanks, in most cases, artillery fights until the first hit, but here the situation is somewhat different, and the artillery is capable of not only withstanding several shots, but also giving a normal rebuff in close combat. In general, it’s more fun to play as art here. The only thing that makes life difficult for her is that she becomes visible to opponents after every shot, including enemy artillery. Otherwise, it’s still the same, brazenly licked with WoT mode firing from above.

Artillery installations fire from a safe distance and can even hit targets that are not in direct line of sight.

The choice of equipment and its class, as you can see, is quite wide, and anyone can choose a tank according to their character. To get new types of equipment, you need to be friends with suppliers, who will supply you with new weapons. This very friendship is about earning a reputation, which, in fact, is nothing more than combat experience. The more experience, the more equipment your suppliers will have.

Except purely individual approach In choosing, there is also a subjective approach. The fact is that in Armored Warfare there is a PvP mode, where vehicles do not respawn, and PvE, where respawning takes place. In addition, the impressive variety of maps that the developers promise to provide us with in the future have their own relief features that level out the superiority of one class and add points to another. Well, to top it off, you can also add a shift system weather conditions, which also increases and decreases the characteristics of combat vehicles.

In general, the experience of World of Tanks or War Thunder will help a little in choosing a tank in Armored Warfare, because the technical parameters of tanks are very different from what you can imagine by eye. In general, it is still unclear how it will be in the future, but for now one of the signature features of Armored Warfare is the inability to visually estimate the positive and negative qualities of tanks. So, for example, a monster with a hefty tower and big gun in reality it will turn out to be a weak firecracker, removing 150-200 damage, and some heavy, slow tank, which supposedly should be impenetrable in general, will penetrate very well from almost all sides. Therefore, here you have to wait for the final release and watch how the preferences and “indications” of the developers themselves change. And if earlier they said that, for example, there would be a respawn in PvE modes, then recently they said that in PvE there would never be a respawn, and the deceased would remain in observer mode.

All we can say for sure is that if you enjoyed playing as Fireflies and Artoos in World of Tanks, then you will enjoy doing it in Armored Warfare. With the class of heavy and light tanks the situation is somewhat different, which can develop into both delight and disappointment. Well, the only thing that absolutely everyone should try is a tank destroyer, especially those who like to play on tanks in World of Tanks and War Thunder.



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