Wows development branch. New branches in World of Warships. What awaits us next year? Ship classes in World of Warships

The first mentions of the game World of Warships were made back in 2011. Then the Wargaming company, inspired by the success of its World of Tanks project, promised to move fighting to water spaces. And four years later, a new MMO action game is undergoing beta testing. Players will take part in military battles on combat ships, consolidating their positions and developing their fleet. WoWs uses a Free-to-play distribution method and thus anyone can try it.

Gameplay

The gameplay of World of Warships will be quite familiar to all tank fans. The player has at his disposal a hangar with several slots for the ships he has purchased. Each ship has its own captain with a certain set of characteristics that influence the success of actions in battle. In the hangar, a ship is selected for the upcoming mission, new technical modules are installed, repairs are made, and a new mission is selected.

For participation in hostilities, and especially for victory over the enemy, experience points are awarded. In this case, experience is of two types: points for a specific ship that completed the task, and general points for the entire account. The first type is necessary for upgrading a warship and installing new modules, and the second for improving any ship in the hangar. By the way, as in many online games, pumping is available for real money converted into virtual credits.

The captains' skills also develop, and they themselves can be transferred from one ship to another, but for this they will have to relearn how to control a certain type of ship. With the maximum upgrade of equipment, the ship goes into the elite category, and all the experience points it earns go into the general fund or to accelerate the development of the captain’s characteristics.

The game has several modes and a set of different missions that can be completed alone or by joining a group. As a rule, the main tasks of a battle group are to capture a target point (fortress or island) or destroy all enemy ships. And often, it is necessary to do both. There are also some unusual missions, such as "Supremacy": you need to score the maximum number of points by capturing and holding specific territories while maintaining the maximum number of allied ships.

Ship classes in World of Warships

The player can choose from the following 4 classes of ships:

1. Destroyers.

Light and small-sized vessels, differing high speed and maneuverability. Due to their small dimensions, they cannot be equipped with many guns, so they do not have great fire potential, as well as armor. However, small size has its advantages - destroyers are quite a difficult target. In addition, they are equipped with underwater torpedoes that can cause significant damage to enemy ships. And to cover themselves and their allies, destroyers use smoke screens.

2. Battleships.

Heavy armored warships equipped with numerous powerful weapons. And although they do not have great speed, impact force These ships are capable of creating a lot of trouble for the enemy. Strong armor and survivability allow them for a long time stand fire.

3. Cruisers.

These ships occupy an intermediate position between destroyers and battleships. They are quite fast and at the same time have a good set of guns in their arsenal. They have more armor than destroyers, and, like the latter, their list of weapons is complemented by torpedoes.

4. Aircraft carriers.

Huge aircraft carriers do not have high firepower, their speed does not allow them to evade pursuit or overtake the enemy, and their armor will not be able to withstand direct attacks for long. Their main purpose is to transport and manage air groups. There are 3 types of aircraft on the ship's platform: bombers, torpedo bombers and fighters. Bombers come close to enemy ships and drop bombs on them - the damage is small, but it is very difficult to dodge these shells. Torpedo bombers inflict more serious damage with volleys of their missiles, but the chance of a miss when fired is quite high. Fighters have a different task - destroying enemy aircraft and covering their air groups.

World of Warships development branches

During the beta test of World of Warships and by the time of the official release, only two development branches will be available to the player. In the future, the developers plan to introduce more nationalities of warships, but for now you can choose either American or Japanese ships.

Each branch has its own distinctive features, which begin to become more and more visible as you progress through the game. Comparing the same classes of ships of different branches, one can note tangible differences. For example, Japanese destroyers have the best torpedoes in terms of range and power, but US ships are noticeably stronger. American cruisers have significant armor protection, good artillery pieces and air defense, in the process of development they abandon torpedoes and high levels more like "light battleships". The Japanese, on the contrary, at the expense of armor and air defense, supply their cruisers with the maximum number of weapons and torpedoes. The US Navy owns the most powerful aircraft carrier, the Midway, which carries more than a hundred aircraft on board - Japanese ships of this class cannot oppose it with similar equipment. However, the Imperial Navy has at its disposal the unique battleship Yamato with the largest maneuvering area, the highest armor-piercing power and survivability. According to the developers, the Yamato can only be opposed to another Yamato; the Americans do not have such a vessel.

Considering the characteristics of ships of different branches, the gameplay for each side will also differ. Playing as the Americans, you can choose a fairly simple battle tactic: take a comfortable position and, counting on good armor ships, shoot the enemy from powerful guns. The US Navy successfully defeats the enemy using brute force firepower. The Japanese cannot afford long firefights - their armor and weak air defense are not able to provide sufficient protection. The main principle of playing for Japan is an unexpected powerful attack and retreat. Their strength lies in torpedoes and massive salvoes from all guns in a short period of time.

Controls and combat in World of Warships

In terms of gaming, the ship is controlled using both the keyboard and the mouse. On the one hand, nothing complicated, but in reality the player may encounter some difficulties. The fact is that each specific ship has its own nuances in control: different sets of speeds, different rotation of the steering wheel, different mass and dimensions. In addition to this, the inertia of the vessel must always be taken into account. When moving through water, you cannot suddenly brake or turn around. Therefore, the player will have to calculate all his actions in advance in order to avoid getting caught. enemy shells or simply not run aground.

Accordingly, battles in each class of ship also take place differently. The destroyer constantly changes course and tries to successfully launch torpedoes, after which it quickly retreats or hides behind rocks, simultaneously releasing smoke to cover its group. The cruiser strives to get closer to shoot the enemy without getting under heavy fire. The battleship takes a confident position and fires cannon salvoes at the ships from a distance. An aircraft carrier has a more stressful situation - it needs to constantly manage several air groups and at the same time take into account the changing arrangement of ships on the map in order to move to a safe position in time. Playing as aircraft carriers has the greatest tactical component, while other classes are more action-oriented.

Each vessel has its own task, its place in the group. It is important to act coherently and effectively as a team in order to win naval battles.

Walkthrough of the game and its features

In the process of completing missions, you gain the necessary experience to increase the level of your entire account. This non-standard software solution is a pleasant highlight of World of Warships. Increasing the level opens up access to new types of battles and more complex missions, and additional ships become available. High-level accounts receive more prizes for completing tasks. As the user progresses through the game, he unlocks more and more ships and missions, the technical sophistication of the fleet grows, and its participation in group missions becomes more valuable.

The gameplay has a lot of pretty interesting features. Battles on the water do not proceed monotonously and predictably. An unexpectedly successful hit on an important part of the ship can decide the outcome of the battle in a few seconds.

A system of modular damage to ships has been implemented, in which not only their overall “health” is reduced, but also individual pieces of equipment fail. An interesting point is the ability to repair the ship right during the mission. The ship is equipped with a special repair system - its use is limited, but it can really save the situation.

There are no complaints about the graphical component: the glare of the sun on the water, waves, wind, fire on ships - everything, as expected, was perfectly executed. And, of course, the highest detail of combat ships - business card developers Wargaming. All the smallest elements are visible, and when upgrading, the “filling” of the deck changes. High-quality graphics combined with excellent gameplay leave a very pleasant impression of the game.

Beautiful and thoughtful World of Warships will appeal to all fans of online war games.

We are talking about both special premium ships and gift varieties. The main thing is to keep track specifications, combat abilities, gun power.

How to view the assortment?

If you are interested in the full tree and development branches in World of Warships of ships, the developer suggests using a special mod, the task of which is to show even those positions that are not yet available. Now you can preview new nations, technical characteristics, and combat indicators. Such data is needed not just for information, but for choosing a strategy for the near future. You will answer the question: “Is it worth pumping up these branches, is there any prospects for this, is it necessary to develop ships in the chosen direction?”

A few examples

The ship development tree in World of Warships is different for each country. The USA and Japan have different approaches to the development of technology, in particular to protection and armor. American developers decided to use the “all or nothing” principle; the Japanese took a different route. The Germans also do not stand still; the ship development tree in World of Warships is regularly updated with new models, taking into account:

  • air defense and artillery power;
  • indicators of survivability and camouflage;
  • speed and maneuverability.

The RBK Games platform team will soon try to prepare branches for the development of ships in World of Warships for you.

Squadron exit Soviet cruisers still to come, which cannot be said about them battle path in World of Warships. Each of them went through hundreds of battles during testing, and now we can highlight many character traits new branch and offer you some tactical tips that will definitely be useful in the near future. Be prepared to meet the new branch fully armed!

Branch of Soviet cruisers


















Soviet cruisers are ships that can cause a lot of trouble for the enemy, but do not like excessive risks. Despite the individual features of the gameplay of each of them, this statement can be called common to all representatives of the branch, as well as the following features.

pros
+ Branded soviet artillery: many guns, high rate of fire, accuracy and firing range.

Optimal ballistic trajectory and projectile flight speed. Good chances of armor penetration and arson.

Large supply of combat effectiveness points.

High travel speed.

Effective anti-aircraft weapons on ships of tiers V–X.

Tier VIII–X ships have access to a unique type of equipment - search radar.

Minuses
- Large size and, as a result, visibility and low maneuverability.

Vulnerability of the citadel.

Difficulty in implementation torpedo weapons, despite comfortable pointing angles.
















Tactics

Like Soviet destroyers, the new line of cruisers is primarily about shooting. The artillery potential of these ships is very great. Using it correctly, you will get a solid advantage in battle, and not only over your “classmates.” With them, with the proper skill, you will have a short conversation over a long distance. This is the first rule:

Avoid skirmishes on the front line, use the range of your guns.

Careful play is necessary, because the citadel of Soviet cruisers is theirs. vulnerable spot. It's connected with large sizes the ships themselves and their power plants. Substitute the enemy's side - worst idea commander of the Soviet cruiser.

Try to play from the bow or stern -

This is the second, no less important.
Compensating for their shortcoming, most Soviet cruisers themselves are capable of penetrating almost anything that moves at a favorable angle. Otherwise, cause impressive damage with landmines. Both types of shells on these ships more than justify their presence, and therefore:

conduct combined shooting -

this is the third. Of course, when meeting with a battleship or destroyer, landmines will be more reliable. By the way, about destroyers: senior representatives of the branch of Soviet cruisers promise to become the worst enemies of ships of this class due to their unique equipment - radar. It allows you to reveal for a short period of time the location of all enemies within a radius of 11.7 km, including those covered by a smoke screen. Naturally, without fire support from the team, this time may not be enough to send the enemy to the bottom, therefore:

try to stick to your allies.

One of the working tactics for a mid- or senior-tier Soviet cruiser is to operate in tandem with a battleship. This combination fits perfectly into your plan to play from a distance and not get into focus. The battleship will be glad to be protected from destroyers and especially aviation, because the older Soviet cruisers have decent air defense systems.

Unfortunately, the same cannot be said about torpedoes. Due to their modest range, they look only like weapons of last chance, and only Svetlana and Dmitry Donskoy can argue with this.

We will tell you in detail about these and other ships of the new branch very soon.

Follow the news!

Many newcomers to games like World of Bla Bla always have the question of which branch is better to download first, and the question is very reasonable and appropriate. This determines whether the game will work for you at all or not. Still, there is always the possibility of choosing the most nauseating path, which will cause you to get burned and give up on the game.

With World of warships, in my case, this was approximately the case. I was tired of the tanks, I had to play something. I decided to try ships. I played it, but somehow it didn’t work out, most likely it’s not even that I chose the wrong nations and classes, but it’s just the kind of game that doesn’t work the first time. In general, after playing a little, I gave up on the game.

Six months passed and I decided to understand and forgive her again. This time it seemed to go well and was quite a worthy game. Enough with the lyrics, I'm getting carried away.

I will evaluate the 10 levels and their suitability, and not the entire branch.

Best destroyer tier 10

Here I would like to mention 2 destroyers and I downloaded them in parallel.

Shimakaze– the Japanese destroyer, in my opinion the best level 10 stealth attacker, can send 15 surprises at a time with high one-time damage. The camouflage indicator is not the best in the game, but it is enough. Main caliber guns are rarely used, but they are good and can be used to harass enemies with smoke. Meeting with artillery destroyers is contraindicated. The turrets spin poorly and rarely fire. To do this, 2 twin towers stand at the back, and 1 at the front. This was done specifically to better fire during retreat. And the tactic works, especially against destroyers with poor ballistics. My Shima with 10% HP dismantled full Bensons and Gearings. It’s more difficult with the latter, of course, but sometimes it works with inexperienced caps.

Advice. While we are downloading the Japanese destroyers branch, and it is all usable, like the second alternative, we leave destroyers of levels 7 and 8 – Akatsuki and Kagero – in the hangar. Or their parallel brothers/sisters. If destroyers come in as a class, they will be useful to you for ranked battles, if you do not plan to buy premium ships for this. True, the captains will either have to be upgraded again or retrained with Shimakaze.

GearingAmerican destroyer, a mix of bulldog and rhinoceros. And hellish guns at close range can also be damaged by torpedoes. Very fast-firing guns, but with poor ballistics. It makes sense to fight against destroyers only at close ranges, but in this case it will burn you out in years. It has two 5-tube devices with nice torpedoes, they are inconspicuous, they float quickly (you can also speed them up with a perk due to the range), they are less noticeable than Shima’s, but they also cause less damage and are average. There is a barrier. Of the minuses low speed Gieringa. A really nice all-rounder, like his entire line.

A few words about Khabarovsk, a very cool destroyer, but complex, a heavy branch. A destroyer can't handle the job; it's almost a cruiser. I upgraded the branch quickly, because... I was lucky with the introduction of the altervet, some ships got without pumping and I jumped over level 8. A ship for experienced players.

Best Tier 10 Cruiser

ZAO– Japanese cruiser, easy to master, good main battery, glue torpedoes, low visibility, low HP, but not spent so quickly. The citadel is well defended, small and recessed. General dimensions small. For beginners this is it. The leveling up branch is not very stressful, but these are cruisers and you need to come to terms with the idea that sending a cruiser to the port in a salvo is normal.

I first started downloading the branch of Soviet cruisers, it was burning, it was bombing, but I really wanted Moscow. There is so much suffering on the way to it, but it is worth it. It’s also a very good semi-battleship cruiser, but it’s not as easy to use as ZAO, so I recommend downloading ZAO first. Or in parallel.

Best tier 10 battleship

Yamato- a Japanese battleship with excellent armor, main caliber, a very nice battleship. But sometimes it suffers from poor maneuverability and poor air defense, but there are not Aviks in every battle, but main caliber needed in everyone.

You can also download the German branch in parallel, leaving Gneisenau and Bismarck in the hangar along the way for ranked battles. Or we buy their premium clones so that there are no problems with the captains. But if you feel sorry for money, like me, then we download caps.

Best aircraft carrier tier 10

Midway- US aircraft carrier. I’m not good at aircraft carriers, but there’s no choice there, 2 branches. Most people recommend it.

Somehow, I apologize that there is a lot about some classes, and little about others. So the footcloth turned out to be long.

At all World game of warships is good, but there are really unplayable ships and you have to spend either your nerves or free experience to get through them.

And one last piece of advice. Download several branches at once, because there are always some promotions, discounts on one branch, then on another. Helps you save money and pump faster. On holidays, you can simply knock down increased experience from ships and thus pump them faster in parallel.

The above is purely my opinion and may differ from the opinions of others. Everyone will decide for themselves which ship is better in WOWS, but advice for a beginner will not be out of place. Have fun playing!

2016 is gradually approaching its end, the main branches of this year have already seen the light of day, these are: Soviet and British cruisers, as well as German battleships. An alternative branch of Japanese destroyers should be released by the end of the year, but it cannot be called full-fledged; it will end at level 8. Probably in the future we will see ships of levels 9-10 in this branch, but when this will happen and what will be top is still very early to say.

And today I would like to focus my attention on those branches that await us next year. I’ll say right away that all the information I’ve presented is an exceptional reflection of varying degrees of imagination. No new branches have been officially announced, and it’s unlikely that anything should be expected before the end of the year.

So, we’ll start with the fact that now WoWS presents national branches of key naval countries from the period of the first and second world wars. Considering that many “nations” are now not complete, in 2017 I would expect mainly the addition of current nations with new branches of ships, and not the announcement of some new nations.

Germans

The Kriegsmarine really lacks a branch for full representation in World of Warships destroyers. Fortunately, there were actually quite a lot of ships of this class and making a branch out of them is not particularly difficult. Since the development of German destroyers was largely carried out sequentially, it would not be too difficult to assume a 9-10 level of the future German branch. They will become Zerstörer 1942 and Zerstörer 1944 are also known as Z-51 and Z-52 respectively.

Presumable 9th level of the German destroyer branch. Z-51

Estimated 10ka. Z-52.

According to officially confirmed information, the branch has already been modeled and is awaiting configuration and testing. So, right now, when you are reading these lines, Leste is deciding on the issues of “the uniqueness of the new branch.” One can only hope that the Germans will be spared by what is being demonstrated in Lately"elfism". The branch should be expected next winter.

Adviсe

Here, too, everything is quite prosaic. The Soviets are desperately short of branches battleships, and quite a few players are rightfully waiting for this very branch.

However, there were quite expected difficulties with it. The fact is that Russia’s own “iron” battleships are ending in decline Russian Empire. In the USSR, the construction of new battleships began only in 1938, so that later, in October 1940, construction was frozen and then finally cancelled.

Accordingly, a hole is formed between the middle levels and the “tops”, which can only be plugged with “napkins and paper” of varying degrees of plausibility. This is one of the reasons why the branch of Soviet battleships has not yet seen the light of day.

It’s worth saying a few words about what awaits us at the top of the thread. Quite expectedly, this will be Project 23 " Soviet Union", created at one time with the aim of outstuffing Iowa. And in its time, it really could have become one of the most perfect battleships. If only it had been completed.

However, at level 10, to fight the Yamatami and Grosser Kurfürsts, Project 23 with 9,406 mm guns is frankly no longer suitable and they use wishful thinking and tampering, which can be called Project 24. Compared to its predecessor, the caliber of guns and displacement will greatly increase. The general layout will remain unchanged - 3 turrets, 3 guns each, but the caliber will be 457 mm. Presumably, the key feature of the Soviets will remain the same - excellent ballistics.

What stage the Soviet battleships are currently at is officially unknown.

In addition, some rumors suggest that the councils will have an alternative branch destroyers, fortunately, there were many ships of this class in the USSR. Moreover, the existing branch consists for the most part not of destroyers, but of “leaders”. Unfortunately, there are no specifics about the new branch at the moment, so the likelihood of its appearance in 2017 is not very high.

Americans

America is a full-fledged nation in the Air Force and it doesn’t seem to be in a hurry for new ships. However, it was previously announced several times that Cleveland would sooner or later “leave” from level 6 somewhere to an alternative branch.

Lately, however, such conversations have been practically unheard of, but the Internet remembers everything. And in a recent interview with the developer, the American branch was clearly mentioned light cruisers. Where Cleveland actually suggests itself. In addition, few people remember that the American 10ka - Worcester - already appeared in the client. At that time, it was not said why the hell it was modeled, and since then this ship has been lying there awaiting its fate. And there really aren’t many options here - either a promotional ship for all sorts of clans and other activities, or the fate of the top of the new branch of light cruisers.

American cruiser tier 10 Worcester.

British

A full-fledged branch of British ships has only recently appeared in World of Warships. It took the Queen of the Seas a relatively long time to get to the game, and the inaccessibility of English archives played a significant role in this. In the new year we should expect the replenishment of this nation with new branches and the first in line will most likely be battleships.

Throughout its turbulent history, Britain churned out battleships literally in batches, quite a few important role It also plays out that it was in England that battleships (dreadnoughts) were born in the form in which they existed until the end of the war. The only difficulty is that by the end of the war, the “Englishwoman” was greatly “blown away”. The last battleship of this nation to enter service is the Vanguard, which is at most level 8. Accordingly in the tops future branch Traditionally, some kind of paper awaits us.

Estimated level 8 British branch battleships - Vanguard.

You will be able to admire the new line of battleships in the game no earlier than the summer of 2017.

WITH destroyers there is no clarity at all. It is obvious that there will be a branch of British destroyers in the Armed Forces, but whether this will happen in 2017 is unknown.

French people

Already represented in the game by the Dunkirk-class battleship. And it is most likely that in 2017 this nation will be supplemented with some kind of upgradeable branch of ships. However, there is currently little information on this matter; the French traditionally have problems with tops, so it’s hard to even estimate future class a new branch is very difficult.

Let's summarize

At the moment, Lesta is trying to maintain the pace of one new branch for three months, so in 2017 we expect 4 new branches. Most likely these will be: German destroyers, Soviet battleships, British battleships, and either American cruisers or some French ones.

In conclusion, it is worth repeating that all of the above is not an official announcement, but only a small introduction to the topic of future branches. Time will tell what these branches will actually be like.

Which nations and branches in WoWS are you most looking forward to? Have your say in the comments!

UPD: There will most likely be no Soviet battleships in 2017. :(And the next branch will most likely be German destroyers.



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