Games for team building (teamwork). Games to unite the children's team of teenagers in the camp: fun and moving

dating games

ball
To meet younger guys school age Suitable game "Ball". The leader holds the ball in his hands and says:
colorful ball
Jumping along the path
Along the path, along the path
From birch to aspen,
From the aspen - turn -
Straight to Sasha in the garden! (name of one of the players.)
FROM last words the leader throws the ball up. The participants whose name was called must catch the ball. The one who caught becomes the leader. If the name of a participant who is not in the game is called, then the leader catches the ball and makes the next throw.

Cards
The group is given cards divided into squares. In each square, some quality of a person is written, for example: “I like to sing”, “I have a dog”, “I play volleyball”. Everyone must find people with these characteristics and write their names on their card so that all the cells are filled.
The exercise should include those qualities that are important to the teacher: interest in core activities (“I love the theater”), hobby groups (“I love reading science fiction”), etc.

Telephone trust
The game "Helpline" will help the collective acquaintance of students. Participants sit in pairs, boys opposite girls. The girls whisper their names to the boys sitting with them in a pair. After that, the boy sitting in the front row quietly tells the neighbor the name of his partner, so that the other boys do not hear. The second player tells the third the name of the first girl and the name of the one sitting opposite him, and so on.
The last boy must say out loud the names of all the girls. If the name is called correctly, then the girl gets up, if not, then the girl remains seated. After that, the girls learn the names of the boys and call them. The team with the most accuracy wins.

Locomotive

All participants stand in a circle. The host approaches any player and says: “Hello, I am a locomotive! What is your name?". The participant calls his name, and the "locomotive" repeats it. Who introduced himself, joins the "locomotive". Then, with each new participant, all players take turns repeating the name of the new one.

The king walked through the forest

The king walked through the forest, through the forest, through the forest.
Found myself a princess, princess, princess.
Let's jump with you, jump, jump,
And kicking legs, kicking, kicking.
And clap, clap, clap.
And with our feet we stomp, we stomp, we stomp.
Let's spin, spin, spin.
Let's make friends, make friends, make friends!

(we perform actions according to the text; at the end we shake hands, call the name, jump).

Team building games

op panki

The players form a circle. The participants of the game are counted in order up to 4. Everyone remembers their number. The host calls any two numbers. The guys whose numbers were called say “Op-panki!” and quickly swap places with each other. The host tries to take the place of one of them. If he manages to do this, the latecomer becomes the leader.

desired color

At the leader's command, it is necessary to touch a certain color, and you cannot touch this color on yourself and on the leader. The game is “on the fly”, that is, the last one who touches leaves, however, you can touch the colors on those who do not play.

Guess who's not.

All participants close their eyes. At this time, the host touches one player, and he silently leaves the room. (at this time you can make some noise). At the leader's signal, everyone opens their eyes and looks who is not there. Whoever first called the name of the absentee becomes the leader.

Red, blue, green

The players form a circle or line up. The leader (counselor) attaches a sheet to each back certain color. On a signal, all participants must line up in columns: red - in one column, blue - in another, etc. Other colors can be used. You can complicate the task: build in complete silence.

Eyes to eyes

Participants sit in a circle so that everyone can be clearly seen, hands are placed under the buttocks. Silently, without using facial expressions, you need to find a mate with your eyes alone (you can’t “negotiate” with neighbors and with those who sit through one). At the leader's signal, everyone stands up and approaches their pair. Most likely, not everyone will be able to “agree with their eyes” right away, so the exercise is repeated, but at the same time, the participants sit down in other places in the circle. The game continues until everyone has their own pair.

tree-dog house

The exercise is performed in pairs. Each pair receives one felt-tip pen or one brush with paints, one drawing paper. Both participants are blindfolded. Each pair, working with only one tool, must draw a house - a tree - a dog. In this case, the players should not talk to each other.

Leadership games

write the beast

Everyone writes some animal on a piece of paper, without showing it to anyone. After all the animals are written, everyone takes turns reading them. After that, it is proposed, without communicating with each other, to write some animal again. Final goal: everyone should have the same beast (this should be explained after the first round). Allows you to identify the opposition, obvious and shadow leaders.

Conductor

The guys line up in a column one by one in the back of the head to each other, putting their hands on their shoulders. The guide explains the rules:

2. Everyone, except the one standing last, has their eyes closed.

3. The last one is the train driver.

4. Clap on the left (right) shoulder - turn left (right).

5. Cotton on both shoulders - forward.

6. Cotton on both shoulders double - back.

7. Clap on both shoulders with a shot - stop.

The driver's task is to guide the train several turns. After that, the last one to become - ahead of everyone and repeat. Leaders are judged by their ability to manage.

Shadow

Participants work in pairs. It is necessary to play roles - two people go along the road through the field: one in front, the other two checks behind. The second participant is the "shadow" of the first. The “shadow” must repeat exactly all the movements of the first participant, who either picks a flower on the side of the road, or bends over a beautiful pebble, or jumps on one leg, or stops and looks from under his arm, etc.

Bee

A circle is drawn. Children stand in a circle. They are encouraged to close their eyes, buzz and move in any direction. Then the command "Stop!" and everyone stays where they are. Those who stand in the center of the circle or closer to the center of the circle are leaders in terms of their capabilities. Those who stand on the line of the circle have the traits of a leader, but for a number of reasons they may or may not be leaders (they do not always strive for this). Those behind the circle don't aspire to be leaders. Who stands very far from the circle, lonely people.

Indicator

Host: "You have 4 types of movements: hands up, crouch, converge in the center, disperse along the walls. Your task is to make the maximum number of people do the same thing."

Careful observation of the group allows you to find out who falls out, who is the leader, who obeys.

The more favorable the environment and microclimate in the team, the higher the indicators of its effectiveness and success. Psychological comfort directly affects the entire work process and its results. For this reason, the establishment of high-quality interaction between team members is the direct responsibility of any leader and leader. Team building games in this case will serve as one of the most effective methods. The fourth lesson is entirely devoted to them. In the following, we will introduce you to many simple games, but first we will say a few words about the basic goals of any such events.

Goals of team building games

Each person can be called an individuality, because he has his own own character, opinion and perception of the work process. In order for the work to be argued and productive, it is necessary to correctly build the interaction of the above-mentioned personal characteristics of people. Based on this, the main goal of team building games is to determine the most valuable qualities of each team member and implement them into the working mechanism.

In parallel with this, team unity exercises also perform several related functions:

  • Help team members to find the most comfortable position for themselves in it
  • Reveal interpersonal likes and establish informal connections
  • Build teamwork and problem solving skills
  • Optimize the level of emotional and psychological compatibility of players

Any trainings, exercises and games for team building can be held in different formats, representing creative, business, intellectual or sports competitions. It is also important that they can be carried out both locally (i.e. in the office) and with the whole team going somewhere - to a recreation center, to a sanatorium or sports club, to nature, etc.

Teambuilding is a structured process. This means that the holding of team building events is subject to a certain algorithm. Simply put, they should be carried out as follows (this sequence applies to any team building event):

  • The facilitator introduces the participants to the goals and objectives of the event
  • The facilitator voices the group norms for holding the event (this should include sincerity, respect, the desire for trust and emancipation, freedom of opinion, speech and choice, non-disclosure of the features of the process outside the team, etc.)
  • An exercise, game or set of activities is being carried out
  • The results are collectively discussed and the results are summed up (participants share their emotions, impressions and opinions, voice suggestions and wishes)

Just to clarify, if you decide to do one or two exercises for your team, the office where you work may well be suitable for this. But if you have the task of conducting a large-scale training with many games, it is best to go out of town or rent a large auditorium or conference room. The games and exercises themselves are suitable for both large and small teams, but as each game is described, if necessary, we will give small explanations. For convenience, we have also divided the games into those that are more suitable for playing in the office and on the road.

Office games for team building and team building

Relieve stress

The game, as the name implies, is aimed at intense loads. The facilitator gives the participants the task to count in order of priority, but without any agreements. Please note: if two people call a number at the same time, the game starts over. It is forbidden to talk, but you can use gestures and facial expressions. To complicate the game, you can give the task to keep score with your eyes closed. The essence of the game is that team members anticipate each other's actions, pay attention to non-verbal signals and set emotional connection together.

Let's sing a song

The facilitator gives the participants the task to stand close to each other. Then, together with the team, he chooses a song whose words everyone knows. After that, the players take turns clockwise or counterclockwise to say the words of the song in the correct order. If the song breaks or someone makes a mistake, the game should start over. The task is to sing the song to the end.

Getting to know each other better

The facilitator gives the task to the participants to stand in a row in height. Then he gives the command to silently rebuild in the established sequence. The task can be to line up in alphabetical order (by the first letter of the first or last name), by day or month of birth, by age or by hair color (from light to dark or vice versa). This team building game allows team members to get to know each other better, improves non-verbal communication and non-verbal comprehension.

We create together

A great example of a team building game. The facilitator in advance and independently prepares the attributes for the game: drawing paper, stickers, applications, pictures, photographs, fabric, markers, paints - everything with which you can create a colorful and beautiful collage or picture. Then all participants gather together around a large table, and the facilitator gives the task to create a picture or a collage on a specific topic, for example, "Our team", "Workday", "It's hard to study" or "The best team". Such joint creativity promotes rallying, disclosure and realization of abilities, demonstration of talents, knowledge and skills. In addition to this, players are constantly communicating and interacting with each other, listening, voicing their ideas, finding compromise solutions.

Preparing gifts

The team is divided into pairs. In a pair, one partner takes one hand of the second partner with one hand, so that each has one free hand. The host, having prepared boxes of various sizes, wrapping paper and ribbons in advance, instructs the players to start the game. The bottom line is that each couple should pack a gift: close the box, wrap it in paper, tie it with ribbon. The pair that completes the task the fastest wins. This exercise perfectly develops the ability to understand each other without words, to catch and read non-verbal gestures to reach the same goal together.

Drawing in the office

A wonderful team building exercise that everyone can do: both those who can draw and those who cannot. We have already considered one of its varieties (“We create together”). A large team can split into subgroups to keep the competitive spirit (but this is not necessary). Participants themselves prepare the tools for work (paints, pencils, felt-tip pens, drawing paper or even easels, etc.) and begin to create their own work of art together. You can make funny drawings, paint serious paintings or reproduce famous canvases. The host can also arrange competitions for several teams, and according to the results, distribute the 1st, 2nd and 3rd places and present the corresponding prizes.

Draw blindly

Another kind of team building game where you need to draw. It can be used both as a comic one-time event and as part of a large training. Although to a greater extent the exercise is suitable for office performance. The facilitator prepares in advance a large sheet of drawing paper, a felt-tip pen or a marker. The team is divided into pairs. Assistants blindfold the players. The facilitator gives the task to draw some kind of object (from a simple one, like a square, to a complex one, like some kind of animal). Participants together take one tool with their hands (you can also draw in turn, so that each continues the picture of the other) and begin to draw a given object. This fun and casual game is great for training comprehension without words and making people closer friend to friend.

We do everything in sync

Very simple but entertaining game for team building. During the game, everyone can stay at their jobs. The facilitator gives the task to the players in turn to perform some action, for example, sit down, stretch out their arms, turn their heads, raise one leg, take a pen, etc. The task of the rest is to perform the same action synchronously with the first player. Synchronicity here is an indicator of how people in a team feel each other, how they understand each other without words. At the same time, everyone's mood rises, because sometimes the group performance of some action looks very comical, and there are a lot of inventors in teams.

We get the prize

A wonderful team game, taking place in the form of a comic competition. The leader gives the participants the task to stand around the table, in the center of which lies the prize. The players take each other's thumb, acting as a joystick, and immediately close their eyes. But the last player in the chain leaves his eyes open. It is he who, controlling the movement of his neighbor's finger, must transfer the impulse to the first in the chain. The first in the chain, without opening his eyes and understanding what movement needs to be done, must get the prize. The host acts as an independent judge. The presented exercise stimulates the players' desire to achieve common purpose and learn to understand each other.

clap together

Simple and funny game for team building. The host gives the participants the task to arrange themselves in a circle and appoints the player from whom the game begins. At the signal, everyone should clap their hands as quickly as possible. Nothing complicated, but this game is good for developing sensitivity, understanding of non-verbal signals and team spirit.

Away games for team building and team building

Create a Shape

The facilitator gives the participants the task to sit in a circle. The distance must be sufficient for free movement (for this reason, this game is suitable for large teams). At the signal of the leader, the participant, without saying anything, chooses one of his colleagues and takes exactly 15 steps towards him. After that, without saying anything again, he explains to the partner what figure he wants to portray (square, circle, house, crescent, etc.). Then they create this figure together. Such a team building exercise perfectly trains the ability to work in pairs, understand the other without words, use. Also, this game helps managers to identify leaders and followers, active and passive players.

Transferring the item

Another game in which team building is the main goal. Players must sit in a circle. Then the facilitator approaches the first participant and gives him an imaginary object with a gesture, and also indicates the direction of its transfer. Anything can act as an object, for example, a monkey.

The first player passes the monkey to the second, and so on. round. At one point, the host says “Stop!”, And asks who has the monkey. At first everything seems simple, but then the game becomes more complicated, because. it consists of at least three rounds.

At the end of the first round, the facilitator makes sure that everyone understands the rules and begins the second round. Two imaginary objects appear here already: a monkey and a parrot are launched in a circle. They are launched from different participants and move in different directions. Then everything goes according to the same scenario: “Stop! Who has a monkey and a parrot? Now the participants will start to get confused. Further comes third round. The host launches three items - a monkey, a parrot and a coconut - again in different directions and from different players.

The most interesting moment comes when the items go to one player, and he must understand what he has in his hands and to whom what needs to be transferred. After another "Stop!" In most cases, no one understands who has what.

This game improves the interaction of people and the quality of their communication. Everyone laughs and laughs - the mood rises and tension is relieved. Between rounds, you can discuss how best to transfer items without confusing them and without losing the order. Among other things, the exercise allows you to highlight the leaders in the group and establish their ability.

Conquering the rock

A good team building game. The facilitator should prepare a long bench (several small benches or a large log) and instruct the players to line up on it, tightly clinging to each other (in principle, a similar exercise can be performed against a wall). Two options follow: in the first, the participants are calculated in order, and the leader indicates a new sequence of numbers in which everyone should line up. The second option - the players, starting from the first, move along the "rock" in order to stand up again in the same order. The task of the participants is not to step on the floor, not to fall off the "cliff", not to talk. If someone falls down or talks, they either drop out or the game starts all over again.

We play headball

This is a sports exercise that is best included in some sort of field training. Develops the ability to work in pairs. The leader instructs pairs of players to lie on their stomachs opposite each other, then puts a ball between their heads. Players must rise to their feet, holding the ball with their heads and not dropping it. If the ball falls before the participants get up, the couple starts trying again. The first pair to stand up wins.

Tie a knot

A simple and exciting game, the essence of which is that the participants must tie a knot using only one common rope (or rope), without letting go of it. A rather comical exercise that uplifts the mood, liberates people and brings them closer to each other. If the team is large, it can be split into two or more smaller ones. For variety, one team can tie the knot and the other team can untie it.

Playing Silver Cobra

This wonderful team building game is more like a quest. Given that it requires a large space, it is better to carry it out in nature or in a large room. The game is based on the ancient Brazilian legend of the silver cobra. In legend, it was described as a weapon, but in reality, a cobra is a group of people - strong and powerful, while one person is powerless and weak.

At least 25-30 minutes should be given to the game, and from 10 to 15 people can participate in it. The host gives the task to the participants to stand in a circle and put their hands on the shoulders of the neighbor standing in front - the resulting figure is the same cobra. Participants close their eyes and feel the backs of their nearest neighbors with their hands, trying to remember their feelings.

Then, on command, everyone disperses around the room or clearing and walks with their eyes closed for a minute. It is advisable that everyone keep their hands straight in front of them to avoid accidental collisions with each other. After that, the leader gives a signal, according to which the participants again become in a circle. The task is to recall the sensations of the back of the person who stood in front at the beginning, and build the same sequence. This good game helps to relax, laugh and recharge with positive, get to know colleagues better, change the environment, learn how to get out of difficult situations and trust your feelings. And, of course, it makes the team more friendly and holistic.

We arrange a photo marathon

The meaning of this teambuilding game is as follows: the team is divided into small subgroups (from 2 to 5 people) and the host gives each of them lists of places or things that need to be photographed. So, the task may be to capture the interior of a cafe or theater, a monument, a dove or a dog, a specific street or bridge, some building or even a person - anything can be used. To complicate the task, you can give the task to photograph several objects at the same time. For example, take a photo with a signboard with the name of the company, a balloon, a cat and a chocolate bar. Such tasks help people to work together, learn, get to know each other better and open up. Everything else will remain in memory pleasant emotions and interesting photographs.

Looking for treasure

This team building game can be played both independently and with the help of specialized institutions. In the first case, the leader hides several tasks somewhere in the city in advance and gives hints to the participants in advance. They, in turn, look for these places and perform the assigned tasks. In the second case, you need to contact the quest room, of which you can find a lot today. The topic can be initially discussed with the players, or you can make a surprise. However, quest rooms offer not only to look for treasures, but also to overcome all sorts of obstacles, solve terrible puzzles, get out of closed spaces, etc. Naturally, for completing the quest in without fail you have to give a prize. The effect of completing quests is beyond praise: the development of intuition, deduction and, the establishment of trusting relationships and the formation of a team community, the disclosure of creative potential and the manifestation of individual skills and abilities.

We play animals

To play this team building game, you need to prepare in advance - make a lot of cards with the names of family members of various animals. For example, “Dad Elephant”, “Mom Elephant”, “Daughter Elephant”, “Son Elephant”, “Grandmother Elephant”, “Grandfather Elephant”, etc. The variety of "fauna" also depends on the number of people in the team. In general, the more players and types of animals, the better. The host divides the team into several small groups of 5-6 people, distributes cards to everyone and the participants get to know them. At the leader's signal, the players disperse around the territory. Everyone must find their family by making sounds corresponding to "their" animals. As soon as all the families have gathered, the leader gives a signal and the players sit on chairs or stumps, but sit on top of each other in order of seniority: grandfather-grandmother-father-mother-son-daughter, etc. The team that completes the task correctly the fastest wins. This exercise is a great teamwork exercise and an opportunity to get to know each other better.

Building a figure

The facilitator gives the participants the task to stand in a circle, close their eyes and line up in a specific shape, for example, in a rectangle, triangle or rhombus. Almost always in the process of this game there is team building and fuss, but as the task is completed, one leader is determined who will put people in the right order. Once the figure is ready, the participants discuss whether the figure is even or not (eyes still closed). You can open your eyes only when everyone decides that the figure is even. The exercise can be made more difficult by setting a time limit for the task in advance. It is best to play this game in a large room or in nature.

Building trust

The team is divided into several groups of 5-6 people (if the team is small, you can not share). Each player takes turns turning away from the others and falling back to be caught by them. Catching a player is a must. Those who catch must cross their arms, holding each other's wrists, and those who fall must cross their arms over their chest. The game can be complicated if a person falls from a height, for example, from a chair, stump or window sill. But it is still recommended to play this game on the road in order to avoid injuries. As a result of the exercise, colleagues will trust each other more. At the end of the game, you can discuss the behavior of all participants together.

The games we have considered are quite enough to diversify team life, rally the team and increase the efficiency of its work. But in addition to them, you can use some unusual ways.

Unusual ways of team building

Based on the descriptions, you yourself will be able to determine how and where it is better to carry out these events. We offer you five unusual ways to rally a team, but if you wish, you can find or invent much more yourself.

Product study

An excellent game not only for team building, but also for raising the level of professionalism. Suitable for organizations that are engaged in the implementation of a product. The bottom line is that each team member studies the product being sold in detail and in detail by the appointed time. On the indicated day, a large meeting is held, at which all participants, speaking in turn, talk about what they have learned, describing all the advantages and features of the product or service. Along with the formation of team spirit, this is just an exercise. At the end of the game, everyone can share their impressions, advantages and disadvantages of the performances of their colleagues.

steam room

This team building technique has gained immense popularity in Japan. It consists in the fact that the whole team (both management and ordinary employees) go to the bathhouse together. Men go with men, women go with women, but if, for example, you go to the sauna and take your bathing accessories with you, you can go together. Such an “exercise” immerses the team in a relaxing atmosphere, promotes pleasant and relaxed friendly communication, forms trusting relationships and brings team members closer.

The zombie apocalypse

The team building game presented today is very popular in the corporate culture of American companies. It is quite costly in terms of finances, but it's worth it. In fact, the game is a mixture of quest, paintball and carnival. The organizers rent an abandoned house or other building, negotiate with professional actors who will play the role of zombies. Employees are issued equipment and weapons for paintball. The task of the team is to get out of the building alive, defeat (outsmart or "kill") the zombies and come to the aid of humanity. By the way, such rallying trainings are also relevant for the US military, because. they not only train survival skills, but also help to identify leaders and outsiders, unite the team and form a common goal.

Winemaking

Such team building training immerses people in an informal setting and allows them to get to know each other better. To conduct the exercise, you need to find a vineyard for rent and hire a consultant. In a few hours, team members will have time to study the features and methods of making wine, crush grapes and come up with a name for their own drink. A few months later (when the wine is ready) the owners of the vineyard deliver the wine made by the team to the office. As a result, the participants enjoy the fruits teamwork, share emotions and impressions of the drink, become friendlier and more united.

A dark room

As a leader and manager, you must observe and study all team members in the process of conducting team building exercises, games and trainings. The results can be discussed together with the participants. So, you can discuss what the atmosphere is like in the team, how friendly people are with each other, how productively tasks are solved and goals are achieved. Based on the findings, team problems can be identified and an action plan can be drawn up to correct and eliminate them.

The systematic and regular holding of such events allows:

  • Increase the productivity of interpersonal and professional communication
  • Increase the efficiency of individual team members and the team as a whole
  • Develop group work skills
  • Optimize relationships within the team
  • Develop skills in finding solutions to difficult and non-standard problems

The games and exercises we have considered do not exhaust the whole variety of team building methods. Today there are a huge number of thematic sites and literature dedicated to team building, where you can find more than a dozen interesting tasks. Having the goal of forming an effective and friendly team and using a creative approach for this, you can reach truly unprecedented heights and create a team that will be able to move any mountains.

And, continuing the conversation about team building methods, we want to tell you about one more thing that is very popular today. It's called "The Rope Course". We did not describe it in this lesson, because. it has a lot of its own subtleties and features. We will describe this course, its nuances and components (games, tasks and exercises) in detail in the next lesson.

Do you want to test your knowledge?

If you want to test your theoretical knowledge on the topic of the course and understand how it suits you, you can take our test. Only 1 option can be correct for each question. After you select one of the options, the system automatically proceeds to the next question.

Below is a selection of games for a group of people. Games are suitable for working corporate parties, as well as for just meeting with friends.

If you also have fun games in mind, then you are welcome in the comments. I will definitely post these games in the post.

Just want to separately thank Savina Yana for the selection of games.

ring toss
Lined up on the floor close to each other empty bottles and bottles of alcohol and soft drinks. Participants are asked to put a ring on the bottle from a distance of 3 m. The one who manages to put the ring on a full bottle takes it as a prize. The number of throws for one participant must be limited.

The ring is cut out of thin cardboard. Ring diameter - 10 cm.

In a plate
The game is played while eating. The leader calls any letter. The goal of the rest of the participants is to name the object with this letter, which is currently in their plate, before others. Whoever names the subject first becomes the new leader. The driver, who said the letter for which none of the players could come up with a word, receives a prize.

It is necessary to prohibit the driver from always calling the winning letters (e, and, b, b, s).

sweetie
The participants are seated at the table. Among them, a driver is chosen. Players pass candy to each other under the table. The task of the driver is to catch one of the players in the transfer of candy. The one who is caught becomes the new driver.

Crocodile
The players are divided into two teams. The first team chooses some concept and shows it in pantomime, without the help of words and sounds. The second team tries to guess what they are shown from three attempts. Then the teams switch roles. The game is played on interpec, but you can count points for guessing pantomimes.

It is possible to guess: individual words, phrases from famous songs and poems, proverbs and sayings, popular expressions, fairy tales, names famous people. The concept can be shown by one or several people.

joke test
This test can be conducted with the participation of all those present. Participants are given pens and pieces of paper. On the sheets, they must write certain abbreviations in a column. Opposite each of them, participants are asked to write a line from a song or poem.

After everyone completes the task, the meaning of incomprehensible abbreviations is reported and each participant can find out for himself and show the table neighbors the results at the specified moment (determined by a line from the song).

You can come up with any abbreviations, the main thing is that they correspond to the theme of the holiday. In order for the entertainment not to drag on, three to five moments are enough.

For example, to celebrate the results of the past year, you can offer the following names of moments and their abbreviations:
PDG (first day of the year),
PNG (first week of the year),
SG (mid-year),
NDOG (one week before the end of the year),
IP (total profit),
LR (best employee), LMF (best company manager), PIG (year-end bonus). KTU (labor participation rate), etc.

What to do, if…
Participants are offered to consider difficult situations from which they need to find an original way out. The participant who, in the opinion of the audience, will give the most resourceful answer, receives a bonus point.

Situation examples:
What to do if you lose your employees' wages or public money at the casino?
What to do if you are accidentally locked in the office late at night?
What to do if your dog ate an important report that you have to present to the director in the morning?
What to do if you are stuck in an elevator with the CEO of your firm?

Accuracy
For a competition in accuracy, it is best to use the factory-made Darts game.

An easier option is to throw markers or felt-tip pens (with an open cap) from a distance of 3-5 at a target drawn on a piece of paper attached to the wall. The most accurate participant receives a prize point.

The marker should be designed for drawing only on paper, then it will be easy to wash off any traces of it with alcohol.

best toast
The facilitator informs the participants that, without a doubt, a real man must know how to drink properly. However, the purpose of the competition is not to drink more than others, but to do it most gracefully.

After that, each participant receives a glass of drink. The contestants take turns toasting and drinking the contents of the glass. The one who completes the task best of all receives a bonus point.

best compliment
Since a real man must be gallant and be able to find an approach to a woman's heart, in this competition, participants compete in complimenting the fair sex.

The one whose compliment women like more than others receives a prize point.

We all have ears
The players become in a circle. The host says: "Each of us has hands." After that, each participant takes his neighbor on the right by the left hand and with the words “We each have hands”, the players move in a circle until they make a full turn. After that, the host says: “Everyone has necks,” and the game is repeated, only now the participants hold their right neighbor by the neck. Next, the facilitator lists the various parts of the body, and the players move around in a circle, holding the named part of their neighbor on the right and shouting or humming: "Everyone has ..."

The enumerated parts of the body depend on the imagination of the host and the degree of looseness of the players. For example, you can list arms (separately right and left), waist, neck, shoulder, ears (separately right and left), elbows, hair, nose, chest.

Dancing on the ice
Each pair of participants is given a newspaper. They must dance in such a way that none of the partners step on the floor outside the newspaper. At each signal from the leader, the newspaper is folded in half and the dance continues. The music changes all the time. If any of the partners left the newspaper during the dance, the couple is eliminated from the competition. The last pair left in the game receives a prize.

Auction "Pig in a Poke"
In between dances, you can hold an auction in the dark. The facilitator shows the participants the lots wrapped in wrapping paper so that it is not clear what is inside. To provoke the audience, the presenter in a comic form announces the purpose of this item.

The auction uses real money, while the initial price of all lots is quite low. The participant who offered the highest price for the item redeems it.

Before being handed over to a new owner, the item is unwrapped to satisfy the curiosity of the public. It is advisable to alternate funny and valuable lots in order to increase the excitement of the public.

Examples of lots and applications:
Without it, we will not be happy with any feast. (Salt)
Something sticky. (Lollipop candy or lollipop packed in a large box)
Small that can become big. (Balloon)
An essential item for a business person. (Notebook)
An item for those who want to leave their mark. (Set of colored crayons)
Cold, green, long ... (Bottle of champagne)
An essential attribute of civilized life. (Roll toilet paper)
Short-lived joy. (Box of chocolates)
A simulator for those who want to learn how to make a good face when bad game. (Lemon)
Gift from Africa. (Pineapple or coconut)

Bombers
Two or three glass jars and metal money are required for the game (it is advisable to prepare a trifle in advance, not hoping that the participants will find it themselves).

Those wishing to take part in the competition are divided into two or three teams. Each team receives a glass jar and the same number of coins (at least three for each participant).

The leader marks the start line, at a distance of 5 meters from which he places the banks. The task of the participants is to hold a coin between their thighs, go to their jar and lower the coin into the jar without using their hands. The team that has thrown the most coins into the bank receives a prize.

Ball under the chin
Two teams are selected, which stand in two lines (in each alternation: a man, a woman) facing each other. The condition is that the players must keep the ball under their chin, during the transfer it is impossible to touch the ball with their hands in any case, while it is allowed to touch each other in any way, so as not to drop the ball.

Dress up the lady
Every lady keeps in right hand ribbon twisted into a ball. The man takes the tip of the ribbon with his lips and, without touching his hands, wraps the ribbon around the lady. The winner is the one with the best outfit, or the one who completes the task faster.

resourceful guests
Several couples are invited. Each participant in the game is blindfolded. Then several clothespins cling to different parts of the clothes. At the signal of the leader, you need to remove all clothespins from your partner or partner. The pair that completes the task faster wins the competition.

Where to invest money?
The host calls two pairs (in each pair, a man and a woman): “Now you will try to open a whole network of banks as quickly as possible, investing only one bill in each. Get your initial deposits! (Gives money-wrappers to couples). Banks for your deposits can serve as pockets, lapels, and all secluded places. Try to arrange your deposits as soon as possible, open as many banks as possible. Get ready, let's get started!" The facilitator helps the pairs to complete the task, after 1 minute the facilitator sums up the results. Host: How many bills do you have left? And you? Fabulous! All money is invested in the cause! Well done! And now I will ask the women to change places and withdraw the entire amount from the accounts as soon as possible. Open banks, withdraw money! Attention, let's get started! (Music sounds, women seek money from other people's partners).

feed me
Guests are divided into pairs. Each pair contains a man and a woman. The task of each pair is to unfold and eat the candy that the leader will give by joint efforts without the help of hands. The first couple to do so wins.

Pass the card
Arrange the guests in a line "boy" - "girl" - "boy" - "girl". Give the first player in the line a regular playing card. The task is to pass the card from one player to another, holding it in the mouth. Do not use hands. You can complicate the task, and after each transfer, the host tears off a piece of the card. In this game, guests can be divided into teams and arrange a team competition.

kisses
The host calls two men and two women into the game. It is up to you to decide how best to distribute pairs of players - according to belonging to the same gender or the opposite. Then, blindfolding two participants, the host asks them questions, pointing to the one he wants to. “Tell me, where will we kiss? Here?". And he shows, for example, on the cheek (you can ears, lips, eyes, hands, etc.). The facilitator asks questions until the blindfolded participant says “Yes”. Then the facilitator asks: “How many times? So many?". And he shows on his fingers - how many times, each time changing the combination, until the player says: "Yes." Well, and then, having unleashed the participant's eyes, he is forced to do what he agreed to - for example, kiss the man's knee eight times.

The game is a joke
There will be no winners and losers in this game, this game is a joke to make guests laugh. It invites two participants - a man and a woman. The rules of the game are explained to the man - “now the lady will sit on this sofa and take a sweet candy in her mouth, and your task is to blindfold find this candy without the help of your hands and take it with your mouth too.” The whole comedy of the situation lies in the fact that as soon as a man is blindfolded, a man is placed on a sofa or couch instead of the promised lady. Believe me, how long your chosen gentleman will try to find candy from the "lady", so many guests will laugh heartily.

I love - I don't love
The host asks all the guests sitting at the table to name what they like and what they don’t like about the neighbor on the right. For example: "I love the ear of my neighbor on the right and I don't like the shoulder." After everyone calls it, the host asks everyone to kiss what they like and bite what they don't like. A minute of stormy laughter is provided to you.

With closed eyes
Wearing thick mittens, you need to determine by touch what kind of person is in front of you. Guys guess girls, girls - guys. You can feel the whole person

Do not laugh
Players squat in a circle (woman-man-woman). Everyone is warned that it is impossible to laugh (the presenter is allowed). The host “solemnly” takes his right neighbor (neighbor) by the ear. Everyone else around the circle should do the same. When the circle is closed, the host takes the neighbor on the right by the cheek (nose, knee ....), etc. Those who laughed drop out of the circle. The rest wins.

The match cycle
The company becomes a circle at the rate of MZHMZHMZHMZH, take a match, cut off the tip with sulfur ... The first person takes the match with his lips and passes it in a circle from person to person until the circle passes. After that, the match is cut off (about 3 mm) and the process is repeated ... And so on until a piece of 1 mm in size remains.

Sweeties
It is desirable that an equal number of M and F participate, who sit in a circle according to the MZHMZH scheme ... A baby / doll / toy / etc. is taken. Each of the players says in turn: “I kiss this baby there”, - and names the place, where to kiss him. You can't repeat. When it comes to the fact that someone cannot name a new place to kiss, everyone takes turns fulfilling their last request with a neighbor (neighbor). Taking a certain amount of alcohol before (during) the game is only welcome.

Colors
The players become in a circle. The host commands: "Touch the yellow, one, two, three!" Players as quickly as possible try to take hold of the thing (object, part of the body) of the other participants in the circle. Who did not have time - leaves the game. The host repeats the command again, but with a new color (object). The last one left wins.

pin
Reminiscent of game 5 (With clothespins), but a little more frank ... (4-8 people). Pins are taken (the number is arbitrary, usually approximately equal to the number of players), everyone except the leader is blindfolded, then the leader clings these pins to the participants (arbitrarily - you can do everything on one, you can on different ones) - then, naturally, the participants try to find them on each other . Moreover, if a person knows that he has a pin on him (for example, he felt how they clung to him), then he is obliged to be silent (you can’t look for pins on yourself). Since often the pins are hidden behind the lapels of the sleeves, on the back of the clothes, on the socks from the side of the soles, etc., the process of finding them is usually quite fun.

Erotic train
Part of the company remains outside the door, from where they are called one by one in the order of "boy-girl". Everyone who enters sees a picture: there is a column of people (“boy-girl”), depicting a train. The host announces: “This is an erotic train. Train departs". The column moves off and, depicting the movement of the train, makes a circle around the room. The host says: "Stop (such and such)." The train stops. After that, the first car kisses the second, the second - the third, and so on until the end of the train. After that, the person who entered is invited to take a place at the end of the composition. Leading: "The train is leaving!". Make a second circle around the room. Leading: "Stop (such and such)." Then - as usual: the first car kisses the second, the second - the third. But, when it comes to the last one, suddenly the penultimate one, instead of a kiss, makes a grimace and rushes at the last one with a cry. Not expecting such a disappointment, the last car can only hold a grudge against the newcomer.

Card
It takes one playing card. Easily replaced by a calendar card or any suitable size cardboard. Before the start of the game, everyone is invited to learn how to hold the card in a vertical position with their lips by drawing in air. I'll explain in more detail. Make your lips "tube", as in a kiss. Attach the card to your lips, as if kissing its center. Now, drawing in air, release your hands, trying to hold the card so that it does not fall. After 3-5 minutes of exercise, almost anyone manages to hold the card for at least a couple of seconds. So, sit in a circle in the order of "boy-girl". And thus, alternately holding the card on both sides, pass in a circle. A special revival is caused by an accidental fall of the map :). You can play for speed, for time, for departure. The last option seemed to be the most preferable.

Extra dead
The game is built on the principle of the children's game "Extra dropped out." Of the guests, 5-6 people are invited to participate in the competition. Large glasses (or glasses) are placed on the table, one less than the number of participants. Vodka, cognac, wine (whatever you want) is poured into glasses. At the command of the facilitator (for example, clapping their hands), the participants begin to walk around the table. As soon as the host gives a prearranged signal (the same clap), the participants need to grab one of the glasses and immediately drink its contents. The one who did not have enough glasses is out. After that, one glass is removed from the table, the rest are filled, and the game continues in the same way as described above. The main thing is that the glasses should always be one less than the number of players. The game ends when either of the two remaining participants drinks the last glass. In the absence of snacks and sufficiently capacious glasses, the finale looks indescribable, since it is usually difficult to call it walking around the table.

Pencil
Teams in which men and women alternate (3-4 people) must pass a simple pencil from first to last, and it is passed sandwiched between the nose and upper lip of the players! Naturally, you can’t touch a pencil with your hands, but you can touch everything else with your hands. “A heartbreaking sight”, especially if the people have already taken a certain amount of alcohol.

Zoo
A game for older preschool children, but at parties it goes with a bang. 7-8 people participate, everyone chooses an animal for himself and shows the others the characteristic movement of this animal. This is how "acquaintance" happens. After that, the host from the side selects the starter of the game. That one must show "himself" and another "animal", this "animal" shows itself and someone else, and so on until the moment someone makes a mistake, i.e. will show another "animal" incorrectly or will show the one that was eliminated. The one who makes the mistake is out. The game ends when two remain.

The writing
The facilitator distributes to everyone clean slate paper and a pen (pencil, felt-tip pen, etc.). After that, writing begins. The facilitator asks the first question: “Who?”. The players write the answer to it in their sheets (the options may be different, to whom it comes into their heads). Then they fold the sheet so that the inscription is not visible and pass the sheet to the neighbor on the right. The facilitator asks a second question, for example: "Where?". The players again write an answer to it and again fold the sheet in the above way, and again pass the sheet. This is repeated as many times as desired, until the host runs out of imagination for questions. The meaning of the game is that each player, answering the last question, does not see the results of previous answers. After the end of the questions, the sheets are collected by the host, unfolded, and the resulting essays are read out. It turns out very funny stories, and with the most unexpected characters (from all kinds of animals to close friends) and plot twists ..

In bags around the Christmas tree
2 people compete. They become bagged and kicked. The top of the bags is held by hand. On a signal, they run around the Christmas tree in different directions. The one who runs faster wins. The game continues with the next couple.

Hockey
Santa Claus turns his back to the tree. This is the gate. Participants, 2 - 3 people, take sticks and try to score a goal against Santa Claus.

Carry a snowball in a spoon
2 players participate. They are given in their mouths a spoon with a cotton ball in it. On a signal, they scatter in different directions around the Christmas tree. The winner is the one who comes running first and does not drop the snowball from the spoon.

Who will get more snowballs
They play in twos. Snowballs from cotton wool are scattered on the floor. Participants are blindfolded and given a basket. On a signal, they begin to collect snowballs. The one with the most snowballs wins.

Felt boots
Large boots are placed in front of the Christmas tree. Two are playing. On a signal, they run around the Christmas tree from different sides. The winner is the one who runs around the Christmas tree faster and puts on boots.

Give the snowman a nose
2 coasters are placed in front of the Christmas tree, large sheets with the image of snowmen are attached to them. Two or more people participate. They are blindfolded. On a signal, they must reach the snowmen and stick their nose (it could be a carrot). Others help with words: to the left, to the right, below, above ...

Catch a snowball
Several couples are involved. Participants stand facing each other at a distance of approximately 4 meters. One has an empty bucket, the other has a bag with a certain amount of "snowballs" (tennis or rubber balls). On signal 1, the participant throws snowballs, and the partner tries to catch them with a bucket. The pair that finishes the game first and collects the most snowballs wins.

The most sensitive
Only women participate in the competition. Participants stand facing the audience. Behind each is a chair. The facilitator discreetly places a small object on each chair. On command, all participants sit down and try to determine what kind of object is under them. Looking and using hands is prohibited. The one who decides first wins.

Chunky Lipslap
Props: a bag of sucking sweets (such as "Barberry"). 2 people are nominated from the company. They begin to take turns taking candy from the bag (in the hands of the presenter), put it in their mouths (swallowing is not allowed), and after each candy they call their opponent “thick-cheeked lip-slap”)) Who will stuff more candies into their mouths and at the same time say “ magic phrase”, he will win. I must say that the game takes place under the cheerful shouts and whoops of the audience, and the sounds made by the participants in the game lead the audience to complete delight!

Participants with Christmas toys go to the middle of the room (before that, you can hold a competition for making this toy from improvised material). Everyone is blindfolded and each is twisted several times around its axis. The task of each is to go in the direction where, in his opinion, the tree is located and hang a toy on it. You can't roll. If the participant has chosen the wrong path, he is obliged to hang the toy on what he "bursts into".

The winner is the one who hangs the toy on the Christmas tree and the one who finds the most original place for the toy (for example, the ear CEO).

Frosty breath. Before each participant, a snowflake cut out of paper of a sufficiently large size is placed on the table. The task is to blow off your snowflake so that it falls from the opposite edge of the table. It is held until everyone has blown away their snowflakes. After the last snowflake falls, announce: “The winner was not the one who first blew off his snowflake, but the one who was the last, because. he has such frosty breath that his snowflake "froze" to the table.

Chief Accountant
On a large sheet of Whatman paper, various banknotes. They must be quickly counted, and the score should be as follows: one dollar, one ruble, one mark, two marks, two rubles, three marks, two dollars, etc. Whoever counts correctly, without getting lost, having reached the far banknote, is the winner.

Storyteller
Guests are reminded of the plots of famous Russian fairy tales and are invited to compose and tell new versions - in the detective genre, love story, tragedy, etc. The winner will be determined by the guests with the help of applause.

two oxen
A long rope is put on the participants of the competition like a team, and each of the two participants tries to “drag” the opponent behind him, in his direction. At the same time, everyone tries to reach the prize, which is located half a meter from each player.

Horror
The conditions are as follows - there are five eggs in the cassette. One of them is raw, warns the presenter. The rest are boiled. It is necessary to break the egg on the forehead. Whoever gets raw is the brave one. (But actually, the eggs are all boiled, and the prize is just the last participant - he consciously ran the risk of becoming a laughingstock.)

most attentive
2-3 people play. The host reads the text: “I will tell you a story in a dozen and a half phrases. As soon as I say the number three, take the prize immediately. Once we caught a pike, gutted it, and inside we saw small fish, and not one, but as many as seven. “When you want to memorize poems, do not memorize them until late at night. Take it and repeat it once or twice at night, and preferably 10. "Dreams of a hardened guy to become Olympic champion. Look, don’t be cunning at the start, but wait for the command: one, two, march!”. “Once I had to wait for a train at the station for 3 hours ...” (if they don’t have time to take the prize, the presenter takes it). “Well, friends, you didn’t take the prize when you had the opportunity to take it.”

sea ​​wolf
The game is played by two teams of two people. The host gives the task: “If at sea strong wind, sailors know one trick - they tie the ribbons of the peakless cap under the chin, thereby tightly fixing them on the head. Peakless cap - one per team. Each player executes the command with one hand.

Diver
Players are invited to put on fins and look through binoculars with reverse side, follow the given route.

Pass the hat
All participants stand in two circles - internal and external. One player has a hat on his head, it needs to be put in its own circle, there is only one condition - to transfer the hat from head to head without touching it with your hands. The team in which the player number one is again in the hat wins.

break the pot
A pot is hung on a stake (you can put it on the ground or on the floor). The driver is blindfolded and given a stick. The task is to break the pot. To complicate the game, the driver can be "confusing": before giving a stick, circle around him several times.

Cheerful monkeys
The host says the words: “We are funny monkeys, we play too loudly. We clap our hands, we stomp our feet, we puff out our cheeks, we jump on toes and even show tongues to each other. Together we will jump to the ceiling, we will raise our finger to the temple. We stick out the ears, the ponytail at the top. We will open our mouths wider, we will make grimaces. As I say the number 3, all with grimaces - freeze. Players repeat everything after the leader.

baba yaga
Relay game. A simple bucket is used as a mortar, a mop is used as a broom. The participant stands with one foot in the bucket, the other remains on the ground. With one hand he holds a bucket by the handle, and in the other hand he holds a mop. In this position, it is necessary to go the whole distance and pass the mortar and broom to the next one.

Golden Key
The participants of the game will have to portray the scammers from the Golden Key fairy tale. Two couples are called. One in each pair is the fox Alice, the other is the cat Basilio. The one who is the Fox bends one leg at the knee and, holding it with his hand, together with the Cat, who is blindfolded, embracing, overcome the given distance. The first couple to “hobble” receives a “golden key” - a prize.

Banks
The participants of the game are invited to look at a set of jars of various sizes and shapes from afar. You cannot take them in hand. Each player has a piece of cardboard, from which they must cut the lids so that they fit exactly into the holes of the cans. The winner is the one who has more lids exactly matched the holes of the cans.

Jelly
For this contest, prepare some delicate dish - for example, jelly. The task of the participants is to eat it as quickly as possible using matches or toothpicks.

Harvesting
The task of the players of each team is to transfer oranges to a certain place as quickly as possible without the help of hands.

Discoverer
First, the contestants are invited to "discover" a new planet - inflate as quickly as possible Balloons, and then “populate” this planet with inhabitants: quickly draw figures of men on the ball with felt-tip pens. Whoever has more “inhabitants” on the planet is the winner!

cooks
Each team has one member. We need people who are good cooks. For a certain time it is necessary to make holiday menu, the names of dishes in which begin with the letter "H". Then, one participant from the team will come to the table and will announce their list in turn. Whoever says the last word wins.

Make your neighbor laugh
A leader is chosen at random. His task is to perform such an action with a neighbor on the right so that one of those present laughs. For example, the host takes his neighbor by the nose. Everyone else around the circle should do the same. When the circle is closed, the host again takes the neighbor, now by the ear, knee, etc. Those who laughed drop out of the circle. The winner is the last remaining participant.

Broken phone
A simple but very fun game known since childhood. One of the guests quickly and indistinctly, in a whisper, says a word to the neighbor on the right. He, in turn, whispers what he heard to his neighbor in the same manner - and so on in a circle. The last participant stands up and loudly pronounces the word passed to him, and the one who started the game says his own. Sometimes the result exceeds all expectations. A variant of this game is “Associations”, that is, the neighbor does not repeat the word, but conveys an association with it, for example: winter is snow.

Table run with obstacles
For the game, you will need cocktail tubes, tennis balls (for lack of it, you can crumple napkins) according to the number of participants in the race.

Preparation: routes are prepared on the table according to the number of participants, i.e. they put glasses in a row at a distance of 30-50 cm from each other, their bottles are p. Players with a straw in their mouth and a ball are ready to start. At the signal of the leader, the participants must, blowing through the tube onto the ball, lead it along the entire distance, bending around oncoming objects. The first player to reach the finish line wins. The task can be complicated by inviting guests to blow on the ball with an enema or syringe.

The main thing is that the suit sits
To play, you will need a large box or bag (opaque), in which they are folded various items clothes: size 56 briefs, caps, size 10 bras, glasses with a nose, etc. funny things.

The host invites those present to update their wardrobe by pulling out some item from the box, with the condition that they do not remove it for the next half hour.

At the signal of the host, the guests pass the box to the music. As soon as the music has stopped, the player holding the box opens it and, without looking, takes out the first thing that comes across and puts it on. The view is amazing!

And in my pants...
Before the game, blanks are made (cuttings newspaper headlines, and the topics of headings can be very diverse. For example: “Down and Feather”, “Competition Winner”, etc.).

The cutouts are placed in an envelope and run in a circle. Whoever accepts the envelope says loudly: “And in my pants ...”, then takes out a clipping from the envelope and reads it out. The resulting answers are sometimes very funny. The wittier the clippings, the more fun the game.

Share your contest options in the comments.

Have a good time in cheerful company friends, arranging an unusual championship. Games are important not only for kids, but also for adults, because they can unite us even more. In addition, this is a great way to help new friends join the team, and not stand alone all evening at the wall. We have selected 10 popular games that will allow you to have a good time. In our article you will find a variety of entertainment that trains the mind and develops the flexibility of the body.

When it comes to games for big company, many first of all remember the "Mafia", which conquered the whole world and won many fans. To play intelligent detective, you will need a deck of special cards that you can purchase online or draw yourself. You can also create your own card templates and order their printing in any edition. Well, if the above options do not fit, take the most regular cards and agree with your friends what roles you will give them. For example: Spades - Mafia, Ace of Spades - Mafia Boss, Jack of Hearts - Doctor, King of Hearts - Commissioner and so on. To prevent players from peeping at each other, it is advisable to wear masks or bandages as soon as the city falls asleep.



The essence of the game
There are three sides to the game: Mafia, Peaceful Citizens and Maniac. The goal of the mafia is to kill players at night and execute during the day, posing as goodies. The goal of the Citizens is to find and execute the Mafia. A maniac is a self-willed person who kills everyone indiscriminately.
Characters
The classic version has active and passive characters. The host is a passive character, does not affect the course of the game, but coordinates the actions of all its participants.
Evil characters: Mafia (consists of the Boss and his henchmen), Maniac.
Good characters: Commissar, Doctor, Civilians.
Peaceful Citizens are passive players: they sleep at night, but they can vote during the day, sending unwanted people to death penalty.
The mafia wakes up at night.
The Mafia boss chooses a victim to be stabbed. In the event of the death of the Boss, his post is taken by another mafia.
Maniac strikes any player at night.
The commissioner can check any player at night. If that player has been visited by the Mafia or the Maniac, the Commissar's check scares away criminals, saving the player's life.
The Doctor also makes his move at night and can heal anyone (one player) by canceling the killing move of the Mafia or Maniac.

Game progress

The game is divided into intervals - day and night. On the first day, the Host distributes cards to the players, after which the first night begins. On the first night (at the command of the Leader), the players wake up in turn, letting him know who has what role. The mafia get to know each other and find out who got the role of Boss. All players wake up during the day. The host briefly describes the events of the previous night. For example: “The mafia struck, but the visit of the Commissar frightened off the bandits. The maniac brutally mocked another victim all night, but the Doctor managed to save the poor fellow. These hints allow players to identify the opponent. This is followed by a vote, during which each player can propose a candidate for execution. By carefully examining the arguments and the suspects, one can spot the mafiosi, as they tend to be unanimous in daytime voting. However, dexterous players know how to splurge, blaming each other during the day (but only if the execution of the ally is clearly not in danger). After the execution, the dead man's card is revealed and everyone sees his role. Then night falls on the city and the active players make their move again. The game ends with the victory of the Peaceful, if all the Mafs and the Maniac are killed. The mafia wins when it remains in the majority. With a successful combination of circumstances, the Maniac can win, left alone with a passive player.

In addition to the classic plot, there are many different options for the game. We advise you to choose the most creative friend with an excellent sense of humor for the role of the Lead. You can use references to various books and films in your competitions. So, for example, the plot about vampires and werewolves has become popular, where the role of the Boss is played by Count Dracula, Dr. Frankenstein heals from ailments, and the Commissioner turns into Helsing or Buffy. The more friends you have, the more characters you can bring into the game, making it even more fun!

The exciting game "Twister" will give you a reason to laugh at the awkward poses of your friends, and at the same time - go in for sports, because during the game you will have to bend, stretch your arms and legs to colorful circles and try to keep your balance.

Game progress

The host spins a special arrow, giving each player a certain pose (for example, left hand on a green circle, right foot on yellow, etc.). The winner is the player who manages to stand on the field, following all the orders of the leader. If a player touches the surface of the field in the wrong place, he is automatically out of the game.

One of the most popular youth entertainments abroad is the question or wish game. To determine the queue of players, you can use pointers (for example, a bottle) or pass the turn clockwise.

Game progress

Player A offers Player B one of two options: a question or a wish. If player B chooses a question, then player A can ask him anything. If player B chooses a wish, then player A can order anything. It is better for married couples not to play, because the questions may turn out to be too personal and tricky. Best of all, this fun is suitable for single guys and girls.

A detective quiz that develops ingenuity and fantasy is a kind of popular game"Danetki".

Game progress

The host describes a situation (most often it is a robbery or murder), and you, using logic and imagination, try to figure out what happened. The key to the solution is always in the problem itself.

Riddles Examples

1) The body of a man was found in the middle of the desert, next to which lay a backpack. The man was absolutely healthy, neither hunger nor dehydration caused death. What did he die from?
The answer: the key to the solution is the backpack in which the parachute was located, and the poor fellow died because the parachute did not open.

2) The body of a security guard is found in the middle of the supermarket. The man was not attacked, he did not die from an illness. There was only a sign next to it. What happened?
Guess: You've probably seen signs in stores that say "Wet Floor". Obviously, the guard slipped on the wet floor and hit himself as he fell.

3) A man was found near the sports ground, who died during mysterious circumstances. There are no visible wounds on his body. Detectives spotted a ball nearby. What happened?
Answer: a heavy basketball, having flown out of bounds, hit the poor fellow in the head.


This game has many names and you are probably familiar with it. She gained particular popularity after the release of the film Inglourious Basterds.

Game progress

Each participant writes a name on a sticker (literary character, movie character or real person). The sheets are distributed to the players (the player should not see the words on his sheet) and are attached to the forehead. Asking questions to other participants, the player must guess his character. Questions can only be answered with “yes” or “no”.

Riddle Example
Player 1: Am I human?
Player 2: No.
Player 1: Am I the hero of the movie?
Player 2: Yes.
Player 1: Am I spitting fire?
Player 2: Yes.
Player 1: Am I the dragon Drogon?
Player 2: Yes.

The round is won by the player who gives the correct answer by asking the least number of questions.

"Black Box" is a variation of the game "What? Where? When? ”, where a black box is used instead of the classic black box. The peculiarity of the game is that all questions and answers are somewhat frivolous: they are related to sex, drinking, etc. In the television version, you would not hear such questions.

Game progress

The facilitator asks a question related to the item in the black box. After a minute, the players must answer the question. By the way, it is not at all necessary to use a black box, it can be conditional.

Sample question for "CHS"
The actors of the popular musical "Cats" attach microphones under their tights. Artists often dance and (to protect against sweat) they put THIS on the microphones. Attention to the question: what lies in the black box?
Answer: condoms.


This quiz will allow you to test your erudition and compete in the speed of thinking.

Game progress

One of the players (missing this round) makes a well-known popular expression, proverb or saying. The host reports the number of words in a given sentence. Players must guess the phrase by asking the host as many questions as there are words in the phrase. Questions and answers can be absolutely anything. However, each answer can consist of only one sentence and must contain 1 word of the hidden phrase.

Riddle Example
Host: The phrase contains 3 words. The player can ask 3 questions.
Player: What time is it?
Host: Look at the wall where the clock is hanging.
Player: Is there life on Mars?
Moderator: Scholars disagree on this issue.
Player: Who's to blame?
Host: The root of the problem is hidden from our eyes.
Answer: the aphorism of Kozma Prutkov “Look at the root” was made.

Surely you are all familiar with the Crocodile game, during which one participant silently shows the hidden word to a group of guessing players. In the fake Crocodile, the rules are somewhat different.

Fascinating quests in the style of "Find a way out of the room" have become one of the most fashionable entertainment. In almost every city there are quest rooms where (for a moderate and not very moderate fee) they will put on a whole performance for you.

Game progress

The team is closed in an unfamiliar room, from which it must get out in a certain period of time. Players are looking for riddles and clues to various secret boxes with new keys. Having solved all the problems, the team finds the master key that unlocks the door to freedom. If you have a spacious room and an inexhaustible imagination, you yourself can come up with a scenario for the quest. Call your friends, leave tips for them and see how they cope with the task.

"Litrball" is an adult game in the style of "who outdrinks whom." Historians argue that its various analogues have existed for centuries in all corners of the planet. Those who want to measure their ability to outdrink an opponent appeared as soon as mankind invented alcoholic beverages. They say that the ancient Greeks and Peter I especially liked such games. In the CIS countries, the so-called. "Drunk checkers", in which instead of white and black checkers they use glasses with vodka and cognac or glasses with light and dark beer. As soon as you "eat" the opponent's checker, you need to drink the contents of this glass and remove it from the board. More advanced players prefer Drunken Chess. For a game, silhouettes of chess pieces are drawn on the glasses with a marker.

However, Drunken Checkers and Drunken Chess can only be played by 2 people, so we will consider the option for a more crowded company. It's about student fun called "Beer Ping-Pong" (or "Beer Pong").

Game progress

You will need plastic cups, a table, a ping pong ball and beer. Lots of beer. Participants are divided into 2 teams. The judge pours beer into glasses and places them equally on both sides of the table, lining up the glasses in a triangle shape. Competitors take turns throwing the ball into the opponent's glass. If the ball lands in a glass, the hit player drinks beer from this glass, removes the empty bowl from the table and gets the right to re-throw. The team with the most accurate wins, having devastated all the opponent's glasses.

Attention: students' favorite pastime can lead to alcohol poisoning. We advise you to take smaller glasses, so that later it would not be excruciatingly painful for the aimlessly killed liver.



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